Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Clampo F4
Neith
Level 107
God Stats
3W - 2L
1,619 SR
Queue Stats
23W - 29L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
Mangekyou F4
Cthulhu
Level 139
God Stats
1W - 0L
1,717 SR
Queue Stats
9W - 11L
1,462 Elo+
Party 3
Osiris
Osiris
OutWes F4
Osiris
Level 28
God Stats
1W - 0L
1,686 SR
Queue Stats
15W - 16L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Versatile F4
Morgan Le Fay
Level 119
God Stats
2W - 2L
1,590 SR
Queue Stats
14W - 18L
1,450 Elo+
Party 3
Team Averages
Level 104
1,622 SR
1,456 Elo+

VS

Team Averages
Level 108
1,430 SR
1,381 Elo+
Poseidon
Poseidon
Enchanted_Kingg
Poseidon
Level 125
God Stats
14W - 21L
1,529 SR
Queue Stats
109W - 121L
1,416 Elo+
Party 2
Agni
Agni
Enchanted_Queenn
Agni
Level 84
God Stats
0W - 2L
1,195 SR
Queue Stats
59W - 63L
1,315 Elo+
Party 2
Ao Kuang
Ao Kuang
JosephH20
Ao Kuang
Level 122
God Stats
0W - 2L
1,449 SR
Queue Stats
48W - 53L
1,375 Elo+
Party 1
Charybdis
Charybdis
MyDevilsTears
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,421 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rowdyc8
Kumbhakarna
Level 104
God Stats
6W - 9L
1,475 SR
Queue Stats
49W - 57L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 0 / 14
7,776
778
4,059
6,185
6,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Clampo F4
Neith
17
8 / 1 / 7
10,213
1,021
9,276
7,171
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mangekyou F4
Cthulhu
15
8 / 4 / 12
10,053
1,005
11,823
11,622
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
OutWes F4
Osiris
14
4 / 2 / 6
8,044
804
4,556
8,653
8,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Versatile F4
Morgan Le Fay
15
6 / 1 / 8
9,063
906
11,926
5,728
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
2 / 6 / 2
7,339
734
8,276
9,480
3,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 2
6,743
674
7,393
7,538
2,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
JosephH20
Ao Kuang
12
1 / 6 / 2
6,893
689
2,593
8,530
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
MyDevilsTears
Charybdis
11
0 / 8 / 6
6,671
667
2,404
9,385
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Rowdyc8
Kumbhakarna
14
4 / 3 / 1
8,750
875
4,027
13,985
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
26
Kills
7
8
Deaths
26
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
14
7
W
Neith
Clampo F4
Neith
8
1
7
11.5
L
Poseidon
2
6
2
0.5
L
0
3
2
0.33
L
Ao Kuang
JosephH20
Ao Kuang
1
6
2
0.33
W
Cthulhu
Mangekyou F4
Cthulhu
8
4
12
3.5
L
Charybdis
MyDevilsTears
Charybdis
0
8
6
0.38
W
Osiris
OutWes F4
Osiris
4
2
6
3.5
L
Kumbhakarna
Rowdyc8
Kumbhakarna
4
3
1
1.5
W
Morgan Le Fay
Versatile F4
Morgan Le Fay
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
24,693
39,359
Taken
48,918
32,350
Mitigated
25,911
9,429
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,059
1,609
0
2,492
6,185
6,188
128
3,460
2,725
8,048
0
W
Neith
Clampo F4
Neith
9,276
3,758
0
3,844
7,171
3,251
842
3,762
3,409
0
36,508
L
Poseidon
8,276
665
0
1,355
9,480
3,400
0
6,156
3,029
27,306
0
L
7,393
195
0
595
7,538
2,813
1
3,130
4,266
31,200
0
L
Ao Kuang
JosephH20
Ao Kuang
2,593
1,242
0
1,130
8,530
3,357
0
4,816
3,541
12,915
0
W
Cthulhu
Mangekyou F4
Cthulhu
11,823
418
449
1,567
11,622
12,667
0
5,049
6,573
29,531
0
L
Charybdis
MyDevilsTears
Charybdis
2,404
1,478
0
470
9,385
3,596
1
5,914
3,163
0
8,340
W
Osiris
OutWes F4
Osiris
4,556
1,271
0
100
8,653
8,031
204
6,201
2,452
0
13,496
L
Kumbhakarna
Rowdyc8
Kumbhakarna
4,027
228
0
3,884
13,985
12,745
0
7,183
6,538
8,599
0
W
Morgan Le Fay
Versatile F4
Morgan Le Fay
11,926
803
161
816
5,728
2,213
564
3,817
1,911
36,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,149
Gold Earned
36,396
220
Minions Killed
175
9
Camps Cleared
5
956,841
Distance Traveled
838,282
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,776
778
7
1
0
194,577
0
W
Neith
10,213
1,021
70
7
4
182,006
2
L
Poseidon
7,339
734
56
6
1
166,768
3
L
Agni
6,743
674
71
7
2
192,477
6
L
Ao Kuang
6,893
689
26
3
2
140,058
0
W
Cthulhu
10,053
1,005
57
6
1
191,754
1
L
Charybdis
6,671
667
16
2
0
131,595
0
W
Osiris
8,044
804
20
2
2
207,862
1
L
Kumbhakarna
8,750
875
6
1
0
207,384
2
W
Morgan Le Fay
9,063
906
66
7
2
180,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role