Player Matchup

Medusa
Medusa
Drakenkof
Medusa
Level 67
God Stats
6W - 6L
1,488 SR
Queue Stats
272W - 321L
1,370 Elo+
Party 2
Odin
Odin
Ryguyed
Odin
Level 141
God Stats
1W - 0L
1,204 SR
Queue Stats
44W - 50L
1,468 Elo+
Solo
Anubis
Anubis
Unstealthy man
Anubis
Level 128
God Stats
7W - 9L
1,478 SR
Queue Stats
206W - 261L
1,436 Elo+
Party 2
Team Averages
Level 112
1,390 SR
1,425 Elo+

VS

Team Averages
Level 88
1,542 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Money__Mane
Gilgamesh
Level 133
God Stats
4W - 7L
1,626 SR
Queue Stats
54W - 51L
1,484 Elo+
Solo
Freya
Freya
Sinmara_
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,400 Elo+
Party 1
Geb
Geb
batman8765
Geb
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drakenkof
Medusa
17
7 / 4 / 6
14,477
629
19,984
17,565
6,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Ryguyed
Odin
18
7 / 2 / 11
14,824
645
18,220
20,312
20,763
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
5 / 5 / 12
14,616
635
23,079
23,665
17,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Money__Mane
Gilgamesh
16
3 / 9 / 5
13,761
598
14,907
25,063
15,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
Sinmara_
Freya
16
3 / 8 / 4
13,191
574
13,057
22,364
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 2 / 6
14,595
635
13,552
26,263
40,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
11
11
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Drakenkof
Medusa
7
4
6
2.5
L
Gilgamesh
Money__Mane
Gilgamesh
3
9
5
0.61
W
Odin
Ryguyed
Odin
7
2
11
6.25
L
Freya
Sinmara_
Freya
3
8
4
0.63
W
5
5
12
2.2
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,283
Damage
41,516
61,542
Taken
73,690
45,062
Mitigated
64,766
22,232
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Drakenkof
Medusa
19,984
10,678
0
5,574
17,565
6,837
2,576
8,054
9,511
0
74,046
L
Gilgamesh
Money__Mane
Gilgamesh
14,907
2,892
797
1,628
25,063
15,534
0
7,309
17,021
0
41,352
W
Odin
Ryguyed
Odin
18,220
3,381
0
3,602
20,312
20,763
248
6,352
12,900
7,931
41,363
L
Freya
Sinmara_
Freya
13,057
3,619
0
8,219
22,364
8,877
0
9,706
12,331
48,846
3,949
W
23,079
1,110
0
13,056
23,665
17,462
303
11,575
12,090
66,497
0
L
13,552
764
0
2,007
26,263
40,355
0
10,452
15,148
40,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
41,547
272
Minions Killed
194
13
Camps Cleared
4
1,169,924
Distance Traveled
1,090,773
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,477
629
110
5
1
430,311
0
L
Gilgamesh
13,761
598
55
2
4
350,664
1
W
Odin
14,824
645
70
3
6
405,114
0
L
Freya
13,191
574
111
5
0
361,520
5
W
Anubis
14,616
635
92
4
6
334,499
7
L
Geb
14,595
635
28
1
0
378,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role