Player Matchup

Hou Yi
Hou Yi
Frunah
Hou Yi
Level 107
God Stats
13W - 22L
1,452 SR
Queue Stats
334W - 518L
1,465 Elo+
Solo
King Arthur
King Arthur
ImHajji
King Arthur
Level 8
God Stats
2W - 2L
1,411 SR
Queue Stats
3W - 7L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
KatarinasFoot
Ah Puch
Level 6
God Stats
0W - 5L
1,411 SR
Queue Stats
3W - 7L
1,573 Elo+
Party 1
Team Averages
Level 40
1,425 SR
1,537 Elo+

VS

Team Averages
Level 84
1,542 SR
1,498 Elo+
Tyr
Tyr
ShutTheDoorVince
Tyr
Level 105
God Stats
6W - 5L
1,627 SR
Queue Stats
155W - 117L
1,618 Elo+
Party 2
Ra
Ra
XHemLockXvX
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,399 Elo+
Solo
Ravana
Ravana
yslamange69
Ravana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Frunah
Hou Yi
17
6 / 9 / 7
14,561
662
16,094
22,188
8,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ImHajji
King Arthur
17
7 / 9 / 8
14,703
668
16,748
28,644
33,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
17
3 / 11 / 12
14,290
650
18,106
19,093
7,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 15
16,534
752
21,455
28,779
23,469
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
9 / 6 / 14
15,566
708
19,856
16,391
11,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
18
8 / 7 / 13
15,716
714
17,953
19,373
18,790
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
16
Kills
29
29
Deaths
16
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Frunah
Hou Yi
6
9
7
1.06
L
King Arthur
ImHajji
King Arthur
7
9
8
1.22
L
Ah Puch
3
11
12
0.82
W
12
3
15
6.5
W
9
6
14
2.67
W
Ravana
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,948
Damage
59,264
69,925
Taken
64,543
49,296
Mitigated
53,791
8,864
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Frunah
Hou Yi
16,094
9,677
0
4,814
22,188
8,495
339
7,591
14,259
0
52,741
L
King Arthur
ImHajji
King Arthur
16,748
2,646
0
1,945
28,644
33,550
9
8,456
18,957
0
39,109
L
Ah Puch
18,106
1,992
0
2,105
19,093
7,251
0
2,904
16,043
61,812
0
W
21,455
1,700
350
7,124
28,779
23,469
680
5,830
22,639
0
41,829
W
19,856
1,114
5,118
5,158
16,391
11,532
1,550
5,839
10,552
74,941
0
W
Ravana
17,953
4,455
0
1,386
19,373
18,790
1,319
6,869
12,504
0
40,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
47,816
200
Minions Killed
234
7
Camps Cleared
11
1,028,199
Distance Traveled
1,240,477
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,561
662
81
4
3
346,238
0
L
King Arthur
14,703
668
35
2
0
367,740
5
L
Ah Puch
14,290
650
84
4
4
314,221
3
W
Tyr
16,534
752
42
2
4
473,880
2
W
Ra
15,566
708
147
7
7
391,556
8
W
Ravana
15,716
714
45
2
0
375,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role