Player Matchup

Discordia
Discordia
Alliice
Discordia
Level 39
God Stats
39W - 45L
1,441 SR
Queue Stats
94W - 117L
1,381 Elo+
Party 1
Yemoja
Yemoja
Kempfitz
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 145L
1,379 Elo+
Party 1
Fenrir
Fenrir
MGK20
Fenrir
Level 41
God Stats
30W - 26L
1,567 SR
Queue Stats
145W - 162L
1,485 Elo+
Party 3
Medusa
Medusa
PMoneyFr
Medusa
Level 61
God Stats
14W - 17L
1,520 SR
Queue Stats
267W - 249L
1,526 Elo+
Party 3
Tyr
Tyr
StainMySheets
Tyr
Level 101
God Stats
17W - 15L
1,442 SR
Queue Stats
199W - 198L
1,457 Elo+
Party 3
Team Averages
Level 58
1,494 SR
1,446 Elo+

VS

Team Averages
Level 93
1,462 SR
1,372 Elo+
Hou Yi
Hou Yi
Genji-Deity-_-
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,183 Elo+
Party 2
Sylvanus
Sylvanus
Jarit_ortega
Sylvanus
Level 137
God Stats
63W - 89L
1,467 SR
Queue Stats
1,134W - 1,311L
1,326 Elo+
Solo
Da Ji
Da Ji
Queen_Psycho01
Da Ji
Level 85
God Stats
38W - 47L
1,548 SR
Queue Stats
326W - 403L
1,362 Elo+
Party 2
Fenrir
Fenrir
compact_desktop
Fenrir
Level 127
God Stats
48W - 33L
1,578 SR
Queue Stats
1,358W - 1,353L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yuudakk
Ah Muzen Cab
Level 92
God Stats
2W - 5L
1,218 SR
Queue Stats
888W - 951L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alliice
Discordia
17
3 / 6 / 4
11,968
520
15,777
16,886
7,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Kempfitz
Yemoja
18
2 / 3 / 12
11,329
493
5,254
19,753
19,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
MGK20
Fenrir
18
3 / 7 / 16
12,605
548
10,623
20,120
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
PMoneyFr
Medusa
20
18 / 1 / 5
14,196
617
21,847
17,381
8,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 2 / 9
13,329
580
13,567
16,248
23,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,647
419
4,767
17,836
6,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
Jarit_ortega
Sylvanus
14
0 / 3 / 0
9,518
414
3,664
13,129
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 7 / 4
12,319
536
15,930
21,491
9,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 9 / 5
12,567
546
13,867
22,884
22,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
yuudakk
Ah Muzen Cab
18
5 / 6 / 4
12,236
532
13,415
19,868
8,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
35
Kills
19
19
Deaths
35
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alliice
Discordia
3
6
4
0.83
L
0
10
2
0.1
L
Sylvanus
Jarit_ortega
Sylvanus
0
3
0
0
W
Yemoja
Kempfitz
Yemoja
2
3
12
2.67
W
Fenrir
MGK20
Fenrir
3
7
16
1.57
W
Medusa
PMoneyFr
Medusa
18
1
5
20.5
L
7
7
4
1.29
W
9
2
9
6.75
L
7
9
5
1.06
L
Ah Muzen Cab
yuudakk
Ah Muzen Cab
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,068
Damage
51,643
90,388
Taken
95,208
71,275
Mitigated
58,440
31,094
Healing
16,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alliice
Discordia
15,777
542
0
4,688
16,886
7,209
2,459
686
16,200
70,695
0
L
4,767
1,989
0
2,579
17,836
6,153
1,182
2,665
15,171
0
52,041
L
Sylvanus
Jarit_ortega
Sylvanus
3,664
1,348
499
4,380
13,129
11,464
1,616
3,941
9,188
41,096
0
W
Yemoja
Kempfitz
Yemoja
5,254
1,569
3,725
2,384
19,753
19,410
2,927
1,295
18,458
41,620
0
W
Fenrir
MGK20
Fenrir
10,623
2,664
480
7,378
20,120
12,102
2,117
0
20,120
0
79,675
W
Medusa
PMoneyFr
Medusa
21,847
13,672
0
7,217
17,381
8,847
7,299
1,793
15,588
0
105,885
L
15,930
4,779
0
1,261
21,491
9,502
0
4,302
17,189
0
84,326
W
13,567
1,031
0
5,222
16,248
23,707
2,173
0
16,248
0
55,495
L
13,867
2,568
0
3,640
22,884
22,995
140
3,644
19,240
0
58,913
L
Ah Muzen Cab
yuudakk
Ah Muzen Cab
13,415
7,007
0
3,863
19,868
8,326
754
6,676
13,192
0
80,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,427
Gold Earned
56,287
572
Minions Killed
517
0
Camps Cleared
0
2,170,272
Distance Traveled
1,851,149
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,968
520
148
6
0
396,775
3
L
Hou Yi
9,647
419
97
4
0
325,818
5
L
Sylvanus
9,518
414
72
3
0
252,917
15
W
Yemoja
11,329
493
68
3
0
411,961
3
W
Fenrir
12,605
548
112
5
0
440,709
0
W
Medusa
14,196
617
148
6
0
428,639
3
L
Da Ji
12,319
536
111
5
0
452,079
3
W
Tyr
13,329
580
96
4
0
492,188
9
L
Fenrir
12,567
546
106
5
0
396,833
0
L
Ah Muzen Cab
12,236
532
131
6
0
423,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role