Player Matchup

Fenrir
Fenrir
AuraAlium
Fenrir
Level 20
God Stats
5W - 6L
1,549 SR
Queue Stats
9W - 27L
1,191 Elo+
Party 2
Kukulkan
Kukulkan
BeanObi
Kukulkan
Level 64
God Stats
7W - 8L
1,528 SR
Queue Stats
44W - 74L
1,349 Elo+
Party 2
Aphrodite
Aphrodite
LoliKisser
Aphrodite
Level 87
God Stats
2W - 0L
1,807 SR
Queue Stats
42W - 77L
1,294 Elo+
Party 2
Hera
Hera
LordVexson
Hera
Level 67
God Stats
1W - 1L
1,544 SR
Queue Stats
23W - 51L
1,313 Elo+
Party 2
Medusa
Medusa
Sweeettss3
Medusa
Level 27
God Stats
9W - 20L
1,431 SR
Queue Stats
19W - 46L
1,242 Elo+
Party 2
Team Averages
Level 53
1,572 SR
1,278 Elo+

VS

Team Averages
Level 43
1,566 SR
1,442 Elo+
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
CrippledDoof
Thanatos
Level 59
God Stats
3W - 3L
1,698 SR
Queue Stats
180W - 201L
1,504 Elo+
Party 1
Nike
Nike
FasteningDrip
Nike
Level 13
God Stats
2W - 1L
1,862 SR
Queue Stats
5W - 6L
1,342 Elo+
Party 3
Jormungandr
Jormungandr
Markuna
Jormungandr
Level 41
God Stats
3W - 11L
1,390 SR
Queue Stats
397W - 408L
1,438 Elo+
Solo
Anhur
Anhur
benjytv
Anhur
Level 38
God Stats
6W - 10L
1,379 SR
Queue Stats
209W - 261L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuraAlium
Fenrir
11
4 / 1 / 6
7,129
548
3,655
5,532
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
BeanObi
Kukulkan
14
9 / 1 / 3
8,766
674
13,057
6,093
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
LoliKisser
Aphrodite
11
1 / 0 / 3
6,987
537
2,829
6,242
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
9 / 2 / 3
8,100
623
8,994
5,605
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Sweeettss3
Medusa
11
1 / 2 / 3
6,394
492
3,662
5,016
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 5 / 2
5,279
406
3,510
8,146
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CrippledDoof
Thanatos
10
3 / 5 / 0
6,419
494
2,908
9,984
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 0
5,204
400
2,349
10,755
6,171
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Markuna
Jormungandr
8
0 / 3 / 2
5,596
430
4,013
9,860
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
benjytv
Anhur
10
2 / 4 / 3
6,305
485
3,077
7,621
2,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
6
6
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
2
0.4
W
Fenrir
AuraAlium
Fenrir
4
1
6
7
W
Kukulkan
BeanObi
Kukulkan
9
1
3
10.5
L
Thanatos
CrippledDoof
Thanatos
3
5
0
0.6
L
0
7
0
0
W
Aphrodite
LoliKisser
Aphrodite
1
0
3
2.5
W
9
2
3
5.25
L
Jormungandr
Markuna
Jormungandr
0
3
2
0.33
W
Medusa
Sweeettss3
Medusa
1
2
3
1.25
L
Anhur
benjytv
Anhur
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
15,857
28,488
Taken
46,366
12,455
Mitigated
20,036
10,842
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,510
2,147
0
1,532
8,146
2,405
0
4,875
3,253
0
16,940
W
Fenrir
AuraAlium
Fenrir
3,655
779
0
1,090
5,532
1,742
324
393
5,139
0
23,089
W
Kukulkan
BeanObi
Kukulkan
13,057
1,208
0
1,898
6,093
2,331
1,002
1,068
5,025
63,722
0
L
Thanatos
CrippledDoof
Thanatos
2,908
985
0
3,965
9,984
3,133
0
5,375
4,547
0
29,398
L
2,349
1,001
0
0
10,755
6,171
582
6,097
4,310
0
18,713
W
Aphrodite
LoliKisser
Aphrodite
2,829
899
2,038
3,998
6,242
5,506
611
986
5,256
24,236
0
W
8,994
3,344
0
1,488
5,605
1,453
2,003
149
5,456
38,563
0
L
Jormungandr
Markuna
Jormungandr
4,013
1,216
0
2,357
9,860
6,036
0
4,134
5,682
25,134
0
W
Medusa
Sweeettss3
Medusa
3,662
1,715
0
330
5,016
1,423
2,184
1,417
3,599
0
31,421
L
Anhur
benjytv
Anhur
3,077
1,602
0
654
7,621
2,291
0
3,903
3,694
0
22,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
28,803
349
Minions Killed
214
0
Camps Cleared
0
1,172,608
Distance Traveled
1,141,059
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,279
406
20
2
0
217,312
6
W
Fenrir
7,129
548
46
4
0
258,209
0
W
Kukulkan
8,766
674
115
9
0
264,196
3
L
Thanatos
6,419
494
75
6
0
227,874
1
L
Nike
5,204
400
31
2
0
228,786
0
W
Aphrodite
6,987
537
55
4
0
219,747
6
W
Hera
8,100
623
69
5
0
215,248
3
L
Jormungandr
5,596
430
42
3
0
233,930
0
W
Medusa
6,394
492
64
5
0
215,208
0
L
Anhur
6,305
485
46
4
0
233,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role