Player Matchup

Hachiman
Hachiman
BassMastah
Hachiman
Level 127
God Stats
1W - 2L
1,828 SR
Queue Stats
156W - 127L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
DJ_Dirty_Mint
Baron Samedi
Level 102
God Stats
12W - 5L
1,714 SR
Queue Stats
69W - 60L
1,509 Elo+
Party 1
King Arthur
King Arthur
MysticFrightfur
King Arthur
Level 140
God Stats
15W - 17L
1,338 SR
Queue Stats
171W - 135L
1,569 Elo+
Party 1
Team Averages
Level 123
1,627 SR
1,547 Elo+

VS

Team Averages
Level 26
1,499 SR
1,493 Elo+
He Bo
He Bo
Meatysoup
He Bo
Level 26
God Stats
6W - 6L
1,653 SR
Queue Stats
10W - 15L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
thirstytoes
Hou Yi
Level 29
God Stats
0W - 2L
1,343 SR
Queue Stats
14W - 21L
1,474 Elo+
Party 2
Medusa
Medusa
zavibabby
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BassMastah
Hachiman
12
8 / 0 / 4
8,125
903
6,808
4,868
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DJ_Dirty_Mint
Baron Samedi
11
4 / 2 / 8
7,766
863
5,894
5,793
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MysticFrightfur
King Arthur
11
2 / 0 / 9
7,253
806
3,240
7,041
3,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Meatysoup
He Bo
8
0 / 4 / 2
5,534
615
2,769
3,690
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
9
2 / 2 / 0
6,004
667
3,668
7,418
2,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
zavibabby
Medusa
7
0 / 8 / 2
5,482
609
2,111
7,915
2,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BassMastah
Hachiman
8
0
4
10
W
Baron Samedi
DJ_Dirty_Mint
Baron Samedi
4
2
8
4
L
He Bo
Meatysoup
He Bo
0
4
2
0.25
W
King Arthur
MysticFrightfur
King Arthur
2
0
9
6.5
L
Hou Yi
2
2
0
1
L
Medusa
zavibabby
Medusa
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
8,548
17,702
Taken
19,023
7,953
Mitigated
6,370
5,197
Healing
1,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BassMastah
Hachiman
6,808
3,021
0
973
4,868
1,601
1,574
904
3,964
0
31,747
W
Baron Samedi
DJ_Dirty_Mint
Baron Samedi
5,894
0
910
1,130
5,793
2,611
589
1,751
4,042
24,296
0
L
He Bo
Meatysoup
He Bo
2,769
0
0
250
3,690
1,115
0
1,170
2,481
8,649
0
W
King Arthur
MysticFrightfur
King Arthur
3,240
184
0
2,184
7,041
3,741
251
833
6,208
0
16,608
L
Hou Yi
3,668
995
0
625
7,418
2,850
0
2,670
4,578
0
18,100
L
Medusa
zavibabby
Medusa
2,111
652
0
159
7,915
2,405
0
2,206
5,501
0
5,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,144
Gold Earned
17,020
118
Minions Killed
58
7
Camps Cleared
1
526,323
Distance Traveled
371,223
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,125
903
45
5
4
174,658
1
W
Baron Samedi
7,766
863
39
4
2
164,427
1
L
He Bo
5,534
615
19
2
0
93,346
2
W
King Arthur
7,253
806
34
4
1
187,238
2
L
Hou Yi
6,004
667
33
4
1
156,661
0
L
Medusa
5,482
609
6
1
0
121,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role