Player Matchup

Rama
Rama
Diamond IV
Luichaud
Rama
Diamond IV
Level 158
God Stats
4W - 3L
1,456 SR
Queue Stats
165W - 148L
2,077 MMR
Party 2
Fafnir
Fafnir
Diamond IV
Richiejohn
Fafnir
Diamond IV
Level 158
God Stats
2W - 1L
1,496 SR
Queue Stats
144W - 142L
2,062 MMR
Party 2
Achilles
Achilles
Diamond III
SoloOrThrow-_
Achilles
Diamond III
Level 124
God Stats
64W - 47L
1,613 SR
Queue Stats
808W - 804L
2,059 MMR
Solo
Loki
Loki
Platinum IV
TNorthern
Loki
Platinum IV
Level 142
God Stats
4W - 0L
1,774 SR
Queue Stats
46W - 22L
2,056 MMR
Party 1
Janus
Janus
Platinum III
billym5
Janus
Platinum III
Level 156
God Stats
2W - 0L
1,758 SR
Queue Stats
46W - 22L
2,097 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,619 SR
2,070 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,734 SR
2,071 MMR
Arachne
Arachne
Diamond V
Darklurkr23
Arachne
Diamond V
Level 160
God Stats
69W - 58L
1,651 SR
Queue Stats
554W - 542L
2,086 MMR
Solo
Apollo
Apollo
Diamond V
Dubxeii
Apollo
Diamond V
Level 145
God Stats
8W - 7L
1,725 SR
Queue Stats
383W - 352L
2,079 MMR
Solo
Odin
Odin
Platinum II
Penderchart
Odin
Platinum II
Level 160
God Stats
13W - 8L
2,121 SR
Queue Stats
637W - 624L
1,990 MMR
Party 3
Merlin
Merlin
Diamond IV
TheyCALLmeJRAE
Merlin
Diamond IV
Level 160
God Stats
41W - 30L
1,711 SR
Queue Stats
457W - 454L
2,159 MMR
Party 3
Xing Tian
Xing Tian
Platinum II
divineenigma26
Xing Tian
Platinum II
Level 149
God Stats
3W - 9L
1,463 SR
Queue Stats
76W - 63L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
8 / 0 / 12
13,869
603
20,011
12,392
5,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Richiejohn
Fafnir
17
4 / 2 / 14
12,307
535
9,682
20,546
26,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
SoloOrThrow-_
Achilles
20
7 / 5 / 9
13,330
580
13,425
23,760
27,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
20
9 / 1 / 11
13,831
601
17,767
15,170
8,075
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
billym5
Janus
20
2 / 2 / 9
13,364
581
10,042
10,131
4,385
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayOsirisGilgameshPersephone

VS

Bans
AthenaSobekArtemisAresIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darklurkr23
Arachne
18
5 / 7 / 2
12,192
530
10,581
20,426
13,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Dubxeii
Apollo
20
0 / 7 / 0
12,796
556
4,580
15,898
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 5 / 4
11,501
500
10,193
18,662
20,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 5 / 2
11,264
490
10,018
12,585
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
divineenigma26
Xing Tian
14
1 / 6 / 1
9,037
393
5,457
24,637
20,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
30
Kills
10
10
Deaths
30
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Darklurkr23
Arachne
5
7
2
0.86
L
Apollo
Dubxeii
Apollo
0
7
0
0
W
Rama
8
0
12
14
L
3
5
4
1
W
Fafnir
Richiejohn
Fafnir
4
2
14
5.5
W
Achilles
SoloOrThrow-_
Achilles
7
5
9
2.3
W
Loki
9
1
11
14.5
L
1
5
2
0.4
W
Janus
billym5
Janus
2
2
9
3.25
L
Xing Tian
divineenigma26
Xing Tian
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,927
Damage
40,829
81,999
Taken
92,208
72,021
Mitigated
64,765
17,845
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Darklurkr23
Arachne
10,581
7,067
0
5,795
20,426
13,386
383
2,323
17,844
0
90,913
L
Apollo
Dubxeii
Apollo
4,580
2,667
0
3,088
15,898
5,596
3,711
2,079
13,781
0
101,493
W
Rama
20,011
14,790
0
3,907
12,392
5,321
7,747
3,174
9,148
0
127,349
L
10,193
1,800
0
1,926
18,662
20,067
0
2,124
15,879
0
63,363
W
Fafnir
Richiejohn
Fafnir
9,682
2,690
0
2,908
20,546
26,534
401
4,727
15,567
27,881
0
W
Achilles
SoloOrThrow-_
Achilles
13,425
3,333
0
6,848
23,760
27,706
1,250
3,104
20,490
0
80,601
W
Loki
17,767
6,727
0
3,233
15,170
8,075
2,428
2,671
12,274
0
106,761
L
10,018
198
0
2,365
12,585
4,739
0
3,192
9,265
83,040
0
W
Janus
billym5
Janus
10,042
1,002
0
949
10,131
4,385
1,849
2,359
7,583
120,803
0
L
Xing Tian
divineenigma26
Xing Tian
5,457
550
45
3,634
24,637
20,977
0
9,465
14,443
24,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,701
Gold Earned
56,790
706
Minions Killed
651
0
Camps Cleared
0
2,382,636
Distance Traveled
2,106,622
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,192
530
126
5
0
425,507
5
L
Apollo
12,796
556
192
8
0
403,468
8
W
Rama
13,869
603
174
8
0
442,830
2
L
Odin
11,501
500
126
5
0
426,589
2
W
Fafnir
12,307
535
24
1
0
462,418
6
W
Achilles
13,330
580
142
6
0
440,704
4
W
Loki
13,831
601
147
6
0
520,171
0
L
Merlin
11,264
490
168
7
0
410,147
6
W
Janus
13,364
581
219
10
0
516,513
7
L
Xing Tian
9,037
393
39
2
0
440,911
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role