Player Matchup

Chaac
Chaac
Amprizzum
Chaac
Level 159
God Stats
0W - 1L
1,542 SR
Queue Stats
42W - 56L
1,278 Elo+
Solo
Odin
Odin
HueCh0Lo
Odin
Level 43
God Stats
5W - 6L
1,477 SR
Queue Stats
243W - 268L
1,389 Elo+
Solo
Charybdis
Charybdis
morgand1990
Charybdis
Level 128
God Stats
4W - 5L
1,091 SR
Queue Stats
95W - 118L
1,382 Elo+
Party 1
Vulcan
Vulcan
shayynicolee
Vulcan
Level 109
God Stats
6W - 5L
1,579 SR
Queue Stats
51W - 71L
1,375 Elo+
Party 1
Eset
Eset
toxicbubbIes
Eset
Level 67
God Stats
3W - 3L
1,476 SR
Queue Stats
35W - 61L
1,249 Elo+
Solo
Team Averages
Level 101
1,433 SR
1,335 Elo+

VS

Team Averages
Level 114
1,501 SR
1,368 Elo+
Olorun
Olorun
Detroit313
Olorun
Level 158
God Stats
7W - 8L
1,561 SR
Queue Stats
207W - 225L
1,396 Elo+
Solo
Terra
Terra
Lizardlove13
Terra
Level 145
God Stats
5W - 1L
1,732 SR
Queue Stats
68W - 75L
1,325 Elo+
Solo
Thor
Thor
RobertoSGebara
Thor
Level 145
God Stats
53W - 64L
1,483 SR
Queue Stats
312W - 335L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Saphique518
Kukulkan
Level 45
God Stats
19W - 19L
1,435 SR
Queue Stats
19W - 19L
1,434 Elo+
Solo
Neith
Neith
kiludeath
Neith
Level 77
God Stats
4W - 8L
1,296 SR
Queue Stats
30W - 37L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amprizzum
Chaac
11
0 / 1 / 0
7,827
489
998
2,461
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
18
2 / 3 / 4
10,711
669
5,204
16,667
12,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
morgand1990
Charybdis
17
2 / 7 / 3
10,729
671
10,575
15,129
5,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
4 / 3 / 4
11,913
745
17,764
10,023
4,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 2 / 2
10,429
652
10,256
10,079
4,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Detroit313
Olorun
19
7 / 4 / 6
12,931
808
13,575
17,107
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 6
9,916
620
3,577
12,609
10,353
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 2 / 7
11,130
696
7,365
13,845
5,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Saphique518
Kukulkan
18
1 / 2 / 6
10,875
680
10,034
8,644
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kiludeath
Neith
18
5 / 0 / 8
12,187
762
11,787
10,566
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
16
16
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
Amprizzum
Chaac
0
1
0
0
W
Olorun
Detroit313
Olorun
7
4
6
2.5
L
Odin
2
3
4
1.33
W
0
2
6
1.5
W
3
2
7
3.25
W
Kukulkan
Saphique518
Kukulkan
1
2
6
2
W
Neith
kiludeath
Neith
5
0
8
9
L
Charybdis
morgand1990
Charybdis
2
7
3
0.5
L
Vulcan
4
3
4
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,797
Damage
46,338
54,359
Taken
62,771
28,909
Mitigated
33,613
6,409
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Amprizzum
Chaac
998
232
0
539
2,461
1,209
0
996
1,375
0
8,144
W
Olorun
Detroit313
Olorun
13,575
7,750
1,929
6,647
17,107
7,755
3,767
8,651
8,456
58,099
4,922
L
Odin
5,204
1,364
0
1,825
16,667
12,597
0
6,961
9,147
0
32,296
W
3,577
316
2,124
4,633
12,609
10,353
105
6,140
6,469
19,546
0
W
7,365
1,531
554
1,520
13,845
5,635
431
6,527
7,318
0
31,108
W
Kukulkan
Saphique518
Kukulkan
10,034
730
0
4,139
8,644
5,660
528
3,898
4,746
43,428
0
W
Neith
kiludeath
Neith
11,787
4,161
0
1,869
10,566
4,210
3,322
4,229
6,337
0
42,417
L
Charybdis
morgand1990
Charybdis
10,575
4,126
0
1,419
15,129
5,941
452
6,241
8,579
0
49,241
L
Vulcan
17,764
6,008
0
466
10,023
4,478
104
4,801
4,995
56,243
0
L
10,256
527
77
2,083
10,079
4,684
129
6,135
3,665
31,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
57,039
328
Minions Killed
352
8
Camps Cleared
5
1,120,355
Distance Traveled
1,395,960
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,827
489
16
1
0
65,841
0
W
Olorun
12,931
808
93
6
3
260,380
1
L
Odin
10,711
669
56
4
2
315,113
4
W
Terra
9,916
620
27
2
1
277,052
14
W
Thor
11,130
696
50
3
0
297,748
0
W
Kukulkan
10,875
680
97
6
0
291,075
3
W
Neith
12,187
762
85
5
1
269,705
1
L
Charybdis
10,729
671
100
6
4
234,308
1
L
Vulcan
11,913
745
101
6
2
258,152
3
L
Eset
10,429
652
55
3
0
246,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role