Player Matchup

Morgan Le Fay
Morgan Le Fay
BradyM1107
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,741 SR
Queue Stats
7W - 4L
1,472 Elo+
Party 1
Khepri
Khepri
ClappnCazuls
Khepri
Level 73
God Stats
18W - 16L
1,528 SR
Queue Stats
59W - 69L
1,424 Elo+
Party 1
Bastet
Bastet
Dreery
Bastet
Level 115
God Stats
0W - 3L
1,348 SR
Queue Stats
82W - 97L
1,511 Elo+
Party 1
Team Averages
Level 71
1,539 SR
1,469 Elo+

VS

Team Averages
Level 46
1,460 SR
1,395 Elo+
Sun Wukong
Sun Wukong
cisco6ixx
Sun Wukong
Level 39
God Stats
2W - 1L
1,316 SR
Queue Stats
61W - 70L
1,379 Elo+
Solo
Cthulhu
Cthulhu
cowboycory35
Cthulhu
Level 32
God Stats
41W - 32L
1,580 SR
Queue Stats
124W - 129L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lavishgent
Morgan Le Fay
Level 67
God Stats
3W - 7L
1,484 SR
Queue Stats
78W - 112L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BradyM1107
Morgan Le Fay
12
0 / 9 / 5
10,747
512
5,531
14,359
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
1 / 1 / 3
11,207
534
12,405
16,329
21,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Dreery
Bastet
16
8 / 9 / 0
13,646
650
19,102
22,283
7,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
cisco6ixx
Sun Wukong
16
5 / 3 / 12
13,656
650
16,891
18,059
12,573
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
cowboycory35
Cthulhu
17
6 / 0 / 13
14,944
712
11,317
22,724
28,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
lavishgent
Morgan Le Fay
15
8 / 6 / 8
13,365
636
16,371
18,304
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
19
19
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BradyM1107
Morgan Le Fay
0
9
5
0.28
L
Khepri
1
1
3
2.5
L
Bastet
Dreery
Bastet
8
9
0
0.89
W
Sun Wukong
cisco6ixx
Sun Wukong
5
3
12
3.67
W
Cthulhu
cowboycory35
Cthulhu
6
0
13
12.5
W
Morgan Le Fay
lavishgent
Morgan Le Fay
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
44,579
52,971
Taken
59,087
34,305
Mitigated
48,175
2,016
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BradyM1107
Morgan Le Fay
5,531
1,206
0
226
14,359
4,916
0
7,830
6,529
12,516
0
L
Khepri
12,405
455
0
0
16,329
21,568
0
8,769
7,560
39,570
0
L
Bastet
Dreery
Bastet
19,102
8,526
0
1,790
22,283
7,821
0
11,327
10,956
0
53,294
W
Sun Wukong
cisco6ixx
Sun Wukong
16,891
6,025
1,381
1,946
18,059
12,573
995
8,191
9,610
0
56,911
W
Cthulhu
cowboycory35
Cthulhu
11,317
773
0
2,630
22,724
28,070
140
5,759
16,735
35,163
0
W
Morgan Le Fay
lavishgent
Morgan Le Fay
16,371
3,158
314
3,447
18,304
7,532
1,456
4,141
14,033
49,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
41,965
141
Minions Killed
210
3
Camps Cleared
10
1,010,103
Distance Traveled
1,147,632
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,747
512
13
1
0
275,170
0
L
Khepri
11,207
534
44
2
1
392,606
3
L
Bastet
13,646
650
84
4
2
342,327
2
W
Sun Wukong
13,656
650
85
4
5
398,317
4
W
Cthulhu
14,944
712
67
3
1
419,361
1
W
Morgan Le Fay
13,365
636
58
3
4
329,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role