Player Matchup

Zeus
Zeus
 
Zeus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KTN Mantis
Izanami
Level 67
God Stats
0W - 1L
1,581 SR
Queue Stats
4W - 3L
1,464 Elo+
Party 2
Eset
Eset
KTN Nova
Eset
Level 138
God Stats
0W - 4L
1,429 SR
Queue Stats
15W - 20L
1,387 Elo+
Party 2
Sobek
Sobek
KTN WOODS
Sobek
Level 103
God Stats
0W - 1L
1,407 SR
Queue Stats
4W - 4L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
Raptorman76
Gilgamesh
Level 114
God Stats
0W - 1L
1,302 SR
Queue Stats
20W - 20L
1,452 Elo+
Party 2
Team Averages
Level 104
1,444 SR
1,457 Elo+

VS

Team Averages
Level 100
1,621 SR
1,440 Elo+
Chaac
Chaac
DrawnDouleur
Chaac
Level 67
God Stats
1W - 0L
1,573 SR
Queue Stats
51W - 46L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
ReaperCode1802
Ratatoskr
Level 158
God Stats
1W - 1L
1,533 SR
Queue Stats
124W - 109L
1,520 Elo+
Party 1
Ra
Ra
Schutzein
Ra
Level 83
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 8L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBumbDuffler
Baron Samedi
Level 122
God Stats
2W - 0L
1,933 SR
Queue Stats
9W - 6L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
umi18
Nu Wa
Level 69
God Stats
5W - 7L
1,554 SR
Queue Stats
37W - 42L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 7 / 9
8,599
860
11,282
13,460
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KTN Mantis
Izanami
14
3 / 4 / 4
8,541
854
5,855
8,580
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
14
2 / 5 / 6
7,749
775
7,092
9,859
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
KTN WOODS
Sobek
13
0 / 5 / 9
7,433
743
4,474
13,334
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Raptorman76
Gilgamesh
13
4 / 5 / 6
8,530
853
5,875
12,130
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
8,680
868
10,382
16,605
12,873
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
ReaperCode1802
Ratatoskr
15
4 / 4 / 11
8,797
880
5,888
10,472
8,620
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 14
9,915
992
11,731
8,076
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TheBumbDuffler
Baron Samedi
17
11 / 3 / 12
11,032
1,103
15,032
9,887
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
umi18
Nu Wa
15
2 / 0 / 14
9,029
903
9,282
3,026
959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
12
Kills
26
26
Deaths
12
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
7
9
1.07
W
3
5
12
1.8
L
Izanami
KTN Mantis
Izanami
3
4
4
1.25
L
Eset
2
5
6
1
L
Sobek
KTN WOODS
Sobek
0
5
9
0.9
L
Gilgamesh
Raptorman76
Gilgamesh
4
5
6
1.4
W
Ratatoskr
ReaperCode1802
Ratatoskr
4
4
11
2.38
W
6
0
14
13
W
Baron Samedi
TheBumbDuffler
Baron Samedi
11
3
12
5.67
W
Nu Wa
umi18
Nu Wa
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
52,315
57,363
Taken
48,066
31,480
Mitigated
30,635
9,575
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,282
1,134
0
3,030
13,460
5,040
0
10,053
3,018
37,874
0
W
10,382
1,728
0
3,114
16,605
12,873
771
6,938
9,499
0
30,231
L
Izanami
KTN Mantis
Izanami
5,855
2,814
0
600
8,580
3,044
0
5,249
3,053
0
29,894
L
Eset
7,092
334
308
1,161
9,859
3,383
0
4,476
5,213
27,965
0
L
Sobek
KTN WOODS
Sobek
4,474
39
0
2,909
13,334
12,204
0
7,164
5,846
12,447
0
L
Gilgamesh
Raptorman76
Gilgamesh
5,875
1,539
611
956
12,130
7,809
0
7,694
4,188
0
11,150
W
Ratatoskr
ReaperCode1802
Ratatoskr
5,888
1,187
0
1,245
10,472
8,620
187
4,761
5,503
0
23,453
W
11,731
1,241
2,481
5,034
8,076
3,266
364
3,582
4,408
33,758
0
W
Baron Samedi
TheBumbDuffler
Baron Samedi
15,032
819
2,946
3,504
9,887
4,917
568
5,766
4,016
30,475
0
W
Nu Wa
umi18
Nu Wa
9,282
3,239
616
191
3,026
959
2,691
1,743
1,209
29,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,852
Gold Earned
47,453
214
Minions Killed
261
5
Camps Cleared
10
866,871
Distance Traveled
1,023,371
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,599
860
62
6
0
163,159
0
W
Chaac
8,680
868
50
5
1
184,272
1
L
Izanami
8,541
854
60
6
2
167,264
0
L
Eset
7,749
775
50
5
3
182,305
0
L
Sobek
7,433
743
20
2
0
173,505
1
L
Gilgamesh
8,530
853
22
2
0
180,638
2
W
Ratatoskr
8,797
880
38
4
4
204,385
1
W
Ra
9,915
992
77
8
1
232,365
2
W
Baron Samedi
11,032
1,103
50
5
2
195,147
1
W
Nu Wa
9,029
903
46
5
2
207,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role