Player Matchup

Izanami
Izanami
BombeiroW
Izanami
Level 40
God Stats
7W - 2L
1,606 SR
Queue Stats
10W - 14L
1,381 Elo+
Party 1
Odin
Odin
Lhama_king
Odin
Level 58
God Stats
8W - 15L
1,476 SR
Queue Stats
34W - 66L
1,312 Elo+
Party 1
Anubis
Anubis
VinicyDosOtakuLa
Anubis
Level 28
God Stats
6W - 5L
1,378 SR
Queue Stats
15W - 49L
1,298 Elo+
Party 1
Team Averages
Level 42
1,487 SR
1,330 Elo+

VS

Team Averages
Level 38
1,438 SR
1,294 Elo+
Tiamat
Tiamat
arlequien-King
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Xing Tian
Xing Tian
eduzinho1980
Xing Tian
Level 23
God Stats
2W - 5L
1,516 SR
Queue Stats
15W - 59L
1,207 Elo+
Party 2
Tyr
Tyr
victorhugocorrea
Tyr
Level 80
God Stats
7W - 21L
1,300 SR
Queue Stats
63W - 181L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BombeiroW
Izanami
13
6 / 3 / 11
9,437
786
13,256
8,495
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 2 / 16
9,403
784
8,341
8,096
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
11 / 2 / 9
10,385
865
19,016
8,915
4,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 6
7,513
626
3,323
12,230
3,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
eduzinho1980
Xing Tian
11
2 / 5 / 4
8,444
704
4,802
18,002
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 5 / 1
8,207
684
4,017
16,265
5,576
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
21
Kills
6
7
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
BombeiroW
Izanami
6
3
11
3.83
W
4
2
16
6
W
11
2
9
7.75
L
0
11
6
0.27
L
Xing Tian
eduzinho1980
Xing Tian
2
5
4
0.8
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,613
Damage
12,142
25,506
Taken
46,497
13,326
Mitigated
21,711
8,110
Healing
1,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BombeiroW
Izanami
13,256
10,461
0
1,859
8,495
3,140
1,704
3,917
4,578
0
37,769
W
8,341
744
0
1,945
8,096
5,337
413
2,564
4,777
3,904
12,144
W
19,016
958
0
4,306
8,915
4,849
289
1,931
6,984
38,371
0
L
3,323
788
0
248
12,230
3,163
37
4,318
7,576
11,242
0
L
Xing Tian
eduzinho1980
Xing Tian
4,802
758
0
744
18,002
12,972
0
9,397
8,270
15,754
0
L
4,017
518
0
516
16,265
5,576
0
7,586
8,380
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,225
Gold Earned
24,164
102
Minions Killed
54
5
Camps Cleared
3
662,224
Distance Traveled
557,854
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,437
786
45
4
3
216,219
4
W
Odin
9,403
784
15
1
2
230,729
0
W
Anubis
10,385
865
42
4
0
215,276
0
L
Tiamat
7,513
626
8
1
0
177,249
0
L
Xing Tian
8,444
704
17
1
3
190,394
2
L
Tyr
8,207
684
29
2
0
190,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role