Player Matchup

Camazotz
Camazotz
AXTONTHECOMMNDO
Camazotz
Level 125
God Stats
7W - 1L
1,763 SR
Queue Stats
319W - 324L
1,554 Elo+
Party 2
Artio
Artio
SUPRSAIYANGOKU1
Artio
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 2
Thanatos
Thanatos
Sir Ryan Okeefe
Thanatos
Level 32
God Stats
1W - 0L
1,815 SR
Queue Stats
12W - 20L
1,306 Elo+
Party 2
Sol
Sol
Snowwolf9005
Sol
Level 25
God Stats
3W - 1L
1,505 SR
Queue Stats
5W - 6L
1,405 Elo+
Party 2
Chaac
Chaac
iconiccros
Chaac
Level 48
God Stats
1W - 0L
1,402 SR
Queue Stats
15W - 19L
1,364 Elo+
Party 2
Team Averages
Level 54
1,597 SR
1,385 Elo+

VS

Team Averages
Level 91
1,442 SR
1,316 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BEZERK905
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,222 Elo+
Party 1
Scylla
Scylla
Smokinbadger110
Scylla
Level 101
God Stats
5W - 6L
1,311 SR
Queue Stats
276W - 300L
1,377 Elo+
Solo
Mulan
Mulan
global-slushie
Mulan
Level 119
God Stats
5W - 4L
1,656 SR
Queue Stats
235W - 257L
1,362 Elo+
Solo
Heimdallr
Heimdallr
zombified4ever
Heimdallr
Level 33
God Stats
0W - 2L
1,241 SR
Queue Stats
5W - 19L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
4 / 2 / 14
9,314
847
12,318
20,956
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 22
9,641
876
5,318
13,985
17,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
18
13 / 5 / 8
11,085
1,008
12,742
12,892
5,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 18
9,572
870
13,211
14,045
4,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
19
9 / 2 / 16
11,060
1,005
16,186
14,929
16,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
10 / 6 / 4
10,261
933
16,718
13,788
5,831
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
4 / 5 / 11
9,911
901
11,164
19,626
12,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 5 / 9
9,452
859
13,267
9,706
2,774
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 10
7,688
699
9,372
14,697
12,509
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
zombified4ever
Heimdallr
13
2 / 8 / 10
8,206
746
10,051
12,122
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
65
29
Kills
21
21
Deaths
29
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
6
4
2
W
Camazotz
4
2
14
5.5
L
Ymir
4
5
11
1.9
W
2
6
22
2.17
W
Thanatos
13
5
8
3.4
L
5
5
9
1.9
W
1
6
18
1.67
L
0
5
10
1
W
Chaac
9
2
16
8.5
L
Heimdallr
zombified4ever
Heimdallr
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,775
Damage
60,572
76,807
Taken
69,939
57,164
Mitigated
38,803
44,469
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,718
3,646
1,206
2,922
13,788
5,831
235
2,947
10,382
0
28,021
W
Camazotz
12,318
2,018
1,181
12,749
20,956
12,707
1,855
3,712
17,244
0
20,341
L
Ymir
11,164
1,155
724
5,000
19,626
12,940
0
3,889
14,811
23,137
0
W
5,318
734
2,070
2,764
13,985
17,505
103
5,784
8,201
8,726
0
W
Thanatos
12,742
3,705
1,331
8,578
12,892
5,850
773
3,402
9,490
0
19,814
L
13,267
1,226
737
1,201
9,706
2,774
533
2,601
6,555
22,687
0
W
13,211
4,811
360
5,953
14,045
4,756
1,556
4,426
9,619
22,401
0
L
9,372
1,484
260
2,750
14,697
12,509
0
5,733
8,112
0
15,630
W
Chaac
16,186
2,233
1,060
8,423
14,929
16,346
1,205
7,107
7,822
0
29,693
L
Heimdallr
zombified4ever
Heimdallr
10,051
6,066
592
734
12,122
4,749
399
3,359
8,500
0
17,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,672
Gold Earned
45,518
92
Minions Killed
96
0
Camps Cleared
0
1,173,069
Distance Traveled
974,952
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,261
933
20
2
0
212,113
0
W
Camazotz
9,314
847
11
1
0
285,338
2
L
Ymir
9,911
901
26
2
0
201,801
0
W
Artio
9,641
876
5
0
0
207,126
0
W
Thanatos
11,085
1,008
19
2
0
194,301
0
L
Scylla
9,452
859
29
3
0
189,939
0
W
Sol
9,572
870
32
3
0
227,644
3
L
Mulan
7,688
699
11
1
0
206,604
0
W
Chaac
11,060
1,005
25
2
0
258,660
0
L
Heimdallr
8,206
746
10
1
0
164,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role