Player Matchup

Danzaburou
Danzaburou
EsojSevla
Danzaburou
Level 124
God Stats
4W - 2L
1,461 SR
Queue Stats
367W - 397L
1,399 Elo+
Party 1
Pele
Pele
Jrcannabis
Pele
Level 120
God Stats
2W - 0L
1,476 SR
Queue Stats
44W - 61L
1,332 Elo+
Solo
Chaac
Chaac
JuKonoha
Chaac
Level 123
God Stats
5W - 10L
1,028 SR
Queue Stats
42W - 63L
1,480 Elo+
Party 1
Yemoja
Yemoja
MasG18
Yemoja
Level 80
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 1
Agni
Agni
MyishaX
Agni
Level 160
God Stats
1W - 0L
1,631 SR
Queue Stats
2W - 2L
1,442 Elo+
Party 1
Team Averages
Level 121
1,406 SR
1,419 Elo+

VS

Team Averages
Level 64
1,631 SR
1,365 Elo+
Discordia
Discordia
Dianacpv4
Discordia
Level 29
God Stats
1W - 3L
1,525 SR
Queue Stats
18W - 26L
1,330 Elo+
Party 2
Xbalanque
Xbalanque
Glafgarion
Xbalanque
Level 33
God Stats
3W - 1L
1,594 SR
Queue Stats
17W - 30L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
ImBttm
Nu Wa
Level 29
God Stats
1W - 2L
1,460 SR
Queue Stats
20W - 32L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
TheFettMann9000
Danzaburou
Level 106
God Stats
0W - 1L
1,739 SR
Queue Stats
21W - 23L
1,449 Elo+
Solo
Jing Wei
Jing Wei
TuTioPacoBB
Jing Wei
Level 121
God Stats
0W - 1L
1,836 SR
Queue Stats
23W - 28L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EsojSevla
Danzaburou
20
6 / 3 / 8
13,522
795
15,207
19,260
7,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 3 / 6
13,623
801
17,312
22,743
17,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
JuKonoha
Chaac
19
3 / 1 / 14
12,323
725
6,530
13,927
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
MasG18
Yemoja
18
0 / 1 / 10
11,346
667
5,344
16,354
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Agni
MyishaX
Agni
20
8 / 2 / 12
13,958
821
24,639
11,673
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dianacpv4
Discordia
17
2 / 4 / 5
10,879
640
12,915
15,791
5,867
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Glafgarion
Xbalanque
17
3 / 7 / 4
11,540
679
13,351
17,149
6,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ImBttm
Nu Wa
20
4 / 6 / 2
13,070
769
22,957
12,421
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TheFettMann9000
Danzaburou
17
1 / 4 / 4
10,498
618
8,625
14,476
4,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
TuTioPacoBB
Jing Wei
17
0 / 5 / 6
10,514
618
10,642
16,972
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
26
Kills
10
10
Deaths
26
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dianacpv4
Discordia
2
4
5
1.13
W
Danzaburou
EsojSevla
Danzaburou
6
3
8
3.33
L
Xbalanque
Glafgarion
Xbalanque
3
7
4
0.71
L
Nu Wa
ImBttm
Nu Wa
4
6
2
0.83
W
9
3
6
4
W
Chaac
JuKonoha
Chaac
3
1
14
10
W
Yemoja
MasG18
Yemoja
0
1
10
5
W
Agni
MyishaX
Agni
8
2
12
7
L
Danzaburou
TheFettMann9000
Danzaburou
1
4
4
0.75
L
Jing Wei
TuTioPacoBB
Jing Wei
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,032
Damage
68,490
83,957
Taken
76,809
63,811
Mitigated
27,652
32,597
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dianacpv4
Discordia
12,915
1,067
216
2,079
15,791
5,867
1
7,497
8,144
31,497
0
W
Danzaburou
EsojSevla
Danzaburou
15,207
3,644
0
3,617
19,260
7,158
3,301
9,357
9,903
0
64,613
L
Xbalanque
Glafgarion
Xbalanque
13,351
8,736
0
2,424
17,149
6,399
0
5,344
11,608
0
38,784
L
Nu Wa
ImBttm
Nu Wa
22,957
6,419
578
1,811
12,421
4,353
2,238
4,608
7,496
65,625
0
W
17,312
4,109
0
7,203
22,743
17,713
24
8,736
14,007
0
57,400
W
Chaac
JuKonoha
Chaac
6,530
826
1,212
8,304
13,927
13,530
1,134
7,566
6,361
0
29,700
W
Yemoja
MasG18
Yemoja
5,344
431
4,252
4,060
16,354
20,843
931
5,543
10,811
32,092
0
W
Agni
MyishaX
Agni
24,639
1,554
72
3,877
11,673
4,567
1,751
5,507
6,166
73,654
0
L
Danzaburou
TheFettMann9000
Danzaburou
8,625
2,707
0
2,423
14,476
4,971
69
5,322
8,724
0
31,499
L
Jing Wei
TuTioPacoBB
Jing Wei
10,642
8,850
0
2,839
16,972
6,062
1
7,529
9,261
0
40,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,772
Gold Earned
56,501
413
Minions Killed
359
13
Camps Cleared
6
1,564,845
Distance Traveled
1,370,812
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,879
640
51
3
0
282,410
4
W
Danzaburou
13,522
795
103
6
5
308,051
1
L
Xbalanque
11,540
679
66
4
4
245,541
3
L
Nu Wa
13,070
769
101
6
2
280,525
3
W
Pele
13,623
801
86
5
3
346,258
0
W
Chaac
12,323
725
47
3
1
300,784
6
W
Yemoja
11,346
667
62
4
0
283,486
2
W
Agni
13,958
821
115
7
4
326,266
1
L
Danzaburou
10,498
618
58
3
0
280,439
4
L
Jing Wei
10,514
618
83
5
0
281,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role