Player Matchup

Arachne
Arachne
Bevmochc
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 46L
1,477 Elo+
Solo
Loki
Loki
FaelToddy17
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,211 Elo+
Party 1
Sun Wukong
Sun Wukong
MajinVegeta06
Sun Wukong
Level 77
God Stats
3W - 11L
1,212 SR
Queue Stats
495W - 491L
1,459 Elo+
Solo
Jing Wei
Jing Wei
ObscurePants148
Jing Wei
Level 159
God Stats
0W - 3L
1,232 SR
Queue Stats
114W - 157L
1,421 Elo+
Solo
Athena
Athena
xXTHIAGOXx18
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 1
Team Averages
Level 80
1,389 SR
1,346 Elo+

VS

Team Averages
Level 98
1,517 SR
1,539 Elo+
Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GT23669
Vamana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 213L
1,586 Elo+
Party 2
Zeus
Zeus
HundredFungus63
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Agni
Agni
Infamous925
Agni
Level 160
God Stats
4W - 1L
1,584 SR
Queue Stats
353W - 268L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bevmochc
Arachne
12
1 / 6 / 3
7,137
793
4,807
10,001
7,056
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 2
6,967
774
4,820
9,724
3,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
MajinVegeta06
Sun Wukong
11
0 / 6 / 3
6,788
754
6,010
10,223
9,897
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
14
2 / 3 / 1
7,362
818
2,829
6,001
2,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
13
1 / 4 / 3
7,130
792
1,756
7,909
4,249
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 2 / 13
9,451
1,050
9,274
7,911
3,188
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
 
Jing Wei
15
5 / 0 / 16
8,602
956
5,023
2,591
1,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
GT23669
Vamana
15
4 / 1 / 14
8,682
965
5,903
10,744
7,316
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 2 / 10
8,886
987
11,043
5,663
1,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 20
8,088
899
8,282
4,486
1,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
5
Kills
26
26
Deaths
5
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
2
13
7.25
W
Jing Wei
 
Jing Wei
5
0
16
13
L
Arachne
Bevmochc
Arachne
1
6
3
0.42
L
1
7
2
0.29
W
Vamana
GT23669
Vamana
4
1
14
11
W
8
2
10
6.5
W
1
0
20
11
L
Sun Wukong
MajinVegeta06
Sun Wukong
0
6
3
0.25
L
Jing Wei
2
3
1
0.83
L
Athena
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,222
Damage
39,525
43,858
Taken
31,395
27,008
Mitigated
14,554
6,701
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,274
2,298
1,463
1,952
7,911
3,188
1,574
1,141
6,770
0
21,762
W
Jing Wei
 
Jing Wei
5,023
4,101
599
316
2,591
1,041
1,166
71
2,520
0
13,309
L
Arachne
Bevmochc
Arachne
4,807
2,393
0
1,880
10,001
7,056
309
4,856
5,145
0
5,496
L
4,820
282
0
1,742
9,724
3,454
543
3,941
5,783
0
9,154
W
Vamana
GT23669
Vamana
5,903
1,862
1,601
4,994
10,744
7,316
740
544
10,200
0
12,745
W
11,043
1,222
1,104
1,109
5,663
1,695
507
0
5,663
20,643
0
W
8,282
821
1,793
1,188
4,486
1,314
558
0
4,486
21,387
0
L
Sun Wukong
MajinVegeta06
Sun Wukong
6,010
507
0
1,261
10,223
9,897
0
4,630
5,593
0
15,396
L
Jing Wei
2,829
2,288
17
1,162
6,001
2,352
450
3,093
2,908
0
18,856
L
Athena
1,756
95
211
428
7,909
4,249
342
2,805
5,104
3,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,384
Gold Earned
43,709
73
Minions Killed
119
0
Camps Cleared
0
778,341
Distance Traveled
941,266
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,451
1,050
22
2
0
172,164
2
W
Jing Wei
8,602
956
26
3
0
194,406
0
L
Arachne
7,137
793
6
1
0
169,415
0
L
Loki
6,967
774
6
1
0
145,250
1
W
Vamana
8,682
965
15
2
0
214,712
1
W
Zeus
8,886
987
20
2
0
171,930
0
W
Agni
8,088
899
36
4
0
188,054
1
L
Sun Wukong
6,788
754
10
1
0
123,722
0
L
Jing Wei
7,362
818
50
6
0
166,374
0
L
Athena
7,130
792
1
0
0
173,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role