Player Matchup

Apollo
Apollo
BigCheest
Apollo
Level 18
God Stats
36W - 33L
1,546 SR
Queue Stats
41W - 40L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
Ch0pstXI
Hou Yi
Level 29
God Stats
20W - 13L
1,570 SR
Queue Stats
132W - 117L
1,508 Elo+
Party 2
Yemoja
Yemoja
Juneynuggs
Yemoja
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
143W - 185L
1,359 Elo+
Solo
Neith
Neith
MaikFakir
Neith
Level 7
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 3L
1,406 Elo+
Solo
Nemesis
Nemesis
Raermedik
Nemesis
Level 27
God Stats
154W - 160L
1,457 SR
Queue Stats
233W - 247L
1,340 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,422 Elo+

VS

Team Averages
Level 23
1,438 SR
1,481 Elo+
Hel
Hel
Bolarqi
Hel
Level 14
God Stats
21W - 9L
1,445 SR
Queue Stats
120W - 60L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
KundaliniHero
Kukulkan
Level 28
God Stats
173W - 186L
1,517 SR
Queue Stats
242W - 262L
1,485 Elo+
Solo
Neith
Neith
ezioscupcakee
Neith
Level 29
God Stats
30W - 29L
1,487 SR
Queue Stats
91W - 93L
1,344 Elo+
Solo
Ares
Ares
hashorrosin
Ares
Level 31
God Stats
8W - 9L
1,239 SR
Queue Stats
379W - 405L
1,457 Elo+
Solo
Thanatos
Thanatos
suspectllama60
Thanatos
Level 14
God Stats
14W - 7L
1,500 SR
Queue Stats
107W - 55L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigCheest
Apollo
19
2 / 4 / 5
12,949
863
9,858
19,540
6,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
Ch0pstXI
Hou Yi
20
5 / 5 / 7
14,403
960
37,350
23,196
6,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Juneynuggs
Yemoja
20
1 / 6 / 6
12,962
864
8,437
30,817
15,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
MaikFakir
Neith
19
2 / 7 / 6
12,980
865
12,870
19,576
6,089
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Raermedik
Nemesis
20
3 / 17 / 6
13,589
906
25,004
43,820
14,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
7 / 1 / 24
15,849
1,057
22,003
21,145
21,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KundaliniHero
Kukulkan
20
5 / 2 / 22
15,172
1,011
46,940
13,675
8,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 7 / 9
12,473
832
5,593
13,685
7,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 1 / 20
13,830
922
10,299
26,503
57,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
20
25 / 2 / 11
18,710
1,247
48,164
25,599
16,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
125
13
Kills
39
39
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Apollo
BigCheest
Apollo
2
4
5
1.13
W
Hel
7
1
24
19
L
Hou Yi
Ch0pstXI
Hou Yi
5
5
7
1.7
L
Yemoja
Juneynuggs
Yemoja
1
6
6
0.67
W
Kukulkan
KundaliniHero
Kukulkan
5
2
22
8
L
Neith
MaikFakir
Neith
2
7
6
0.71
L
Nemesis
Raermedik
Nemesis
3
17
6
0.35
W
1
7
9
0.79
W
1
1
20
11
W
Thanatos
25
2
11
15.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,519
Damage
132,999
136,949
Taken
100,607
48,280
Mitigated
110,494
17,010
Healing
53,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BigCheest
Apollo
9,858
8,505
0
0
19,540
6,861
0
12,791
6,671
0
41,417
W
Hel
22,003
2,930
16,473
11,151
21,145
21,018
0
2,548
18,597
45,773
0
L
Hou Yi
Ch0pstXI
Hou Yi
37,350
21,910
0
4,319
23,196
6,159
0
8,749
14,435
0
85,656
L
Yemoja
Juneynuggs
Yemoja
8,437
1,522
4,851
3,030
30,817
15,140
0
23,263
7,422
25,273
0
W
Kukulkan
KundaliniHero
Kukulkan
46,940
2,711
0
0
13,675
8,256
0
1,595
12,080
88,331
0
L
Neith
MaikFakir
Neith
12,870
6,262
0
1,759
19,576
6,089
0
11,143
8,341
0
31,472
L
Nemesis
Raermedik
Nemesis
25,004
12,441
0
3,051
43,820
14,031
0
22,864
20,838
0
49,784
W
5,593
1,716
0
1,252
13,685
7,495
0
824
12,861
0
20,890
W
10,299
1,280
889
1,586
26,503
57,660
0
1,540
24,963
24,669
0
W
Thanatos
48,164
17,867
0
21,663
25,599
16,065
0
1,930
23,669
0
69,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,883
Gold Earned
76,034
298
Minions Killed
290
8
Camps Cleared
4
1,266,975
Distance Traveled
1,286,530
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,949
863
63
4
1
246,843
0
W
Hel
15,849
1,057
69
5
1
297,329
0
L
Hou Yi
14,403
960
105
7
5
277,930
4
L
Yemoja
12,962
864
34
2
1
245,382
0
W
Kukulkan
15,172
1,011
106
7
0
276,635
0
L
Neith
12,980
865
45
3
1
237,575
1
L
Nemesis
13,589
906
51
3
0
259,245
1
W
Neith
12,473
832
40
3
0
150,953
0
W
Ares
13,830
922
19
1
1
261,355
3
W
Thanatos
18,710
1,247
56
4
2
300,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role