Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Daosin
Izanami
Level 66
God Stats
23W - 16L
1,738 SR
Queue Stats
263W - 109L
1,765 Elo+
Party 1
Chaac
Chaac
PieOPer
Chaac
Level 49
God Stats
7W - 4L
1,694 SR
Queue Stats
169W - 72L
1,760 Elo+
Party 1
Charybdis
Charybdis
erunelle
Charybdis
Level 28
God Stats
59W - 20L
1,763 SR
Queue Stats
129W - 50L
1,750 Elo+
Party 1
Ares
Ares
xxdeadopxx
Ares
Level 11
God Stats
9W - 2L
1,802 SR
Queue Stats
19W - 8L
1,696 Elo+
Party 1
Team Averages
Level 44
1,699 SR
1,694 Elo+

VS

Team Averages
Level 55
1,513 SR
1,464 Elo+
Loki
Loki
CrimsonGypsy
Loki
Level 18
God Stats
5W - 7L
1,260 SR
Queue Stats
39W - 35L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
Kissypher777
Gilgamesh
Level 29
God Stats
19W - 15L
1,574 SR
Queue Stats
123W - 131L
1,470 Elo+
Party 3
Cupid
Cupid
Lady_In_Red517
Cupid
Level 37
God Stats
11W - 14L
1,540 SR
Queue Stats
340W - 412L
1,473 Elo+
Party 3
Kuzenbo
Kuzenbo
diyunos
Kuzenbo
Level 64
God Stats
4W - 3L
1,660 SR
Queue Stats
59W - 54L
1,556 Elo+
Party 2
Persephone
Persephone
phyhra
Persephone
Level 128
God Stats
8W - 11L
1,533 SR
Queue Stats
175W - 182L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
12 / 0 / 23
14,130
1,285
34,386
6,273
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Daosin
Izanami
20
17 / 3 / 22
12,993
1,181
28,185
13,496
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
PieOPer
Chaac
18
5 / 1 / 20
11,466
1,042
12,604
15,521
21,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
erunelle
Charybdis
19
5 / 3 / 29
12,185
1,108
16,870
12,077
5,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 3 / 32
11,505
1,046
8,315
14,325
22,621
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 7
10,745
977
9,352
21,236
9,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Kissypher777
Gilgamesh
17
4 / 11 / 6
11,098
1,009
14,102
27,875
16,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 5 / 5
10,906
991
6,968
13,533
5,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
diyunos
Kuzenbo
17
0 / 11 / 9
9,972
907
12,706
28,214
41,048
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
phyhra
Persephone
17
1 / 5 / 8
11,284
1,026
14,081
15,592
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
45
43
Kills
10
10
Deaths
43
126
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
12
0
23
23.5
L
2
11
7
0.5
W
Izanami
Daosin
Izanami
17
3
22
9.33
L
Gilgamesh
Kissypher777
Gilgamesh
4
11
6
0.64
L
3
5
5
1.1
W
Chaac
PieOPer
Chaac
5
1
20
15
L
Kuzenbo
diyunos
Kuzenbo
0
11
9
0.41
W
Charybdis
erunelle
Charybdis
5
3
29
6.5
L
Persephone
phyhra
Persephone
1
5
8
1
W
4
3
32
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,360
Damage
57,209
61,692
Taken
106,450
58,836
Mitigated
77,945
11,762
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
34,386
291
0
3,259
6,273
2,526
0
2,440
3,833
67,309
0
L
9,352
2,748
563
576
21,236
9,426
0
8,727
12,509
213
20,666
W
Izanami
Daosin
Izanami
28,185
22,361
791
1,453
13,496
6,796
0
5,579
7,917
0
60,924
L
Gilgamesh
Kissypher777
Gilgamesh
14,102
3,146
0
724
27,875
16,851
0
12,626
15,249
0
31,396
L
6,968
3,309
699
848
13,533
5,071
0
6,871
6,662
0
32,859
W
Chaac
PieOPer
Chaac
12,604
883
0
3,638
15,521
21,280
0
6,949
8,572
598
27,946
L
Kuzenbo
diyunos
Kuzenbo
12,706
3,085
88
800
28,214
41,048
0
9,193
19,021
22,942
0
W
Charybdis
erunelle
Charybdis
16,870
8,713
1,329
1,292
12,077
5,613
0
6,808
5,269
0
32,059
L
Persephone
phyhra
Persephone
14,081
661
0
1,553
15,592
5,549
0
5,712
9,875
48,512
0
W
8,315
833
0
0
14,325
22,621
0
5,161
9,164
14,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,279
Gold Earned
54,005
254
Minions Killed
203
13
Camps Cleared
5
1,070,558
Distance Traveled
1,083,956
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,130
1,285
68
6
10
248,098
3
L
Loki
10,745
977
20
2
1
214,321
2
W
Izanami
12,993
1,181
102
9
3
187,163
0
L
Gilgamesh
11,098
1,009
34
3
1
219,897
0
L
Cupid
10,906
991
61
6
1
218,163
0
W
Chaac
11,466
1,042
40
4
0
237,910
0
L
Kuzenbo
9,972
907
19
2
0
204,006
1
W
Charybdis
12,185
1,108
36
3
0
201,729
0
L
Persephone
11,284
1,026
69
6
2
227,569
0
W
Ares
11,505
1,046
8
1
0
195,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role