Player Matchup

Charybdis
Charybdis
BOOMBOOMBADABING
Charybdis
Level 89
God Stats
1W - 2L
1,218 SR
Queue Stats
9W - 8L
1,278 Elo+
Party 1
The Morrigan
The Morrigan
Homi3S3xua1
The Morrigan
Level 14
God Stats
2W - 1L
1,448 SR
Queue Stats
2W - 8L
1,249 Elo+
Solo
Rama
Rama
ZaedrisGrown
Rama
Level 23
God Stats
3W - 4L
1,741 SR
Queue Stats
60W - 72L
1,349 Elo+
Solo
Zeus
Zeus
patodonald34_
Zeus
Level 11
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 14L
1,213 Elo+
Solo
Nemesis
Nemesis
ray_nuff_said
Nemesis
Level 6
God Stats
2W - 3L
1,377 SR
Queue Stats
7W - 6L
1,335 Elo+
Party 1
Team Averages
Level 29
1,413 SR
1,285 Elo+

VS

Team Averages
Level 19
1,459 SR
1,387 Elo+
Jing Wei
Jing Wei
EskimoYoYo907
Jing Wei
Level 26
God Stats
141W - 132L
1,533 SR
Queue Stats
233W - 231L
1,417 Elo+
Solo
Olorun
Olorun
Flexacutioner
Olorun
Level 16
God Stats
1W - 2L
1,270 SR
Queue Stats
22W - 27L
1,372 Elo+
Solo
Ares
Ares
HiTech Actavis
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,344 Elo+
Solo
Fenrir
Fenrir
Venomous1007
Fenrir
Level 14
God Stats
6W - 2L
1,563 SR
Queue Stats
34W - 42L
1,336 Elo+
Solo
Medusa
Medusa
ZP90X
Medusa
Level 28
God Stats
13W - 7L
1,431 SR
Queue Stats
69W - 76L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
7 / 12 / 12
15,506
1,034
31,736
27,291
18,903
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Homi3S3xua1
The Morrigan
20
5 / 7 / 10
15,908
1,061
17,917
20,127
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 2 / 8
15,791
1,053
21,047
22,540
12,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
0 / 2 / 2
11,575
772
855
1,912
530
Nemesis
20
2 / 15 / 12
13,833
922
20,804
39,775
16,758
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EskimoYoYo907
Jing Wei
20
5 / 4 / 26
16,124
1,075
23,392
21,255
10,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 5 / 14
17,071
1,138
37,457
21,012
10,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 1 / 25
14,661
977
6,698
13,065
14,159
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
4 / 9 / 12
13,752
917
3,700
18,450
9,477
Medusa
ZP90X
Medusa
20
12 / 4 / 17
16,938
1,129
35,589
24,937
10,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
132
23
Kills
38
38
Deaths
23
44
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Charybdis
7
12
12
1.08
W
Jing Wei
EskimoYoYo907
Jing Wei
5
4
26
4.5
W
15
5
14
4.4
W
2
1
25
14.5
L
The Morrigan
Homi3S3xua1
The Morrigan
5
7
10
1.43
W
Fenrir
4
9
12
1.11
W
Medusa
ZP90X
Medusa
12
4
17
5.13
L
9
2
8
6.5
L
0
2
2
0.5
L
Nemesis
2
15
12
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,359
Damage
106,836
111,645
Taken
98,719
56,611
Mitigated
55,125
7,432
Healing
24,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
31,736
13,606
799
2,634
27,291
18,903
0
12,174
15,117
0
65,855
W
Jing Wei
EskimoYoYo907
Jing Wei
23,392
20,851
0
6,119
21,255
10,290
0
2,660
18,595
0
62,003
W
37,457
19,344
1,385
8,314
21,012
10,594
0
2,048
18,964
95,346
0
W
6,698
75
0
422
13,065
14,159
0
2,077
10,988
15,188
0
L
The Morrigan
Homi3S3xua1
The Morrigan
17,917
2,091
0
605
20,127
8,378
0
7,015
13,112
68,050
3,837
W
Fenrir
3,700
1,086
0
178
18,450
9,477
0
2,198
16,252
0
9,664
W
Medusa
ZP90X
Medusa
35,589
19,744
762
7,098
24,937
10,605
0
8,094
16,843
0
74,323
L
21,047
15,965
0
753
22,540
12,042
0
8,741
13,799
0
47,280
L
855
405
0
0
1,912
530
0
463
1,449
4,941
0
L
Nemesis
20,804
3,868
0
2,641
39,775
16,758
0
15,762
24,013
0
32,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,613
Gold Earned
78,546
282
Minions Killed
321
1
Camps Cleared
8
1,174,531
Distance Traveled
1,293,383
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
15,506
1,034
67
4
0
234,754
2
W
Jing Wei
16,124
1,075
88
6
1
281,961
0
W
Olorun
17,071
1,138
129
9
0
231,805
0
W
Ares
14,661
977
16
1
0
289,732
2
L
The Morrigan
15,908
1,061
150
10
0
299,790
0
W
Fenrir
13,752
917
7
0
2
203,027
0
W
Medusa
16,938
1,129
81
5
5
286,858
4
L
Rama
15,791
1,053
40
3
1
271,667
0
L
Zeus
11,575
772
4
0
0
51,152
0
L
Nemesis
13,833
922
21
1
0
317,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role