Player Matchup

Sol
Sol
ItsPatt5743
Sol
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,355 Elo+
Party 1
Xing Tian
Xing Tian
KaleCTM
Xing Tian
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 40L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sixx sP
Tsukuyomi
Level 46
God Stats
1W - 0L
1,719 SR
Queue Stats
24W - 39L
1,274 Elo+
Party 1
Team Averages
Level 25
1,573 SR
1,301 Elo+

VS

Team Averages
Level 75
1,537 SR
1,297 Elo+
Nemesis
Nemesis
RawJaw84
Nemesis
Level 67
God Stats
2W - 2L
1,611 SR
Queue Stats
158W - 241L
1,310 Elo+
Solo
The Morrigan
The Morrigan
UnorthodoxPanzer
The Morrigan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,378 Elo+
Solo
Yemoja
Yemoja
elktonman
Yemoja
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 164L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
9,629
688
7,407
8,448
3,394
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
KaleCTM
Xing Tian
13
5 / 3 / 10
9,989
714
5,990
17,515
18,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
sixx sP
Tsukuyomi
15
10 / 2 / 6
11,406
815
16,362
13,293
7,046
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RawJaw84
Nemesis
11
2 / 7 / 2
8,838
631
5,802
11,063
3,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
UnorthodoxPanzer
The Morrigan
12
3 / 4 / 2
8,977
641
5,993
9,825
3,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
elktonman
Yemoja
13
2 / 7 / 5
9,137
653
7,900
13,872
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
7
7
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Xing Tian
KaleCTM
Xing Tian
5
3
10
3.33
L
Nemesis
RawJaw84
Nemesis
2
7
2
0.43
L
The Morrigan
UnorthodoxPanzer
The Morrigan
3
4
2
1
L
Yemoja
elktonman
Yemoja
2
7
5
0.64
W
Tsukuyomi
sixx sP
Tsukuyomi
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,759
Damage
19,695
39,256
Taken
34,760
29,374
Mitigated
12,088
3,645
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,407
2,104
0
1,558
8,448
3,394
746
3,829
4,285
29,177
0
W
Xing Tian
KaleCTM
Xing Tian
5,990
855
0
304
17,515
18,934
145
6,993
10,026
20,301
0
L
Nemesis
RawJaw84
Nemesis
5,802
1,310
443
888
11,063
3,971
0
3,374
7,689
30
15,937
L
The Morrigan
UnorthodoxPanzer
The Morrigan
5,993
2,003
0
330
9,825
3,525
0
3,199
6,292
25,904
0
L
Yemoja
elktonman
Yemoja
7,900
801
973
475
13,872
4,592
0
7,120
6,752
24,433
0
W
Tsukuyomi
sixx sP
Tsukuyomi
16,362
3,712
217
1,566
13,293
7,046
1,090
2,916
9,909
0
47,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
26,952
131
Minions Killed
110
6
Camps Cleared
5
750,664
Distance Traveled
634,874
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,629
688
47
3
2
232,986
0
W
Xing Tian
9,989
714
19
1
1
234,062
4
L
Nemesis
8,838
631
32
2
1
228,153
3
L
The Morrigan
8,977
641
49
4
2
215,747
1
L
Yemoja
9,137
653
29
2
2
190,974
1
W
Tsukuyomi
11,406
815
65
5
3
283,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role