Player Matchup

Nu Wa
Nu Wa
Platinum I
 
Nu Wa
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
MR DOODLE
Sobek
Platinum I
Level 137
God Stats
3W - 2L
1,653 SR
Queue Stats
49W - 38L
1,995 MMR
Party 2
Cupid
Cupid
Platinum IV
Mr DoPEy
Cupid
Platinum IV
Level 153
God Stats
12W - 7L
1,652 SR
Queue Stats
53W - 44L
1,822 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
TNorthern
Gilgamesh
Platinum V
Level 142
God Stats
3W - 1L
1,882 SR
Queue Stats
46W - 22L
1,985 MMR
Party 1
Aphrodite
Aphrodite
Platinum IV
billym5
Aphrodite
Platinum IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
2,026 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,637 SR
1,866 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,580 SR
1,843 MMR
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
K6y9
Scylla
Platinum II
Level 109
God Stats
10W - 13L
1,554 SR
Queue Stats
431W - 433L
1,890 MMR
Solo
Loki
Loki
Platinum II
PapuMistico
Loki
Platinum II
Level 147
God Stats
8W - 12L
1,557 SR
Queue Stats
154W - 147L
1,905 MMR
Solo
Osiris
Osiris
Platinum III
SonchoPonch
Osiris
Platinum III
Level 139
God Stats
6W - 9L
1,591 SR
Queue Stats
378W - 379L
1,895 MMR
Solo
Ullr
Ullr
Diamond V
viiFreddy
Ullr
Diamond V
Level 159
God Stats
114W - 112L
1,696 SR
Queue Stats
576W - 546L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 2
5,768
721
2,936
2,149
768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
MR DOODLE
Sobek
7
1 / 1 / 4
4,894
612
2,613
4,854
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Mr DoPEy
Cupid
8
3 / 3 / 1
4,861
608
2,157
5,678
1,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TNorthern
Gilgamesh
10
4 / 2 / 0
5,439
680
3,066
5,424
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
billym5
Aphrodite
10
1 / 0 / 2
5,343
668
1,636
2,985
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatKaliMorgan Le FayAthenaPersephone

VS

Bans
Zhong KuiArtemisCabrakanChironYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 2 / 0
5,576
697
2,981
4,443
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
K6y9
Scylla
6
0 / 4 / 0
4,179
522
923
6,650
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
4,550
569
982
3,315
880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
8
1 / 3 / 2
4,889
611
3,251
4,287
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
8
3 / 2 / 1
5,030
629
3,165
3,636
955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
6
6
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
L
Poseidon
 
Poseidon
2
2
0
1
L
Scylla
K6y9
Scylla
0
4
0
0
W
Sobek
MR DOODLE
Sobek
1
1
4
3
W
Cupid
Mr DoPEy
Cupid
3
3
1
1.17
L
0
0
0
0
L
Osiris
1
3
2
0.67
W
Gilgamesh
TNorthern
Gilgamesh
4
2
0
2
W
Aphrodite
billym5
Aphrodite
1
0
2
2
L
Ullr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,408
Damage
11,302
21,090
Taken
22,331
7,719
Mitigated
6,849
10,644
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,936
1,164
0
1,625
2,149
768
1,383
342
1,807
31,217
0
L
Poseidon
 
Poseidon
2,981
309
0
1,587
4,443
1,015
0
1,169
3,274
28,507
0
L
Scylla
K6y9
Scylla
923
136
0
2,234
6,650
1,388
0
1,471
5,179
16,879
0
W
Sobek
MR DOODLE
Sobek
2,613
496
0
2,554
4,854
2,458
0
976
3,878
6,695
0
W
Cupid
Mr DoPEy
Cupid
2,157
1,072
356
2,184
5,678
1,229
0
0
5,678
0
20,338
L
982
59
0
1,430
3,315
880
0
1,516
1,799
0
23,175
L
Osiris
3,251
1,029
0
696
4,287
2,611
0
1,112
3,074
0
17,853
W
Gilgamesh
TNorthern
Gilgamesh
3,066
929
0
1,377
5,424
2,411
0
1,706
3,718
0
30,866
W
Aphrodite
billym5
Aphrodite
1,636
356
250
2,298
2,985
853
0
880
2,105
30,583
0
L
Ullr
3,165
1,689
0
328
3,636
955
0
1,736
1,766
0
25,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
24,224
242
Minions Killed
243
0
Camps Cleared
0
768,874
Distance Traveled
719,340
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,768
721
62
8
0
148,766
2
L
Poseidon
5,576
697
69
9
0
150,579
1
L
Scylla
4,179
522
41
5
0
138,903
4
W
Sobek
4,894
612
4
1
0
160,374
1
W
Cupid
4,861
608
49
6
0
143,851
4
L
Loki
4,550
569
51
6
0
139,694
3
L
Osiris
4,889
611
34
4
0
146,897
2
W
Gilgamesh
5,439
680
57
7
0
164,609
0
W
Aphrodite
5,343
668
70
9
0
151,274
1
L
Ullr
5,030
629
48
6
0
143,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role