Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CampeonCANOB
Hera
Level 102
God Stats
1W - 1L
1,509 SR
Queue Stats
122W - 148L
1,433 Elo+
Solo
Skadi
Skadi
Kevinwsr
Skadi
Level 64
God Stats
24W - 22L
1,508 SR
Queue Stats
107W - 162L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
Zandariel
Jormungandr
Level 68
God Stats
21W - 24L
1,477 SR
Queue Stats
248W - 328L
1,355 Elo+
Party 2
Da Ji
Da Ji
demitri_A_J
Da Ji
Level 123
God Stats
5W - 4L
1,391 SR
Queue Stats
414W - 450L
1,529 Elo+
Party 1
Team Averages
Level 85
1,477 SR
1,429 Elo+

VS

Team Averages
Level 73
1,472 SR
1,405 Elo+
King Arthur
King Arthur
Ch1nWenWenCh4_-1
King Arthur
Level 38
God Stats
10W - 23L
1,487 SR
Queue Stats
133W - 210L
1,396 Elo+
Party 3
Aphrodite
Aphrodite
Yüyï
Aphrodite
Level 82
God Stats
4W - 5L
1,422 SR
Queue Stats
28W - 36L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dz77
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
144W - 221L
1,414 Elo+
Party 3
Hera
Hera
edir0ck
Hera
Level 157
God Stats
27W - 29L
1,411 SR
Queue Stats
117W - 144L
1,386 Elo+
Solo
Apollo
Apollo
rafka04
Apollo
Level 60
God Stats
3W - 8L
1,320 SR
Queue Stats
262W - 275L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 0 / 2
7,231
657
3,145
5,533
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 1 / 4
6,714
610
7,798
4,998
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Kevinwsr
Skadi
11
1 / 1 / 2
6,042
549
2,201
4,663
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Zandariel
Jormungandr
10
4 / 0 / 3
5,990
545
3,161
4,943
2,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 0 / 6
6,930
630
6,197
5,778
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ch1nWenWenCh4_-1
King Arthur
8
0 / 3 / 0
4,563
415
1,469
5,359
1,842
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Yüyï
Aphrodite
8
0 / 2 / 1
5,114
465
4,249
6,470
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
dz77
Ah Muzen Cab
8
1 / 6 / 0
5,270
479
1,453
8,715
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
edir0ck
Hera
8
1 / 3 / 0
5,139
467
2,819
7,301
2,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
rafka04
Apollo
10
0 / 3 / 0
5,553
505
2,132
5,916
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
2
4
W
3
1
4
5
L
King Arthur
Ch1nWenWenCh4_-1
King Arthur
0
3
0
0
W
Skadi
Kevinwsr
Skadi
1
1
2
2
L
Aphrodite
Yüyï
Aphrodite
0
2
1
0.25
W
Jormungandr
Zandariel
Jormungandr
4
0
3
5.5
W
6
0
6
9
L
Ah Muzen Cab
dz77
Ah Muzen Cab
1
6
0
0.17
L
Hera
edir0ck
Hera
1
3
0
0.33
L
Apollo
rafka04
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,502
Damage
12,122
25,915
Taken
33,761
14,247
Mitigated
9,823
6,405
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,145
819
0
999
5,533
6,366
418
0
5,533
0
40,684
W
7,798
1,798
0
1,436
4,998
1,567
332
2,053
2,945
41,740
0
L
King Arthur
Ch1nWenWenCh4_-1
King Arthur
1,469
311
0
291
5,359
1,842
0
269
5,090
0
15,219
W
Skadi
Kevinwsr
Skadi
2,201
833
0
1,991
4,663
1,345
0
1,399
3,264
0
30,659
L
Aphrodite
Yüyï
Aphrodite
4,249
458
2,243
3,333
6,470
1,955
105
2,612
3,858
26,390
0
W
Jormungandr
Zandariel
Jormungandr
3,161
530
0
1,756
4,943
2,979
163
1,229
3,714
24,965
0
W
6,197
1,801
0
223
5,778
1,990
0
2,387
3,391
0
36,266
L
Ah Muzen Cab
dz77
Ah Muzen Cab
1,453
594
0
1,855
8,715
2,460
0
2,385
6,330
0
18,746
L
Hera
edir0ck
Hera
2,819
686
0
1,712
7,301
2,024
0
3,993
3,308
20,093
0
L
Apollo
rafka04
Apollo
2,132
1,301
0
848
5,916
1,542
0
1,929
3,987
0
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,907
Gold Earned
25,639
356
Minions Killed
218
0
Camps Cleared
0
1,036,112
Distance Traveled
1,011,167
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,231
657
89
8
0
211,955
4
W
Hera
6,714
610
82
7
0
205,169
2
L
King Arthur
4,563
415
29
3
0
203,846
0
W
Skadi
6,042
549
68
6
0
185,283
5
L
Aphrodite
5,114
465
53
5
0
219,298
2
W
Jormungandr
5,990
545
58
5
0
192,356
2
W
Da Ji
6,930
630
59
5
0
241,349
3
L
Ah Muzen Cab
5,270
479
48
4
0
165,280
0
L
Hera
5,139
467
25
2
0
213,206
4
L
Apollo
5,553
505
63
6
0
209,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role