Player Matchup

Morgan Le Fay
Morgan Le Fay
KeepSummerSafe03
Morgan Le Fay
Level 29
God Stats
2W - 4L
1,576 SR
Queue Stats
120W - 146L
1,381 Elo+
Party 2
Artemis
Artemis
Plugaronii
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,203 Elo+
Solo
Nike
Nike
RuffleMcFeathers
Nike
Level 28
God Stats
2W - 2L
1,209 SR
Queue Stats
136W - 164L
1,493 Elo+
Solo
Nemesis
Nemesis
Sha-g0z
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,559 Elo+
Solo
He Bo
He Bo
ThePoundPalace69
He Bo
Level 29
God Stats
2W - 6L
1,380 SR
Queue Stats
156W - 188L
1,434 Elo+
Party 2
Team Averages
Level 26
1,433 SR
1,414 Elo+

VS

Team Averages
Level 39
1,486 SR
1,483 Elo+
Arachne
Arachne
AllProPipeLayer
Arachne
Level 59
God Stats
0W - 2L
1,300 SR
Queue Stats
26W - 17L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BonRotten69
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,575 Elo+
Party 1
Bellona
Bellona
JAMiiZ
Bellona
Level 69
God Stats
2W - 2L
1,624 SR
Queue Stats
161W - 146L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
LETHAL LOONA
Kukulkan
Level 25
God Stats
3W - 4L
1,508 SR
Queue Stats
64W - 85L
1,419 Elo+
Solo
Merlin
Merlin
ScyasCasual
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KeepSummerSafe03
Morgan Le Fay
20
10 / 5 / 16
15,030
791
23,147
15,702
6,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Plugaronii
Artemis
20
14 / 10 / 16
15,062
793
30,138
18,598
8,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 10 / 26
14,707
774
14,665
32,043
39,960
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Sha-g0z
Nemesis
19
6 / 8 / 17
13,053
687
15,223
22,382
17,494
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
11 / 8 / 19
14,939
786
19,987
16,585
7,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 13 / 10
14,618
769
16,817
23,591
11,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
BonRotten69
Morgan Le Fay
20
19 / 5 / 11
16,896
889
34,370
22,254
13,655
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
JAMiiZ
Bellona
20
6 / 9 / 16
14,430
759
12,325
33,282
50,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
LETHAL LOONA
Kukulkan
20
3 / 7 / 14
12,691
668
12,800
14,891
7,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
2 / 12 / 14
12,281
646
8,160
18,764
9,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
106
45
Kills
41
41
Deaths
46
94
Assists
65
Player
Kills
Deaths
Assists
KDA
L
11
13
10
1.23
L
Morgan Le Fay
BonRotten69
Morgan Le Fay
19
5
11
4.9
L
Bellona
JAMiiZ
Bellona
6
9
16
1.56
W
Morgan Le Fay
KeepSummerSafe03
Morgan Le Fay
10
5
16
3.6
L
Kukulkan
LETHAL LOONA
Kukulkan
3
7
14
1.43
W
Artemis
Plugaronii
Artemis
14
10
16
2.2
W
4
10
26
1.7
L
Merlin
2
12
14
0.75
W
Nemesis
Sha-g0z
Nemesis
6
8
17
1.81
W
11
8
19
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,160
Damage
84,472
105,310
Taken
112,782
80,447
Mitigated
92,184
28,207
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,817
10,682
36
1,475
23,591
11,017
1,157
10,866
12,630
0
22,165
L
Morgan Le Fay
BonRotten69
Morgan Le Fay
34,370
2,045
3,254
7,784
22,254
13,655
1,151
7,590
14,508
73,117
0
L
Bellona
JAMiiZ
Bellona
12,325
3,379
1,895
6,661
33,282
50,587
383
11,818
21,266
0
18,904
W
Morgan Le Fay
KeepSummerSafe03
Morgan Le Fay
23,147
1,431
651
4,120
15,702
6,771
1,340
10,244
5,158
55,737
0
L
Kukulkan
LETHAL LOONA
Kukulkan
12,800
966
1,896
1,732
14,891
7,715
693
4,424
10,391
36,863
0
W
Artemis
Plugaronii
Artemis
30,138
14,131
0
2,206
18,598
8,973
1,867
13,749
4,422
0
57,246
W
14,665
1,029
2,707
5,653
32,043
39,960
286
9,632
22,081
0
32,692
L
Merlin
8,160
849
0
510
18,764
9,210
69
7,769
10,853
16,680
0
W
Nemesis
Sha-g0z
Nemesis
15,223
6,165
297
6,639
22,382
17,494
799
12,065
9,987
0
28,803
W
19,987
544
2,249
3,685
16,585
7,249
1,519
7,951
8,332
38,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,791
Gold Earned
70,916
220
Minions Killed
176
0
Camps Cleared
0
1,636,010
Distance Traveled
1,461,225
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,618
769
16
1
0
293,356
0
L
Morgan Le Fay
16,896
889
76
4
0
338,876
1
L
Bellona
14,430
759
12
1
0
309,961
0
W
Morgan Le Fay
15,030
791
71
4
0
370,871
0
L
Kukulkan
12,691
668
46
2
0
260,323
0
W
Artemis
15,062
793
44
2
0
252,262
1
W
Nike
14,707
774
32
2
0
330,412
1
L
Merlin
12,281
646
26
1
0
258,709
1
W
Nemesis
13,053
687
30
2
0
352,156
3
W
He Bo
14,939
786
43
2
0
330,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role