Player Matchup

Baron Samedi
Baron Samedi
ANBU_Queen
Baron Samedi
Level 105
God Stats
10W - 8L
1,595 SR
Queue Stats
149W - 157L
1,444 Elo+
Party 2
Yemoja
Yemoja
AliveLicense2
Yemoja
Level 30
God Stats
18W - 33L
1,385 SR
Queue Stats
156W - 218L
1,340 Elo+
Party 3
Osiris
Osiris
Dymott_
Osiris
Level 65
God Stats
27W - 32L
1,450 SR
Queue Stats
437W - 465L
1,399 Elo+
Party 3
Susano
Susano
General__Pickle
Susano
Level 52
God Stats
2W - 1L
1,737 SR
Queue Stats
13W - 18L
1,423 Elo+
Party 2
Neith
Neith
MikeHawks_Soft
Neith
Level 28
God Stats
7W - 10L
1,524 SR
Queue Stats
47W - 67L
1,405 Elo+
Party 2
Team Averages
Level 56
1,538 SR
1,402 Elo+

VS

Team Averages
Level 86
1,404 SR
1,439 Elo+
Vulcan
Vulcan
AuryxDragon101
Vulcan
Level 125
God Stats
4W - 6L
1,460 SR
Queue Stats
185W - 215L
1,431 Elo+
Party 1
Arachne
Arachne
NINJA ODST XX
Arachne
Level 106
God Stats
1W - 1L
1,116 SR
Queue Stats
132W - 149L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
THEMOJOMAN69
Cernunnos
Level 29
God Stats
44W - 46L
1,517 SR
Queue Stats
53W - 63L
1,417 Elo+
Party 1
Cerberus
Cerberus
Twiggzster
Cerberus
Level 34
God Stats
36W - 32L
1,550 SR
Queue Stats
123W - 116L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Ząnę
Cthulhu
Level 137
God Stats
13W - 21L
1,376 SR
Queue Stats
300W - 299L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANBU_Queen
Baron Samedi
20
12 / 6 / 10
16,130
538
30,872
24,991
10,469
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 0 / 1
7,666
256
556
1,781
591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Dymott_
Osiris
4
0 / 2 / 0
7,611
254
528
2,548
959
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
15 / 3 / 8
16,748
558
27,882
27,756
9,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 5
13,500
450
15,737
15,354
4,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 4
14,906
497
8,964
21,499
11,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
20
2 / 9 / 1
16,502
550
13,932
33,357
19,417
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
THEMOJOMAN69
Cernunnos
19
0 / 5 / 2
12,971
432
6,386
16,978
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Twiggzster
Cerberus
20
8 / 3 / 2
17,078
569
15,999
25,175
40,231
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Ząnę
Cthulhu
20
4 / 4 / 1
14,105
470
9,662
23,052
26,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
30
Kills
14
14
Deaths
30
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANBU_Queen
Baron Samedi
12
6
10
2.83
L
0
0
1
0.5
W
0
9
4
0.22
L
Osiris
Dymott_
Osiris
0
2
0
0
L
15
3
8
6.33
L
3
3
5
1.83
W
Arachne
2
9
1
0.28
W
Cernunnos
THEMOJOMAN69
Cernunnos
0
5
2
0.2
W
Cerberus
Twiggzster
Cerberus
8
3
2
3
W
Cthulhu
Ząnę
Cthulhu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,575
Damage
54,943
72,430
Taken
120,061
26,391
Mitigated
104,008
21,606
Healing
35,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANBU_Queen
Baron Samedi
30,872
1,491
1,916
9,314
24,991
10,469
1,407
13,195
11,796
125,605
0
L
556
111
97
218
1,781
591
0
348
1,433
3,938
0
W
8,964
4,026
0
4,913
21,499
11,080
4,079
7,580
13,919
111,145
0
L
Osiris
Dymott_
Osiris
528
231
0
238
2,548
959
0
971
1,577
0
4,863
L
27,882
3,570
0
5,815
27,756
9,876
0
12,604
15,152
0
123,399
L
15,737
6,371
0
4,008
15,354
4,496
0
7,507
7,847
0
89,223
W
Arachne
13,932
7,714
0
13,619
33,357
19,417
941
6,291
27,066
0
191,236
W
Cernunnos
THEMOJOMAN69
Cernunnos
6,386
2,551
438
4,455
16,978
6,515
3,931
3,815
13,163
0
77,026
W
Cerberus
Twiggzster
Cerberus
15,999
569
88
7,809
25,175
40,231
3,803
6,678
18,497
93,665
0
W
Cthulhu
Ząnę
Cthulhu
9,662
349
1,023
3,194
23,052
26,765
1,474
7,064
15,988
69,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,655
Gold Earned
75,562
539
Minions Killed
831
0
Camps Cleared
0
1,664,401
Distance Traveled
2,647,098
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,130
538
169
6
0
420,044
10
L
Yemoja
7,666
256
10
0
0
59,658
0
W
Vulcan
14,906
497
188
6
0
506,565
0
L
Osiris
7,611
254
10
0
0
67,357
1
L
Susano
16,748
558
178
6
0
604,724
1
L
Neith
13,500
450
172
6
0
512,618
2
W
Arachne
16,502
550
231
8
0
566,644
2
W
Cernunnos
12,971
432
125
4
0
498,736
1
W
Cerberus
17,078
569
194
6
0
525,508
2
W
Cthulhu
14,105
470
93
3
0
549,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role