Player Matchup

Sobek
Sobek
ChiTownStoner7
Sobek
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
He Bo
He Bo
HeinousIntent
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Da Ji
Da Ji
SullySnoop
Da Ji
Level 106
God Stats
0W - 1L
1,350 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Nike
Nike
Sullyyy133
Nike
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TrippyPanda42000
Zhong Kui
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Team Averages
Level 87
1,470 SR
1,500 Elo+

VS

Team Averages
Level 104
1,501 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aaron_A559
Apollo
Level 49
God Stats
3W - 1L
1,484 SR
Queue Stats
288W - 296L
1,507 Elo+
Solo
Chernobog
Chernobog
Evasive5268
Chernobog
Level 96
God Stats
1W - 0L
1,647 SR
Queue Stats
14W - 9L
1,563 Elo+
Party 2
Hel
Hel
Itz GazB
Hel
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 66L
1,472 Elo+
Solo
Pele
Pele
SisterFriedeFeet
Pele
Level 112
God Stats
2W - 1L
1,375 SR
Queue Stats
64W - 42L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,885
736
2,155
8,546
6,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 3 / 2
6,925
866
7,012
6,425
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
10
2 / 5 / 2
6,449
806
6,697
6,710
2,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
5,923
740
3,654
11,130
4,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
11
1 / 5 / 1
6,337
792
5,793
10,187
5,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 1 / 11
8,382
1,048
11,745
4,616
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Aaron_A559
Apollo
15
6 / 2 / 11
8,393
1,049
8,120
7,492
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Evasive5268
Chernobog
14
2 / 0 / 17
7,829
979
6,594
7,608
3,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 1 / 13
7,708
964
6,263
7,529
6,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

13
2 / 1 / 15
7,515
939
5,085
6,945
2,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
4
Kills
20
20
Deaths
5
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
11
12.5
W
Apollo
Aaron_A559
Apollo
6
2
11
5.75
L
0
4
2
0.25
W
Chernobog
Evasive5268
Chernobog
2
0
17
10.5
L
1
3
2
0.67
W
3
1
13
9.5
W
2
1
15
9.5
L
Da Ji
2
5
2
0.6
L
0
3
1
0.17
L
Zhong Kui
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
37,807
42,998
Taken
34,190
21,182
Mitigated
18,522
12,386
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,745
2,251
733
1,514
4,616
2,065
2,143
1,568
3,048
22,488
0
W
Apollo
Aaron_A559
Apollo
8,120
4,330
217
1,125
7,492
3,649
1,200
3,711
3,781
0
18,851
L
2,155
82
1,120
1,147
8,546
6,576
0
4,469
4,077
3,011
0
W
Chernobog
Evasive5268
Chernobog
6,594
2,479
136
1,194
7,608
3,425
879
4,159
3,449
0
15,997
L
7,012
241
87
1,797
6,425
2,328
0
1,953
4,472
14,775
0
W
6,263
198
8,729
4,693
7,529
6,390
498
2,800
4,729
13,211
0
W
5,085
771
706
2,648
6,945
2,993
432
2,722
4,223
0
14,101
L
Da Ji
6,697
991
637
523
6,710
2,598
0
2,763
3,947
0
8,416
L
3,654
632
228
3,378
11,130
4,264
0
6,114
5,016
0
11,899
L
Zhong Kui
5,793
68
706
2,763
10,187
5,416
0
2,709
7,478
20,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,519
Gold Earned
39,827
65
Minions Killed
94
0
Camps Cleared
0
728,471
Distance Traveled
838,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,382
1,048
29
4
0
176,112
2
W
Apollo
8,393
1,049
32
4
0
151,649
0
L
Sobek
5,885
736
4
1
0
155,884
0
W
Chernobog
7,829
979
11
1
0
153,729
0
L
He Bo
6,925
866
15
2
0
136,860
0
W
Hel
7,708
964
7
1
0
185,647
0
W
Pele
7,515
939
15
2
0
171,089
0
L
Da Ji
6,449
806
6
1
0
154,909
1
L
Nike
5,923
740
12
2
0
129,833
0
L
Zhong Kui
6,337
792
28
4
0
150,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role