Player Matchup

Sun Wukong
Sun Wukong
Autosmurph
Sun Wukong
Level 22
God Stats
6W - 4L
1,624 SR
Queue Stats
44W - 34L
1,571 Elo+
Party 1
Izanami
Izanami
BEC937
Izanami
Level 28
God Stats
6W - 7L
1,559 SR
Queue Stats
86W - 76L
1,588 Elo+
Party 1
Artio
Artio
Cozdrm
Artio
Level 34
God Stats
3W - 2L
1,830 SR
Queue Stats
135W - 119L
1,576 Elo+
Party 1
Osiris
Osiris
HeelpMidLane
Osiris
Level 26
God Stats
2W - 0L
1,844 SR
Queue Stats
22W - 11L
1,744 Elo+
Solo
Anubis
Anubis
MrMiniDino
Anubis
Level 34
God Stats
9W - 4L
1,584 SR
Queue Stats
123W - 114L
1,595 Elo+
Party 1
Team Averages
Level 29
1,688 SR
1,615 Elo+

VS

Team Averages
Level 44
1,589 SR
1,486 Elo+
Neith
Neith
Beardandbandanna
Neith
Level 23
God Stats
9W - 5L
1,499 SR
Queue Stats
68W - 59L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
Chails12
Kukulkan
Level 18
God Stats
14W - 11L
1,590 SR
Queue Stats
120W - 110L
1,598 Elo+
Party 2
Fenrir
Fenrir
Dobby Boyy
Fenrir
Level 127
God Stats
17W - 16L
1,721 SR
Queue Stats
188W - 171L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
DrBaffles19
Cthulhu
Level 27
God Stats
35W - 25L
1,528 SR
Queue Stats
137W - 164L
1,391 Elo+
Party 2
Sobek
Sobek
TripYoYo
Sobek
Level 26
God Stats
7W - 10L
1,607 SR
Queue Stats
89W - 93L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Autosmurph
Sun Wukong
17
2 / 4 / 12
12,109
448
9,867
26,535
18,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
BEC937
Izanami
16
10 / 5 / 7
11,826
438
16,817
20,870
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Cozdrm
Artio
18
6 / 1 / 22
13,935
516
15,340
32,006
42,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
20
18 / 4 / 6
16,088
596
23,143
22,583
24,619
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
MrMiniDino
Anubis
20
10 / 8 / 8
13,968
517
33,069
28,642
17,874
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 5
9,702
359
6,825
19,404
5,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Chails12
Kukulkan
20
10 / 9 / 6
13,574
503
29,071
22,021
8,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Dobby Boyy
Fenrir
18
8 / 8 / 9
12,946
479
25,123
29,664
23,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DrBaffles19
Cthulhu
17
0 / 8 / 8
11,127
412
13,772
22,327
23,184
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
TripYoYo
Sobek
18
3 / 7 / 9
12,733
472
10,393
28,059
31,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
59
46
Kills
22
22
Deaths
46
55
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Autosmurph
Sun Wukong
2
4
12
2
W
Izanami
BEC937
Izanami
10
5
7
2.7
L
1
14
5
0.25
L
Kukulkan
Chails12
Kukulkan
10
9
6
1.44
W
Artio
Cozdrm
Artio
6
1
22
17
L
Fenrir
Dobby Boyy
Fenrir
8
8
9
1.56
L
Cthulhu
DrBaffles19
Cthulhu
0
8
8
0.5
W
Osiris
18
4
6
5.25
W
Anubis
MrMiniDino
Anubis
10
8
8
1.75
L
Sobek
TripYoYo
Sobek
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,236
Damage
85,184
130,636
Taken
121,475
111,770
Mitigated
93,075
45,227
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Autosmurph
Sun Wukong
9,867
1,760
0
7,482
26,535
18,982
3,121
9,890
16,645
0
56,054
W
Izanami
BEC937
Izanami
16,817
9,873
0
4,917
20,870
7,667
3,762
8,650
12,220
0
51,698
L
6,825
2,905
0
1,687
19,404
5,896
0
6,530
12,874
0
39,042
L
Kukulkan
Chails12
Kukulkan
29,071
2,777
0
5,044
22,021
8,733
0
11,356
10,665
88,330
0
W
Artio
Cozdrm
Artio
15,340
2,809
1,180
13,423
32,006
42,628
645
13,415
18,591
51,774
0
L
Fenrir
Dobby Boyy
Fenrir
25,123
5,459
0
3,448
29,664
23,809
0
13,206
16,458
1,637
77,253
L
Cthulhu
DrBaffles19
Cthulhu
13,772
1,122
296
3,189
22,327
23,184
438
5,862
16,465
70,088
0
W
Osiris
23,143
8,807
0
4,322
22,583
24,619
418
7,588
14,995
0
141,697
W
Anubis
MrMiniDino
Anubis
33,069
2,363
0
13,903
28,642
17,874
1,647
14,741
13,901
114,393
0
L
Sobek
TripYoYo
Sobek
10,393
1,534
0
6,511
28,059
31,453
0
13,074
14,985
25,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,926
Gold Earned
60,082
556
Minions Killed
385
0
Camps Cleared
0
2,553,759
Distance Traveled
2,411,872
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,109
448
94
3
0
571,455
3
W
Izanami
11,826
438
83
3
0
504,327
2
L
Neith
9,702
359
52
2
0
406,173
0
L
Kukulkan
13,574
503
115
4
0
486,838
11
W
Artio
13,935
516
44
2
0
539,429
3
L
Fenrir
12,946
479
85
3
0
542,760
3
L
Cthulhu
11,127
412
112
4
0
467,122
2
W
Osiris
16,088
596
173
6
0
513,621
5
W
Anubis
13,968
517
162
6
0
424,927
0
L
Sobek
12,733
472
21
1
0
508,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role