Player Matchup

Amaterasu
Amaterasu
BabyDino334
Amaterasu
Level 126
God Stats
2W - 1L
1,368 SR
Queue Stats
286W - 307L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TH3 Backwoods
Kumbhakarna
Level 145
God Stats
10W - 1L
1,761 SR
Queue Stats
195W - 216L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
WeaZeL854454
Cabrakan
Level 17
God Stats
8W - 5L
1,773 SR
Queue Stats
146W - 188L
1,181 Elo+
Party 1
Neith
Neith
sspunisher720
Neith
Level 13
God Stats
9W - 13L
1,198 SR
Queue Stats
10W - 19L
1,066 Elo+
Party 1
Tiamat
Tiamat
xRedRitex
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 190L
1,549 Elo+
Party 1
Team Averages
Level 63
1,520 SR
1,356 Elo+

VS

Team Averages
Level 13
1,418 SR
1,251 Elo+
Guan Yu
Guan Yu
Eaicho97
Guan Yu
Level 24
God Stats
28W - 26L
1,579 SR
Queue Stats
62W - 71L
1,479 Elo+
Solo
Raijin
Raijin
SeventhShip902
Raijin
Level 7
God Stats
0W - 2L
1,140 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 2
Yemoja
Yemoja
Whit3FLMing0
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2
Pele
Pele
XxLittleZe71xX
Pele
Level 24
God Stats
31W - 42L
1,373 SR
Queue Stats
59W - 72L
1,366 Elo+
Solo
Xing Tian
Xing Tian
tumba-distinta2
Xing Tian
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyDino334
Amaterasu
19
17 / 2 / 16
13,119
656
19,510
17,059
13,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
TH3 Backwoods
Kumbhakarna
17
14 / 2 / 16
11,909
595
13,647
17,696
10,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
WeaZeL854454
Cabrakan
14
8 / 4 / 18
10,026
501
14,691
15,514
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 17
11,660
583
12,028
11,483
4,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
xRedRitex
Tiamat
13
6 / 7 / 18
9,736
487
11,723
13,745
6,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eaicho97
Guan Yu
13
2 / 10 / 1
8,884
444
5,375
20,159
19,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 14 / 4
8,146
407
6,931
16,276
9,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Yemoja
13
4 / 14 / 6
9,700
485
6,703
21,457
17,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 1
11,178
559
10,968
14,546
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
tumba-distinta2
Xing Tian
9
0 / 12 / 3
7,221
361
370
16,996
11,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
30
52
Kills
15
15
Deaths
56
85
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BabyDino334
Amaterasu
17
2
16
12.5
L
Guan Yu
Eaicho97
Guan Yu
2
10
1
0.25
L
2
14
4
0.29
W
Kumbhakarna
TH3 Backwoods
Kumbhakarna
14
2
16
11
W
Cabrakan
WeaZeL854454
Cabrakan
8
4
18
4.25
L
Yemoja
4
14
6
0.5
L
7
6
1
1.25
W
7
0
17
15.5
L
Xing Tian
tumba-distinta2
Xing Tian
0
12
3
0.13
W
Tiamat
xRedRitex
Tiamat
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,599
Damage
30,347
75,497
Taken
89,434
43,552
Mitigated
65,247
25,653
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BabyDino334
Amaterasu
19,510
11,326
0
8,577
17,059
13,667
3,853
1,951
15,108
0
80,375
L
Guan Yu
Eaicho97
Guan Yu
5,375
1,207
251
2,009
20,159
19,400
584
5,505
14,654
0
38,552
L
6,931
1,763
0
0
16,276
9,408
291
8,554
7,722
33,191
0
W
Kumbhakarna
TH3 Backwoods
Kumbhakarna
13,647
1,890
237
6,971
17,696
10,061
276
1,768
15,928
70,745
0
W
Cabrakan
WeaZeL854454
Cabrakan
14,691
1,486
184
3,126
15,514
9,060
980
5,051
10,463
30,879
0
L
Yemoja
6,703
3,250
876
98
21,457
17,880
40
13,267
8,190
17,527
0
L
10,968
3,066
0
2,833
14,546
6,666
2,734
5,343
9,203
0
77,434
W
12,028
5,236
359
2,154
11,483
4,312
6,479
2,059
9,424
0
70,349
L
Xing Tian
tumba-distinta2
Xing Tian
370
182
0
0
16,996
11,893
172
7,392
9,604
7,129
0
W
Tiamat
xRedRitex
Tiamat
11,723
1,842
222
3,823
13,745
6,452
693
3,175
10,570
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,450
Gold Earned
45,129
404
Minions Killed
263
0
Camps Cleared
0
1,827,042
Distance Traveled
1,413,194
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,119
656
118
6
0
403,352
5
L
Guan Yu
8,884
444
59
3
0
298,979
0
L
Raijin
8,146
407
45
2
0
261,328
0
W
Kumbhakarna
11,909
595
110
6
0
343,399
5
W
Cabrakan
10,026
501
29
1
0
386,860
2
L
Yemoja
9,700
485
15
1
0
280,911
0
L
Pele
11,178
559
131
7
0
327,052
0
W
Neith
11,660
583
108
5
0
356,519
0
L
Xing Tian
7,221
361
13
1
0
244,924
0
W
Tiamat
9,736
487
39
2
0
336,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role