Player Matchup

Chaac
Chaac
AzTK Fluffy GOD
Chaac
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Boosss123
Cthulhu
Level 23
God Stats
4W - 3L
1,768 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Apollo
Apollo
MastMerlin
Apollo
Level 25
God Stats
2W - 7L
1,413 SR
Queue Stats
182W - 186L
1,502 Elo+
Party 2
Ra
Ra
MurbF
Ra
Level 7
God Stats
2W - 3L
1,521 SR
Queue Stats
70W - 57L
1,411 Elo+
Party 3
Vulcan
Vulcan
Snuggler42069
Vulcan
Level 14
God Stats
3W - 5L
1,511 SR
Queue Stats
65W - 59L
1,455 Elo+
Party 3
Team Averages
Level 16
1,543 SR
1,473 Elo+

VS

Team Averages
Level 26
1,482 SR
1,455 Elo+
Yemoja
Yemoja
FreemanY
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,427 Elo+
Party 1
Ravana
Ravana
Jack悍匪
Ravana
Level 37
God Stats
1W - 0L
1,318 SR
Queue Stats
13W - 18L
1,415 Elo+
Party 1
Sol
Sol
Mar1ahSavge
Sol
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 100L
1,472 Elo+
Solo
Neith
Neith
Shush0
Neith
Level 29
God Stats
16W - 9L
1,592 SR
Queue Stats
818W - 845L
1,448 Elo+
Solo
Mulan
Mulan
Solvryn
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 210L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
10,110
778
10,153
15,590
14,094
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Boosss123
Cthulhu
18
3 / 6 / 3
12,036
926
9,688
22,955
25,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
MastMerlin
Apollo
17
4 / 4 / 3
12,059
928
10,757
15,748
6,457
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ra
18
0 / 12 / 3
11,301
869
10,472
18,760
8,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 10 / 3
11,864
913
17,933
19,883
8,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FreemanY
Yemoja
20
2 / 1 / 22
12,637
972
8,371
11,809
13,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Jack悍匪
Ravana
20
11 / 5 / 14
13,155
1,012
19,785
13,985
7,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 2 / 19
13,196
1,015
20,286
17,615
6,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Shush0
Neith
20
6 / 1 / 14
12,962
997
21,570
9,906
3,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Solvryn
Mulan
20
9 / 1 / 13
13,844
1,065
17,750
13,911
8,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
119
10
Kills
37
37
Deaths
10
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cthulhu
Boosss123
Cthulhu
3
6
3
0.75
W
Yemoja
FreemanY
Yemoja
2
1
22
13
W
Ravana
Jack悍匪
Ravana
11
5
14
3.6
W
9
2
19
9.25
L
Apollo
MastMerlin
Apollo
4
4
3
1.38
L
Ra
0
12
3
0.13
W
Neith
Shush0
Neith
6
1
14
13
L
3
10
3
0.45
W
Mulan
Solvryn
Mulan
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,003
Damage
87,762
92,936
Taken
67,226
63,181
Mitigated
40,166
6,965
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,153
1,215
0
1,578
15,590
14,094
0
6,460
9,130
672
18,928
L
Cthulhu
Boosss123
Cthulhu
9,688
94
0
0
22,955
25,642
0
8,938
14,017
29,340
0
W
Yemoja
FreemanY
Yemoja
8,371
893
2,872
761
11,809
13,640
0
7,889
3,920
38,177
0
W
Ravana
Jack悍匪
Ravana
19,785
9,739
0
3,206
13,985
7,245
0
7,881
6,104
0
29,733
W
20,286
13,044
0
8,839
17,615
6,832
0
9,058
8,557
44,038
0
L
Apollo
MastMerlin
Apollo
10,757
7,363
0
490
15,748
6,457
0
3,230
12,518
0
20,651
L
Ra
10,472
612
1,714
1,521
18,760
8,215
0
4,916
13,844
45,225
0
W
Neith
Shush0
Neith
21,570
13,494
0
2,212
9,906
3,462
0
6,006
3,900
0
45,609
L
17,933
5,155
0
1,662
19,883
8,773
0
5,133
14,750
34,386
0
W
Mulan
Solvryn
Mulan
17,750
3,039
808
2,436
13,911
8,987
0
7,823
6,088
60
38,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,370
Gold Earned
65,794
219
Minions Killed
267
3
Camps Cleared
6
1,120,131
Distance Traveled
1,199,260
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,110
778
16
1
0
178,037
0
L
Cthulhu
12,036
926
43
3
1
240,737
0
W
Yemoja
12,637
972
73
6
0
224,968
1
W
Ravana
13,155
1,012
25
2
4
230,404
0
W
Sol
13,196
1,015
67
5
0
219,990
0
L
Apollo
12,059
928
25
2
2
226,402
0
L
Ra
11,301
869
95
7
0
227,651
0
W
Neith
12,962
997
52
4
1
238,391
0
L
Vulcan
11,864
913
40
3
0
247,304
1
W
Mulan
13,844
1,065
50
4
1
285,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role