Player Matchup

Anubis
Anubis
Silver I
BengTiger
Anubis
Silver I
Level 121
God Stats
8W - 3L
1,762 SR
Queue Stats
563W - 582L
1,235 MMR
Solo
Artemis
Artemis
Silver I
James_slx
Artemis
Silver I
Level 105
God Stats
2W - 6L
1,376 SR
Queue Stats
533W - 540L
1,172 MMR
Solo
Fenrir
Fenrir
Silver II
Pro_For_Dayz
Fenrir
Silver II
Level 89
God Stats
6W - 6L
1,485 SR
Queue Stats
337W - 340L
1,050 MMR
Solo
Sol
Sol
Silver II
VIlNNTAGE
Sol
Silver II
Level 109
God Stats
9W - 3L
1,418 SR
Queue Stats
114W - 115L
1,068 MMR
Solo
Bacchus
Bacchus
Gold V
van456456
Bacchus
Gold V
Level 155
God Stats
13W - 9L
1,638 SR
Queue Stats
1,276W - 1,284L
1,131 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,536 SR
1,131 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 80
1,503 SR
1,071 MMR
Apollo
Apollo
Silver IV
DarkFruitGod
Apollo
Silver IV
Level 67
God Stats
1W - 4L
1,731 SR
Queue Stats
54W - 59L
1,103 MMR
Party 1
Tyr
Tyr
Silver III
FostersCan
Tyr
Silver III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,376 MMR
Party 1
Nu Wa
Nu Wa
Gold V
YEAH-RIGHT-4-SUR
Nu Wa
Gold V
Level 145
God Stats
181W - 136L
1,591 SR
Queue Stats
400W - 421L
1,250 MMR
Solo
Nemesis
Nemesis
Bronze IV
ZTK_salihcan
Nemesis
Bronze IV
Level 59
God Stats
1W - 2L
1,219 SR
Queue Stats
40W - 70L
935 MMR
Party 2
Arachne
Arachne
Bronze V
arrow_95140
Arachne
Bronze V
Level 48
God Stats
1W - 8L
1,475 SR
Queue Stats
34W - 73L
691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BengTiger
Anubis
20
9 / 8 / 7
14,490
604
20,963
25,791
14,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
James_slx
Artemis
20
3 / 2 / 5
14,376
599
12,081
15,741
6,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
6 / 3 / 10
15,295
637
11,093
20,126
11,504
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 3 / 7
15,059
627
25,556
18,836
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
van456456
Bacchus
18
5 / 2 / 16
13,358
557
9,295
24,444
32,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Morgan Le FayOdinScyllaGilgameshChang'e

VS

Bans
TiamatKaliKumbhakarnaNikeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
4 / 7 / 4
11,965
499
11,222
18,896
7,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 10 / 4
10,450
435
12,546
27,932
17,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 6 / 6
13,157
548
30,450
19,515
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ZTK_salihcan
Nemesis
18
5 / 7 / 3
12,430
518
8,710
18,120
6,675
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
arrow_95140
Arachne
15
2 / 9 / 2
10,649
444
4,465
16,017
4,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
38
Kills
18
18
Deaths
39
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
BengTiger
Anubis
9
8
7
1.56
L
Apollo
4
7
4
0.86
L
2
10
4
0.4
W
Artemis
James_slx
Artemis
3
2
5
2.75
W
Fenrir
6
3
10
3.67
W
15
3
7
6.17
L
5
6
6
1.33
L
Nemesis
ZTK_salihcan
Nemesis
5
7
3
0.93
L
Arachne
arrow_95140
Arachne
2
9
2
0.33
W
Bacchus
van456456
Bacchus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,988
Damage
67,393
104,938
Taken
100,480
72,182
Mitigated
42,886
39,282
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BengTiger
Anubis
20,963
1,027
0
12,446
25,791
14,118
1,733
9,865
15,926
123,126
0
L
Apollo
11,222
6,238
0
5,084
18,896
7,106
0
10,091
8,805
0
76,054
L
12,546
2,201
0
6,953
27,932
17,907
0
11,358
16,574
0
44,889
W
Artemis
James_slx
Artemis
12,081
6,302
0
4,273
15,741
6,057
5,387
4,447
11,294
0
109,574
W
Fenrir
11,093
1,200
0
4,945
20,126
11,504
228
6,054
14,072
0
116,923
W
25,556
8,278
0
9,572
18,836
8,119
5,971
6,945
11,891
125,648
12,781
L
30,450
7,643
0
7,559
19,515
6,207
2,455
11,805
7,710
101,273
0
L
Nemesis
ZTK_salihcan
Nemesis
8,710
3,041
0
566
18,120
6,675
0
11,846
6,274
0
54,067
L
Arachne
arrow_95140
Arachne
4,465
3,000
0
2,107
16,017
4,991
2,438
9,173
6,844
0
42,181
W
Bacchus
van456456
Bacchus
9,295
1,680
0
8,046
24,444
32,384
326
4,738
19,706
29,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,578
Gold Earned
58,651
761
Minions Killed
489
0
Camps Cleared
0
2,081,410
Distance Traveled
2,130,258
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,490
604
189
8
0
368,282
3
L
Apollo
11,965
499
125
5
0
407,431
0
L
Tyr
10,450
435
69
3
0
442,619
3
W
Artemis
14,376
599
174
7
0
396,095
7
W
Fenrir
15,295
637
183
8
0
432,045
4
W
Sol
15,059
627
185
8
0
409,435
1
L
Nu Wa
13,157
548
136
6
0
380,062
5
L
Nemesis
12,430
518
79
3
0
489,435
0
L
Arachne
10,649
444
80
3
0
410,711
1
W
Bacchus
13,358
557
30
1
0
475,553
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role