Player Matchup

Bacchus
Bacchus
AmonOfAmarth
Bacchus
Level 27
God Stats
21W - 21L
1,438 SR
Queue Stats
35W - 39L
1,365 Elo+
Solo
Cernunnos
Cernunnos
Dogpatch28
Cernunnos
Level 29
God Stats
13W - 14L
1,521 SR
Queue Stats
86W - 105L
1,344 Elo+
Party 2
Ah Puch
Ah Puch
HoniestBadger
Ah Puch
Level 45
God Stats
7W - 2L
1,585 SR
Queue Stats
62W - 70L
1,392 Elo+
Party 2
Team Averages
Level 34
1,515 SR
1,367 Elo+

VS

Team Averages
Level 34
1,495 SR
1,293 Elo+
Geb
Geb
ELFuErTeORTIZ26
Geb
Level 21
God Stats
12W - 11L
1,418 SR
Queue Stats
71W - 97L
1,261 Elo+
Solo
Neith
Neith
Hayabusa_FS
Neith
Level 65
God Stats
7W - 8L
1,567 SR
Queue Stats
359W - 549L
1,410 Elo+
Party 1
Sol
Sol
ravenbolt301
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmonOfAmarth
Bacchus
10
1 / 1 / 8
7,298
730
4,278
12,384
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Dogpatch28
Cernunnos
10
3 / 3 / 8
7,261
726
5,505
6,844
2,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
12
7 / 0 / 4
8,084
808
10,936
4,413
1,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
6,197
620
3,141
10,833
8,379
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 2
6,308
631
4,482
5,663
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 5 / 4
5,933
593
5,122
8,472
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
11
Kills
4
4
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AmonOfAmarth
Bacchus
1
1
8
5
W
Cernunnos
Dogpatch28
Cernunnos
3
3
8
2.33
L
2
3
1
0.83
L
2
3
2
1
W
Ah Puch
7
0
4
9
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,719
Damage
12,745
23,641
Taken
24,968
19,563
Mitigated
13,322
6,564
Healing
1,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AmonOfAmarth
Bacchus
4,278
329
0
3,152
12,384
15,279
164
3,488
8,896
15,910
0
W
Cernunnos
Dogpatch28
Cernunnos
5,505
2,650
0
1,214
6,844
2,672
845
2,135
4,709
0
18,476
L
3,141
434
0
0
10,833
8,379
0
5,676
4,962
8,753
0
L
4,482
1,848
0
529
5,663
2,029
0
4,168
1,417
0
17,197
W
Ah Puch
10,936
337
0
2,198
4,413
1,612
951
2,330
2,083
25,652
0
L
5,122
1,826
0
1,155
8,472
2,914
0
5,526
2,908
11,402
1,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,643
Gold Earned
18,438
98
Minions Killed
69
5
Camps Cleared
2
522,381
Distance Traveled
490,791
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,298
730
18
2
0
195,401
1
W
Cernunnos
7,261
726
39
4
3
150,544
2
L
Geb
6,197
620
5
1
0
187,368
1
L
Neith
6,308
631
44
4
0
158,887
0
W
Ah Puch
8,084
808
41
4
2
176,436
0
L
Sol
5,933
593
20
2
2
144,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role