Player Matchup

Merlin
Merlin
TvG_AndPh56vZ
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 191L
1,298 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TvG_Edkh12vZ
Cu Chulainn
Level 18
God Stats
17W - 8L
1,328 SR
Queue Stats
87W - 79L
1,284 Elo+
Party 1
Neith
Neith
sebandres919
Neith
Level 81
God Stats
18W - 9L
1,546 SR
Queue Stats
146W - 137L
1,338 Elo+
Party 1
Team Averages
Level 42
1,458 SR
1,307 Elo+

VS

Team Averages
Level 33
1,589 SR
1,307 Elo+
Nemesis
Nemesis
Cold Hearted785
Nemesis
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
17W - 33L
1,233 Elo+
Party 2
Merlin
Merlin
Vinsauce9417
Merlin
Level 25
God Stats
4W - 2L
1,479 SR
Queue Stats
76W - 87L
1,297 Elo+
Party 2
Gilgamesh
Gilgamesh
Yvng_Rese
Gilgamesh
Level 47
God Stats
25W - 26L
1,596 SR
Queue Stats
156W - 201L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,519
710
7,005
7,173
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TvG_Edkh12vZ
Cu Chulainn
12
3 / 3 / 5
8,440
703
8,811
13,811
9,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 2 / 6
8,915
743
12,260
9,590
2,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 3
8,010
668
6,573
13,825
4,870
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
9
1 / 5 / 3
7,031
586
6,265
7,346
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Yvng_Rese
Gilgamesh
12
2 / 2 / 3
8,222
685
7,726
12,517
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
7
7
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
4
2
4
3
W
Cu Chulainn
TvG_Edkh12vZ
Cu Chulainn
3
3
5
1.83
L
Merlin
1
5
3
0.5
L
Gilgamesh
Yvng_Rese
Gilgamesh
2
2
3
1.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
20,564
30,574
Taken
33,688
14,825
Mitigated
16,234
11,425
Healing
4,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,573
3,175
0
1,690
13,825
4,870
0
3,240
10,068
0
16,044
W
7,005
561
149
1,925
7,173
2,124
610
1,858
5,167
22,859
0
W
Cu Chulainn
TvG_Edkh12vZ
Cu Chulainn
8,811
1,385
0
3,401
13,811
9,804
177
3,019
10,502
4,425
14,138
L
Merlin
6,265
519
0
21
7,346
2,298
0
1,355
5,602
21,148
0
L
Gilgamesh
Yvng_Rese
Gilgamesh
7,726
2,135
0
2,809
12,517
9,066
0
3,101
8,505
633
18,703
W
12,260
5,427
538
5,412
9,590
2,897
1,739
1,693
7,599
0
38,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
23,263
123
Minions Killed
86
5
Camps Cleared
3
654,121
Distance Traveled
608,360
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,010
668
28
2
0
218,659
0
W
Merlin
8,519
710
47
4
2
205,338
0
W
Cu Chulainn
8,440
703
27
2
1
237,663
0
L
Merlin
7,031
586
30
3
0
152,734
3
L
Gilgamesh
8,222
685
28
2
3
236,967
1
W
Neith
8,915
743
49
4
2
211,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role