Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
DanGunderson
Thanatos
Level 82
God Stats
3W - 5L
1,541 SR
Queue Stats
270W - 281L
1,424 Elo+
Party 2
Charybdis
Charybdis
UncIeDrewww
Charybdis
Level 89
God Stats
1W - 6L
1,344 SR
Queue Stats
408W - 442L
1,451 Elo+
Party 2
Ares
Ares
adamsamler
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,446 Elo+
Party 3
Medusa
Medusa
mendobrawler707
Medusa
Level 97
God Stats
0W - 1L
1,178 SR
Queue Stats
53W - 39L
1,523 Elo+
Solo
Team Averages
Level 97
1,413 SR
1,469 Elo+

VS

Team Averages
Level 83
1,560 SR
1,679 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
InvadeMeDaddy
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,718 Elo+
Party 1
Raijin
Raijin
Soloempire
Raijin
Level 142
God Stats
1W - 0L
1,830 SR
Queue Stats
18W - 10L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
VerySelfConchas
Cthulhu
Level 22
God Stats
2W - 2L
1,302 SR
Queue Stats
88W - 59L
1,790 Elo+
Party 1
Gilgamesh
Gilgamesh
Willytall
Gilgamesh
Level 123
God Stats
2W - 1L
1,669 SR
Queue Stats
27W - 8L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 10 / 10
10,242
931
12,008
19,093
9,929
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
DanGunderson
Thanatos
16
4 / 7 / 5
11,055
1,005
6,519
16,855
6,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
UncIeDrewww
Charybdis
17
4 / 8 / 4
11,183
1,017
11,389
19,105
6,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 8 / 8
10,888
990
14,409
27,088
27,917
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 10 / 10
10,737
976
15,222
22,292
7,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 2 / 22
13,284
1,208
15,910
11,744
10,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
InvadeMeDaddy
Ah Muzen Cab
20
24 / 3 / 14
14,903
1,355
40,240
13,806
6,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Soloempire
Raijin
18
3 / 2 / 26
11,243
1,022
18,695
13,265
6,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 3 / 24
10,740
976
10,246
19,211
19,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Willytall
Gilgamesh
18
6 / 3 / 27
12,044
1,095
12,656
13,446
10,207
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
156
13
Kills
43
43
Deaths
13
37
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
10
10
0.6
W
Hun Batz
 
Hun Batz
10
2
22
10.5
L
Thanatos
DanGunderson
Thanatos
4
7
5
0.93
W
Ah Muzen Cab
InvadeMeDaddy
Ah Muzen Cab
24
3
14
10.33
W
Raijin
Soloempire
Raijin
3
2
26
8
L
Charybdis
UncIeDrewww
Charybdis
4
8
4
0.75
W
0
3
24
4
W
Gilgamesh
Willytall
Gilgamesh
6
3
27
6.5
L
3
8
8
0.88
L
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
97,747
104,433
Taken
71,472
58,489
Mitigated
52,433
7,407
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,008
1,334
1,901
1,737
19,093
9,929
0
5,332
13,761
21,915
0
W
Hun Batz
 
Hun Batz
15,910
3,510
0
1,147
11,744
10,758
0
2,279
8,556
0
38,731
L
Thanatos
DanGunderson
Thanatos
6,519
1,046
0
2,663
16,855
6,100
0
4,401
12,454
0
13,448
W
Ah Muzen Cab
InvadeMeDaddy
Ah Muzen Cab
40,240
18,965
0
4,964
13,806
6,036
0
6,855
6,951
0
61,924
W
Raijin
Soloempire
Raijin
18,695
2,180
224
2,162
13,265
6,093
0
9,064
4,201
38,042
0
L
Charybdis
UncIeDrewww
Charybdis
11,389
6,568
0
0
19,105
6,719
0
5,941
13,164
0
33,424
W
10,246
596
629
4,105
19,211
19,339
0
3,723
15,488
26,575
0
W
Gilgamesh
Willytall
Gilgamesh
12,656
3,833
0
231
13,446
10,207
0
4,496
8,950
0
24,965
L
14,409
689
0
0
27,088
27,917
0
7,597
19,491
28,182
0
L
15,222
7,191
0
1,106
22,292
7,824
0
5,670
16,622
0
41,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,105
Gold Earned
62,214
170
Minions Killed
201
3
Camps Cleared
15
857,244
Distance Traveled
1,041,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,242
931
19
2
0
142,370
0
W
Hun Batz
13,284
1,208
45
4
9
226,731
0
L
Thanatos
11,055
1,005
8
1
0
167,523
0
W
Ah Muzen Cab
14,903
1,355
37
3
1
201,586
0
W
Raijin
11,243
1,022
48
4
1
198,485
1
L
Charybdis
11,183
1,017
67
6
3
176,733
0
W
Cthulhu
10,740
976
39
4
1
212,826
0
W
Gilgamesh
12,044
1,095
32
3
3
201,963
0
L
Ares
10,888
990
19
2
0
200,611
0
L
Medusa
10,737
976
57
5
0
170,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role