Player Matchup

Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
JehovahsThicness
Rama
Bronze III
Level 30
God Stats
2W - 2L
1,734 SR
Queue Stats
7W - 11L
1,500 MMR
Solo
Osiris
Osiris
Gold I
LuisroaK
Osiris
Gold I
Level 149
God Stats
12W - 8L
1,624 SR
Queue Stats
314W - 308L
1,496 MMR
Solo
Agni
Agni
Gold IV
NabMaster
Agni
Gold IV
Level 157
God Stats
49W - 40L
1,663 SR
Queue Stats
149W - 152L
1,471 MMR
Solo
Ymir
Ymir
Gold V
jspj1011
Ymir
Gold V
Level 116
God Stats
3W - 5L
1,623 SR
Queue Stats
91W - 111L
1,473 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,629 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,657 SR
1,487 MMR
Nike
Nike
Gold III
 
Nike
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
Darkc3ll
Janus
Gold III
Level 159
God Stats
4W - 1L
1,958 SR
Queue Stats
60W - 53L
1,475 MMR
Solo
Sobek
Sobek
Bronze III
Sleeperino
Sobek
Bronze III
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 57L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
jingwei420
Jing Wei
Bronze III
Level 35
God Stats
25W - 31L
1,675 SR
Queue Stats
146W - 147L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold IV
xJiggs
Da Ji
Gold IV
Level 107
God Stats
4W - 6L
1,651 SR
Queue Stats
44W - 46L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 0 / 3
8,119
580
7,547
9,828
11,694
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 0 / 3
7,837
560
4,742
6,189
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
LuisroaK
Osiris
15
8 / 0 / 4
9,141
653
9,324
8,681
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
14
3 / 2 / 3
8,223
587
6,853
8,107
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
1 / 3 / 1
6,610
472
1,244
9,299
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshArtemisArtioCthulhuMorgan Le Fay

VS

Bans
SetKumbhakarnaTiamatAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 0
7,342
524
4,381
11,562
9,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Darkc3ll
Janus
12
0 / 3 / 4
6,782
484
4,879
7,443
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
9
0 / 4 / 4
5,763
412
3,600
10,108
6,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
jingwei420
Jing Wei
12
3 / 2 / 1
6,997
500
4,439
4,657
1,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
xJiggs
Da Ji
12
2 / 3 / 2
7,045
503
4,324
9,890
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
5
5
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
L
Nike
 
Nike
0
1
0
0
L
Janus
Darkc3ll
Janus
0
3
4
0.67
W
1
0
3
2.5
W
Osiris
LuisroaK
Osiris
8
0
4
10
W
Agni
3
2
3
2.25
L
Sobek
0
4
4
0.5
L
Jing Wei
jingwei420
Jing Wei
3
2
1
1.75
W
Ymir
1
3
1
0.5
L
Da Ji
xJiggs
Da Ji
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
21,623
42,104
Taken
43,660
27,669
Mitigated
22,572
19,016
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,547
1,024
449
7,021
9,828
11,694
44
311
9,517
55,028
0
L
Nike
 
Nike
4,381
1,301
0
3,019
11,562
9,915
0
7,488
4,074
0
49,731
L
Janus
Darkc3ll
Janus
4,879
196
0
773
7,443
1,897
0
1,562
5,881
41,294
0
W
4,742
3,626
0
3,258
6,189
1,591
414
1,660
4,529
0
58,175
W
Osiris
LuisroaK
Osiris
9,324
3,359
0
3,629
8,681
6,118
0
1,403
7,278
0
66,768
W
Agni
6,853
1,360
0
3,065
8,107
2,490
816
2,373
5,734
61,788
0
L
Sobek
3,600
569
0
2,789
10,108
6,255
0
2,781
7,327
15,080
0
L
Jing Wei
jingwei420
Jing Wei
4,439
3,615
0
2,040
4,657
1,181
0
576
4,081
0
37,569
W
Ymir
1,244
195
0
1,594
9,299
5,776
0
2,798
6,501
17,053
0
L
Da Ji
xJiggs
Da Ji
4,324
1,060
0
3,688
9,890
3,324
0
3,237
6,653
0
38,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
33,929
465
Minions Killed
383
0
Camps Cleared
0
1,430,580
Distance Traveled
1,400,750
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,119
580
113
8
0
266,857
1
L
Nike
7,342
524
112
8
0
281,896
6
L
Janus
6,782
484
82
6
0
288,622
2
W
Rama
7,837
560
129
9
0
267,247
3
W
Osiris
9,141
653
94
7
0
349,382
2
W
Agni
8,223
587
111
8
0
278,108
8
L
Sobek
5,763
412
10
1
0
289,269
9
L
Jing Wei
6,997
500
91
7
0
268,216
0
W
Ymir
6,610
472
18
1
0
268,986
2
L
Da Ji
7,045
503
88
6
0
272,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role