Player Matchup

Gilgamesh
Gilgamesh
Caiusthemega
Gilgamesh
Level 8
God Stats
2W - 0L
1,718 SR
Queue Stats
9W - 5L
1,543 Elo+
Party 1
Osiris
Osiris
Dan Keedik
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 1
Fenrir
Fenrir
ILoveTTVs
Fenrir
Level 13
God Stats
5W - 2L
1,518 SR
Queue Stats
7W - 7L
1,316 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Master Luv85
Morgan Le Fay
Level 21
God Stats
3W - 1L
1,597 SR
Queue Stats
38W - 29L
1,579 Elo+
Solo
Izanami
Izanami
Morytha
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,467 Elo+
Party 1
Team Averages
Level 16
1,567 SR
1,447 Elo+

VS

Team Averages
Level 27
1,511 SR
1,452 Elo+
Cthulhu
Cthulhu
Clappingchks
Cthulhu
Level 28
God Stats
1W - 2L
1,534 SR
Queue Stats
46W - 45L
1,456 Elo+
Solo
Thor
Thor
HewiE-3
Thor
Level 28
God Stats
16W - 9L
1,587 SR
Queue Stats
30W - 29L
1,713 Elo+
Solo
Neith
Neith
MollyBear23
Neith
Level 23
God Stats
14W - 22L
1,449 SR
Queue Stats
31W - 54L
1,522 Elo+
Solo
Zeus
Zeus
PROQUICKSCOPER04
Zeus
Level 29
God Stats
9W - 9L
1,546 SR
Queue Stats
63W - 82L
1,330 Elo+
Party 2
Chaac
Chaac
ZombieSmurf_76
Chaac
Level 25
God Stats
8W - 14L
1,437 SR
Queue Stats
39W - 55L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caiusthemega
Gilgamesh
16
2 / 3 / 13
10,787
514
5,939
20,056
18,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
Dan Keedik
Osiris
17
9 / 7 / 14
11,989
571
12,767
16,945
13,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ILoveTTVs
Fenrir
18
6 / 5 / 8
12,024
573
10,157
13,208
9,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Master Luv85
Morgan Le Fay
17
6 / 7 / 11
11,817
563
16,298
15,859
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Morytha
Izanami
20
11 / 1 / 7
13,480
642
20,760
14,460
5,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clappingchks
Cthulhu
16
2 / 5 / 1
9,458
450
5,950
13,646
12,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
HewiE-3
Thor
15
4 / 7 / 1
9,979
475
5,719
16,714
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 5
9,672
461
7,699
13,564
4,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 11 / 4
10,435
497
17,199
19,414
5,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 7 / 5
10,694
509
16,150
24,292
17,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
34
Kills
21
23
Deaths
34
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Caiusthemega
Gilgamesh
2
3
13
2.83
L
Cthulhu
Clappingchks
Cthulhu
2
5
1
0.5
W
Osiris
Dan Keedik
Osiris
9
7
14
2.29
L
Thor
HewiE-3
Thor
4
7
1
0.64
W
Fenrir
ILoveTTVs
Fenrir
6
5
8
2
W
Morgan Le Fay
Master Luv85
Morgan Le Fay
6
7
11
1.64
L
1
4
5
0.88
W
Izanami
Morytha
Izanami
11
1
7
14.5
L
6
11
4
0.73
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,921
Damage
52,717
80,528
Taken
87,630
53,344
Mitigated
45,240
16,815
Healing
22,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Caiusthemega
Gilgamesh
5,939
1,512
0
1,966
20,056
18,661
412
4,477
15,579
0
30,801
L
Cthulhu
Clappingchks
Cthulhu
5,950
521
158
2,524
13,646
12,706
538
1,749
11,843
52,378
0
W
Osiris
Dan Keedik
Osiris
12,767
6,496
0
2,728
16,945
13,727
560
4,744
12,201
0
73,270
L
Thor
HewiE-3
Thor
5,719
1,319
0
3,348
16,714
5,149
261
3,206
13,298
0
62,849
W
Fenrir
ILoveTTVs
Fenrir
10,157
4,128
0
2,069
13,208
9,327
974
1,660
11,548
0
58,561
W
Morgan Le Fay
Master Luv85
Morgan Le Fay
16,298
1,183
489
3,646
15,859
6,212
258
7,696
8,163
68,628
0
L
7,699
3,564
0
4,681
13,564
4,091
1,237
1,196
12,366
0
73,227
W
Izanami
Morytha
Izanami
20,760
13,552
0
5,917
14,460
5,417
4,574
5,445
9,015
0
133,467
L
17,199
5,226
135
6,310
19,414
5,674
334
8,012
10,862
53,698
0
L
16,150
6,592
0
5,099
24,292
17,620
503
2,269
21,897
0
51,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,097
Gold Earned
50,238
543
Minions Killed
468
0
Camps Cleared
0
2,045,935
Distance Traveled
1,848,705
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,787
514
44
2
0
419,913
1
L
Cthulhu
9,458
450
95
5
0
406,008
4
W
Osiris
11,989
571
91
4
0
429,200
0
L
Thor
9,979
475
100
5
0
385,526
7
W
Fenrir
12,024
573
104
5
0
405,554
0
W
Morgan Le Fay
11,817
563
107
5
0
369,273
0
L
Neith
9,672
461
108
5
0
380,886
7
W
Izanami
13,480
642
197
9
0
421,995
4
L
Zeus
10,435
497
93
4
0
315,249
6
L
Chaac
10,694
509
72
3
0
361,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role