Player Matchup

The Morrigan
The Morrigan
AintItChief
The Morrigan
Level 12
God Stats
2W - 1L
1,730 SR
Queue Stats
73W - 62L
1,700 Elo+
Solo
Baron Samedi
Baron Samedi
Caiusthemega
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
Dan Keedik
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,523 Elo+
Party 1
Fenrir
Fenrir
ILoveTTVs
Fenrir
Level 13
God Stats
5W - 2L
1,602 SR
Queue Stats
7W - 7L
1,365 Elo+
Party 1
Pele
Pele
Morytha
Pele
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,502 Elo+
Party 1
Team Averages
Level 15
1,566 SR
1,532 Elo+

VS

Team Averages
Level 26
1,527 SR
1,549 Elo+
Cu Chulainn
Cu Chulainn
LonelyLozer
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,615 Elo+
Solo
He Bo
He Bo
Master Luv85
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,607 Elo+
Solo
Yemoja
Yemoja
MollyBear23
Yemoja
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 54L
1,506 Elo+
Solo
Osiris
Osiris
Radical Soup605
Osiris
Level 31
God Stats
4W - 4L
1,606 SR
Queue Stats
81W - 68L
1,560 Elo+
Solo
Chiron
Chiron
SmiteGong
Chiron
Level 28
God Stats
20W - 39L
1,528 SR
Queue Stats
214W - 242L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AintItChief
The Morrigan
15
4 / 4 / 6
9,036
565
6,650
6,765
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Caiusthemega
Baron Samedi
12
0 / 3 / 9
7,398
462
5,514
11,184
10,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Dan Keedik
Heimdallr
13
3 / 3 / 3
7,945
497
7,934
9,082
3,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ILoveTTVs
Fenrir
12
2 / 3 / 2
7,297
456
4,777
8,532
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Morytha
Pele
16
12 / 0 / 3
9,854
616
12,642
11,095
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LonelyLozer
Cu Chulainn
13
3 / 4 / 1
8,248
516
7,118
14,264
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 9 / 2
7,051
441
6,456
10,078
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
13
2 / 1 / 4
7,913
495
2,706
11,122
8,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 2
8,795
550
6,979
10,820
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
SmiteGong
Chiron
11
3 / 5 / 1
7,136
446
6,193
13,462
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
12
13
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AintItChief
The Morrigan
4
4
6
1.75
W
Baron Samedi
Caiusthemega
Baron Samedi
0
3
9
1.5
W
Heimdallr
Dan Keedik
Heimdallr
3
3
3
1.5
W
Fenrir
ILoveTTVs
Fenrir
2
3
2
1
L
Cu Chulainn
LonelyLozer
Cu Chulainn
3
4
1
0.88
L
1
9
2
0.22
L
Yemoja
2
1
4
4
W
Pele
Morytha
Pele
12
0
3
13.5
L
3
3
2
1.33
L
Chiron
SmiteGong
Chiron
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,517
Damage
29,452
46,658
Taken
59,746
25,750
Mitigated
28,445
9,605
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AintItChief
The Morrigan
6,650
691
0
420
6,765
2,205
0
1,771
3,925
60,893
3,512
W
Baron Samedi
Caiusthemega
Baron Samedi
5,514
1,095
536
2,026
11,184
10,623
62
2,137
8,981
34,570
0
W
Heimdallr
Dan Keedik
Heimdallr
7,934
4,441
0
1,835
9,082
3,551
0
1,655
7,387
0
45,773
W
Fenrir
ILoveTTVs
Fenrir
4,777
1,205
0
1,057
8,532
4,229
0
1,060
7,418
0
26,643
L
Cu Chulainn
LonelyLozer
Cu Chulainn
7,118
2,352
0
2,626
14,264
7,161
270
3,847
10,417
0
37,097
L
6,456
214
0
1,386
10,078
2,511
485
2,647
7,431
28,114
0
L
Yemoja
2,706
452
1,206
2,090
11,122
8,547
248
647
10,475
32,992
0
W
Pele
Morytha
Pele
12,642
4,220
0
3,731
11,095
5,142
0
1,664
9,361
0
63,566
L
6,979
3,238
0
3,392
10,820
6,595
0
2,430
8,390
0
68,181
L
Chiron
SmiteGong
Chiron
6,193
1,510
648
4,956
13,462
3,631
1,250
641
12,787
0
39,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
39,143
395
Minions Killed
347
0
Camps Cleared
0
1,483,269
Distance Traveled
1,474,304
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,036
565
108
7
0
274,578
3
W
Baron Samedi
7,398
462
49
3
0
269,457
0
W
Heimdallr
7,945
497
78
5
0
276,495
1
W
Fenrir
7,297
456
53
3
0
296,023
0
L
Cu Chulainn
8,248
516
65
4
0
288,113
2
L
He Bo
7,051
441
46
3
0
278,014
6
L
Yemoja
7,913
495
59
4
0
299,061
8
W
Pele
9,854
616
107
7
0
366,716
3
L
Osiris
8,795
550
110
7
0
326,322
1
L
Chiron
7,136
446
67
4
0
282,794
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role