Player Matchup

Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
EddieOnMid
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,945 Elo+
Party 1
Cthulhu
Cthulhu
GOBLIN12345
Cthulhu
Level 28
God Stats
3W - 0L
1,852 SR
Queue Stats
129W - 32L
1,778 Elo+
Party 1
Chang'e
Chang'e
SlipshodSiren
Chang'e
Level 154
God Stats
2W - 0L
1,541 SR
Queue Stats
47W - 13L
1,830 Elo+
Party 1
Hercules
Hercules
l Morokei l
Hercules
Level 160
God Stats
1W - 1L
1,536 SR
Queue Stats
95W - 80L
1,623 Elo+
Party 1
Team Averages
Level 105
1,586 SR
1,735 Elo+

VS

Team Averages
Level 48
1,443 SR
1,462 Elo+
Merlin
Merlin
DuttyLP
Merlin
Level 29
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
FinesseIQ
Bakasura
Level 29
God Stats
0W - 1L
1,630 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 2
Achilles
Achilles
Luckylos2462
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
ShiftTeamNYC
Thoth
Level 145
God Stats
0W - 1L
1,323 SR
Queue Stats
9W - 12L
1,391 Elo+
Party 2
Awilix
Awilix
muyayoIQ
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
5 / 1 / 12
7,243
1,207
4,061
9,697
7,154
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
EddieOnMid
Sun Wukong
11
6 / 2 / 11
7,394
1,232
4,950
8,146
4,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
GOBLIN12345
Cthulhu
13
6 / 1 / 10
8,068
1,345
11,546
8,060
6,063
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
12
3 / 1 / 14
7,172
1,195
5,924
4,227
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
l Morokei l
Hercules
14
7 / 0 / 17
7,920
1,320
7,573
13,146
7,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DuttyLP
Merlin
9
2 / 7 / 2
5,902
984
6,548
7,979
2,689
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
FinesseIQ
Bakasura
11
2 / 4 / 1
6,652
1,109
2,788
4,704
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Luckylos2462
Achilles
7
0 / 7 / 3
4,911
819
3,166
11,825
8,869
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 3
5,865
978
10,589
5,611
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
muyayoIQ
Awilix
8
0 / 6 / 1
4,971
829
1,412
7,430
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
27
Kills
5
5
Deaths
27
64
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
1
12
11
L
Merlin
DuttyLP
Merlin
2
7
2
0.43
W
Sun Wukong
EddieOnMid
Sun Wukong
6
2
11
5.75
L
Bakasura
FinesseIQ
Bakasura
2
4
1
0.63
W
Cthulhu
GOBLIN12345
Cthulhu
6
1
10
11
L
Achilles
Luckylos2462
Achilles
0
7
3
0.21
L
1
3
3
0.83
W
Chang'e
3
1
14
10
W
Hercules
l Morokei l
Hercules
7
0
17
15.5
L
Awilix
muyayoIQ
Awilix
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
24,503
43,276
Taken
37,549
27,170
Mitigated
18,620
21,899
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,061
501
3,117
3,097
9,697
7,154
224
4,887
4,501
8,082
0
L
Merlin
DuttyLP
Merlin
6,548
560
79
655
7,979
2,689
0
4,831
3,055
8,338
0
W
Sun Wukong
EddieOnMid
Sun Wukong
4,950
1,402
0
1,239
8,146
4,512
1,033
2,909
4,824
0
10,646
L
Bakasura
FinesseIQ
Bakasura
2,788
1,124
0
505
4,704
1,821
0
1,944
2,629
0
7,851
W
Cthulhu
GOBLIN12345
Cthulhu
11,546
1,176
529
1,105
8,060
6,063
0
2,557
5,126
19,314
0
L
Achilles
Luckylos2462
Achilles
3,166
1,046
0
480
11,825
8,869
0
5,840
5,574
0
5,085
L
10,589
464
0
1,845
5,611
1,868
0
4,137
1,452
16,362
0
W
Chang'e
5,924
680
4,500
1,907
4,227
1,545
2,371
1,408
2,573
17,609
0
W
Hercules
l Morokei l
Hercules
7,573
2,040
0
6,405
13,146
7,896
853
4,256
8,460
0
12,678
L
Awilix
muyayoIQ
Awilix
1,412
440
0
443
7,430
3,373
0
4,779
2,520
0
2,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
28,301
64
Minions Killed
30
0
Camps Cleared
0
659,421
Distance Traveled
432,759
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,243
1,207
7
1
0
137,318
0
L
Merlin
5,902
984
0
0
0
84,175
0
W
Sun Wukong
7,394
1,232
6
1
0
126,125
0
L
Bakasura
6,652
1,109
15
3
0
63,075
0
W
Cthulhu
8,068
1,345
22
4
0
147,646
1
L
Achilles
4,911
819
2
0
0
70,762
0
L
Thoth
5,865
978
12
2
0
117,524
2
W
Chang'e
7,172
1,195
16
3
0
107,781
2
W
Hercules
7,920
1,320
13
2
0
140,551
0
L
Awilix
4,971
829
1
0
0
97,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role