Player Matchup

Cerberus
Cerberus
JReaps
Cerberus
Level 78
God Stats
3W - 2L
1,626 SR
Queue Stats
221W - 252L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
aldotyme77
Heimdallr
Level 119
God Stats
42W - 36L
1,518 SR
Queue Stats
1,084W - 1,031L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
ekila13
Ao Kuang
Level 25
God Stats
19W - 15L
1,588 SR
Queue Stats
95W - 98L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
iCrisperTM36
Zhong Kui
Level 48
God Stats
24W - 19L
1,583 SR
Queue Stats
153W - 149L
1,484 Elo+
Party 1
Mulan
Mulan
madkilla11
Mulan
Level 37
God Stats
3W - 2L
1,523 SR
Queue Stats
148W - 161L
1,466 Elo+
Party 2
Team Averages
Level 61
1,568 SR
1,470 Elo+

VS

Team Averages
Level 53
1,524 SR
1,486 Elo+
Arachne
Arachne
 
Arachne
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JOHNSU95
Sol
Level 109
God Stats
13W - 15L
1,606 SR
Queue Stats
333W - 365L
1,497 Elo+
Party 3
Yemoja
Yemoja
Lord_Zeroooo_
Yemoja
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 18L
1,596 Elo+
Party 3
Osiris
Osiris
alfacemi
Osiris
Level 65
God Stats
9W - 8L
1,588 SR
Queue Stats
266W - 318L
1,427 Elo+
Party 3
Charybdis
Charybdis
jaizonred1321
Charybdis
Level 46
God Stats
10W - 12L
1,428 SR
Queue Stats
198W - 262L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JReaps
Cerberus
12
4 / 1 / 5
8,051
503
4,003
11,497
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
aldotyme77
Heimdallr
15
4 / 2 / 9
9,091
568
11,422
11,754
4,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
ekila13
Ao Kuang
15
9 / 1 / 4
9,659
604
9,323
14,667
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
iCrisperTM36
Zhong Kui
14
3 / 3 / 6
8,576
536
7,550
11,084
8,365
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
18
7 / 1 / 2
10,493
656
12,704
11,942
11,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 8 / 1
7,250
453
4,998
11,502
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
3 / 4 / 2
9,411
588
15,602
13,238
4,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 3
6,537
409
5,685
9,776
4,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
alfacemi
Osiris
14
1 / 5 / 1
7,913
495
5,432
16,829
14,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
jaizonred1321
Charybdis
11
1 / 7 / 2
7,102
444
3,228
11,013
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
27
Kills
7
8
Deaths
28
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
8
1
0.19
L
3
4
2
1
W
Cerberus
JReaps
Cerberus
4
1
5
6.5
L
1
4
3
0.63
W
Heimdallr
aldotyme77
Heimdallr
4
2
9
4.25
L
Osiris
alfacemi
Osiris
1
5
1
0.3
W
Ao Kuang
ekila13
Ao Kuang
9
1
4
11
W
Zhong Kui
iCrisperTM36
Zhong Kui
3
3
6
2
L
Charybdis
jaizonred1321
Charybdis
1
7
2
0.29
W
Mulan
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
34,945
60,944
Taken
62,358
38,219
Mitigated
29,898
30,237
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,998
3,283
0
2,766
11,502
3,782
0
5,195
6,307
0
38,516
L
15,602
5,665
0
5,229
13,238
4,727
812
8,598
4,640
68,859
0
W
Cerberus
JReaps
Cerberus
4,003
450
508
5,111
11,497
8,305
495
4,167
7,330
29,181
0
L
5,685
1,053
282
1,695
9,776
4,620
0
2,711
7,065
19,387
0
W
Heimdallr
aldotyme77
Heimdallr
11,422
6,958
0
4,994
11,754
4,555
1,230
2,969
8,785
0
70,433
L
Osiris
alfacemi
Osiris
5,432
2,787
74
6,617
16,829
14,276
0
2,680
14,149
0
40,725
W
Ao Kuang
ekila13
Ao Kuang
9,323
4,074
0
7,377
14,667
5,469
0
5,578
9,089
53,053
0
W
Zhong Kui
iCrisperTM36
Zhong Kui
7,550
392
0
5,575
11,084
8,365
618
7,926
3,158
39,031
0
L
Charybdis
jaizonred1321
Charybdis
3,228
1,832
0
1,294
11,013
2,493
808
1,692
9,321
0
27,799
W
Mulan
12,704
3,132
0
6,672
11,942
11,525
1,779
802
11,140
0
69,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
38,213
485
Minions Killed
346
0
Camps Cleared
0
1,450,593
Distance Traveled
1,394,058
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,250
453
73
5
0
257,112
1
L
Sol
9,411
588
123
8
0
283,163
5
W
Cerberus
8,051
503
53
3
0
289,234
2
L
Yemoja
6,537
409
25
2
0
294,027
1
W
Heimdallr
9,091
568
119
7
0
283,447
6
L
Osiris
7,913
495
73
5
0
276,653
4
W
Ao Kuang
9,659
604
84
5
0
301,948
0
W
Zhong Kui
8,576
536
78
5
0
310,548
8
L
Charybdis
7,102
444
52
3
0
283,103
1
W
Mulan
10,493
656
151
9
0
265,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role