Player Matchup

Bellona
Bellona
ChilVil
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,479 Elo+
Solo
Charybdis
Charybdis
SlickSloth67
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,462 Elo+
Solo
Olorun
Olorun
WugaWuga
Olorun
Level 29
God Stats
9W - 4L
1,603 SR
Queue Stats
48W - 48L
1,438 Elo+
Solo
Ravana
Ravana
jcurrshadow
Ravana
Level 27
God Stats
9W - 14L
1,692 SR
Queue Stats
195W - 223L
1,489 Elo+
Solo
Loki
Loki
lilbigDboy
Loki
Level 29
God Stats
14W - 10L
1,441 SR
Queue Stats
95W - 95L
1,509 Elo+
Solo
Team Averages
Level 28
1,547 SR
1,475 Elo+

VS

Team Averages
Level 30
1,575 SR
1,546 Elo+
Xing Tian
Xing Tian
ChiBaby93
Xing Tian
Level 27
God Stats
2W - 4L
1,415 SR
Queue Stats
89W - 116L
1,503 Elo+
Party 1
Medusa
Medusa
ChiTownHero1989
Medusa
Level 24
God Stats
21W - 16L
1,785 SR
Queue Stats
79W - 96L
1,743 Elo+
Party 1
Aphrodite
Aphrodite
GetJawed
Aphrodite
Level 63
God Stats
2W - 2L
1,688 SR
Queue Stats
16W - 33L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
JaChrispy5
Sun Wukong
Level 27
God Stats
8W - 13L
1,489 SR
Queue Stats
98W - 95L
1,525 Elo+
Solo
Olorun
Olorun
KeonMcknight116
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChilVil
Bellona
13
0 / 3 / 5
8,183
511
4,312
6,847
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
SlickSloth67
Charybdis
16
2 / 0 / 5
9,977
624
9,860
10,147
3,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
WugaWuga
Olorun
16
8 / 2 / 2
10,217
639
14,705
13,847
5,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
13
0 / 5 / 3
7,906
494
4,424
9,847
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 1
10,133
633
7,868
7,717
3,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChiBaby93
Xing Tian
9
0 / 3 / 3
6,453
403
2,746
13,521
10,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 1
6,722
420
8,073
11,698
4,013
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GetJawed
Aphrodite
12
2 / 3 / 9
7,877
492
6,211
10,427
6,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
JaChrispy5
Sun Wukong
13
7 / 2 / 0
8,230
514
3,801
8,137
3,677
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 6 / 1
6,825
427
6,098
12,152
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
19
Kills
11
11
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ChiBaby93
Xing Tian
0
3
3
0.5
L
1
6
1
0.25
W
Bellona
ChilVil
Bellona
0
3
5
0.83
L
Aphrodite
GetJawed
Aphrodite
2
3
9
2.17
L
Sun Wukong
JaChrispy5
Sun Wukong
7
2
0
3.5
L
1
6
1
0.25
W
Charybdis
SlickSloth67
Charybdis
2
0
5
4.5
W
Olorun
WugaWuga
Olorun
8
2
2
4.5
W
Ravana
0
5
3
0.3
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
26,929
48,405
Taken
55,935
18,509
Mitigated
29,438
16,360
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ChiBaby93
Xing Tian
2,746
308
0
250
13,521
10,477
239
3,774
9,747
21,180
0
L
8,073
2,073
0
820
11,698
4,013
628
4,145
7,553
0
33,533
W
Bellona
ChilVil
Bellona
4,312
1,133
0
2,237
6,847
3,668
2,212
1,391
5,302
0
31,659
L
Aphrodite
GetJawed
Aphrodite
6,211
1,592
2,548
4,513
10,427
6,027
678
1,157
9,270
31,600
0
L
Sun Wukong
JaChrispy5
Sun Wukong
3,801
1,352
0
2,088
8,137
3,677
340
0
8,137
0
34,618
L
6,098
3,769
206
2,717
12,152
5,244
414
5,629
6,523
30,066
3,528
W
Charybdis
SlickSloth67
Charybdis
9,860
5,815
0
3,453
10,147
3,270
2,614
1,650
8,465
0
86,770
W
Olorun
WugaWuga
Olorun
14,705
10,153
0
8,743
13,847
5,202
4,308
7,337
6,510
64,870
0
W
Ravana
4,424
1,748
0
607
9,847
3,253
94
2,657
7,190
0
50,804
W
7,868
3,210
0
1,320
7,717
3,116
0
1,033
6,684
0
58,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,416
Gold Earned
36,107
468
Minions Killed
270
0
Camps Cleared
0
1,449,626
Distance Traveled
1,406,509
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,453
403
36
2
0
309,771
0
L
Medusa
6,722
420
47
3
0
273,425
2
W
Bellona
8,183
511
66
4
0
293,793
0
L
Aphrodite
7,877
492
71
4
0
268,086
2
L
Sun Wukong
8,230
514
64
4
0
280,373
5
L
Olorun
6,825
427
52
3
0
274,854
0
W
Charybdis
9,977
624
133
8
0
298,595
2
W
Olorun
10,217
639
109
7
0
224,578
0
W
Ravana
7,906
494
75
5
0
320,713
0
W
Loki
10,133
633
85
5
0
311,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role