Player Matchup

Zeus
Zeus
BackWash_EMISERD
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,304 Elo+
Party 3
Nu Wa
Nu Wa
ITACHIHINO12
Nu Wa
Level 65
God Stats
27W - 41L
1,273 SR
Queue Stats
86W - 114L
1,389 Elo+
Party 3
Ymir
Ymir
NolaccinNero
Ymir
Level 22
God Stats
1W - 4L
1,480 SR
Queue Stats
19W - 48L
1,295 Elo+
Party 1
Thor
Thor
NolaccinYuno
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,198 Elo+
Party 1
Charybdis
Charybdis
xHustl4x
Charybdis
Level 157
God Stats
1W - 2L
1,259 SR
Queue Stats
479W - 591L
1,404 Elo+
Party 1
Team Averages
Level 50
1,402 SR
1,318 Elo+

VS

Team Averages
Level 48
1,471 SR
1,328 Elo+
Ah Puch
Ah Puch
CP066
Ah Puch
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
133W - 120L
1,253 Elo+
Party 4
Artemis
Artemis
CreepyGunner02
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,443 Elo+
Party 2
Ra
Ra
Dschilll
Ra
Level 14
God Stats
34W - 33L
1,439 SR
Queue Stats
198W - 187L
1,314 Elo+
Party 4
Skadi
Skadi
OGEpicGamer8882
Skadi
Level 88
God Stats
1W - 0L
1,675 SR
Queue Stats
52W - 59L
1,400 Elo+
Party 2
Fenrir
Fenrir
TUROKX
Fenrir
Level 6
God Stats
5W - 4L
1,242 SR
Queue Stats
8W - 8L
1,232 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 7
11,970
998
10,460
21,958
8,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 4 / 4
12,877
1,073
19,913
23,958
9,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 1
9,386
782
2,310
8,582
8,588
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 0
9,440
787
721
2,837
855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
xHustl4x
Charybdis
16
2 / 7 / 4
10,660
888
9,632
17,511
6,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CP066
Ah Puch
19
2 / 2 / 17
12,219
1,018
17,680
8,490
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 5 / 10
11,003
917
9,015
10,473
2,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 0 / 8
11,533
961
5,635
5,189
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
15 / 4 / 5
14,224
1,185
32,914
14,905
5,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
TUROKX
Fenrir
18
3 / 3 / 8
10,919
910
6,812
12,806
6,357
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
14
Kills
25
26
Deaths
14
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
W
Ah Puch
CP066
Ah Puch
2
2
17
5.25
W
1
5
10
1.2
W
4
0
8
8
L
8
4
4
2.5
L
0
3
1
0.17
L
1
3
0
0.33
W
15
4
5
4.38
W
Fenrir
TUROKX
Fenrir
3
3
8
2.33
L
Charybdis
xHustl4x
Charybdis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
72,056
74,846
Taken
51,863
33,811
Mitigated
19,132
4,138
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,460
2,085
0
346
21,958
8,379
0
5,910
16,048
18,168
0
W
Ah Puch
CP066
Ah Puch
17,680
365
761
1,513
8,490
2,534
0
6,018
2,472
46,541
0
W
9,015
4,134
0
1,143
10,473
2,967
0
7,586
2,887
0
30,165
W
5,635
882
4,116
1,486
5,189
2,016
0
3,593
1,596
22,638
0
L
19,913
4,462
0
2,840
23,958
9,246
0
8,409
15,549
35,728
0
L
2,310
267
0
0
8,582
8,588
0
2,910
5,672
6,950
0
L
721
402
0
0
2,837
855
0
1,172
1,665
0
2,643
W
32,914
21,618
0
2,816
14,905
5,258
0
9,119
5,786
0
57,188
W
Fenrir
TUROKX
Fenrir
6,812
2,614
0
0
12,806
6,357
0
6,367
5,653
0
17,360
L
Charybdis
xHustl4x
Charybdis
9,632
4,629
0
952
17,511
6,743
0
4,914
12,597
0
18,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,333
Gold Earned
59,898
104
Minions Killed
224
0
Camps Cleared
3
554,485
Distance Traveled
1,064,869
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,970
998
25
2
0
155,714
0
W
Ah Puch
12,219
1,018
58
5
0
218,957
0
W
Artemis
11,003
917
49
4
0
166,118
0
W
Ra
11,533
961
45
4
1
213,834
0
L
Nu Wa
12,877
1,073
35
3
0
185,886
0
L
Ymir
9,386
782
17
1
0
71,282
0
L
Thor
9,440
787
1
0
0
45,874
0
W
Skadi
14,224
1,185
47
4
1
203,172
0
W
Fenrir
10,919
910
25
2
1
262,788
3
L
Charybdis
10,660
888
26
2
0
95,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role