Player Matchup

Neith
Neith
MiroAhi
Neith
Level 14
God Stats
2W - 5L
1,407 SR
Queue Stats
35W - 34L
1,490 Elo+
Party 1
Thoth
Thoth
MorningScoop
Thoth
Level 28
God Stats
0W - 1L
1,303 SR
Queue Stats
58W - 51L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
Scronk
Cthulhu
Level 79
God Stats
0W - 5L
1,329 SR
Queue Stats
53W - 52L
1,578 Elo+
Party 1
Team Averages
Level 40
1,346 SR
1,567 Elo+

VS

Team Averages
Level 44
1,358 SR
1,383 Elo+
Sol
Sol
OsplashieO
Sol
Level 9
God Stats
1W - 3L
1,250 SR
Queue Stats
149W - 165L
1,090 Elo+
Solo
Danzaburou
Danzaburou
ShutTheDoorVince
Danzaburou
Level 105
God Stats
8W - 5L
1,674 SR
Queue Stats
155W - 117L
1,609 Elo+
Party 2
Xing Tian
Xing Tian
yslamange69
Xing Tian
Level 18
God Stats
1W - 1L
1,150 SR
Queue Stats
34W - 28L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MiroAhi
Neith
12
3 / 6 / 3
9,679
605
11,520
13,438
5,336
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 6 / 4
10,488
656
11,460
11,247
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Scronk
Cthulhu
13
1 / 6 / 5
9,609
601
9,005
23,681
20,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 13
11,258
704
13,946
12,933
5,302
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShutTheDoorVince
Danzaburou
16
10 / 3 / 8
12,754
797
20,114
13,553
5,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
yslamange69
Xing Tian
14
3 / 2 / 15
11,829
739
7,485
18,657
21,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
18
18
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
MiroAhi
Neith
3
6
3
0.75
L
3
6
4
0.83
W
5
2
13
5.75
L
Cthulhu
Scronk
Cthulhu
1
6
5
0.58
W
Danzaburou
ShutTheDoorVince
Danzaburou
10
3
8
4.67
W
Xing Tian
yslamange69
Xing Tian
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
41,545
48,366
Taken
45,143
30,219
Mitigated
32,044
6,439
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
MiroAhi
Neith
11,520
5,518
0
2,150
13,438
5,336
256
6,680
6,758
0
29,677
L
11,460
451
0
1,136
11,247
3,900
0
6,153
5,047
36,587
0
W
13,946
4,089
0
4,524
12,933
5,302
1,367
5,503
7,430
49,263
0
L
Cthulhu
Scronk
Cthulhu
9,005
687
129
3,024
23,681
20,983
0
8,480
14,696
36,305
0
W
Danzaburou
ShutTheDoorVince
Danzaburou
20,114
9,387
0
5,516
13,553
5,106
1,905
7,328
6,225
0
63,150
W
Xing Tian
yslamange69
Xing Tian
7,485
861
0
3,212
18,657
21,636
221
7,774
10,883
11,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
35,841
180
Minions Killed
179
7
Camps Cleared
5
798,668
Distance Traveled
857,631
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,679
605
54
3
1
256,796
4
L
Thoth
10,488
656
68
4
3
259,724
3
W
Sol
11,258
704
87
5
3
287,482
0
L
Cthulhu
9,609
601
58
4
3
282,148
2
W
Danzaburou
12,754
797
85
5
1
267,924
3
W
Xing Tian
11,829
739
7
0
1
302,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role