Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HeaDCrusH416
Ra
Level 82
God Stats
12W - 8L
1,726 SR
Queue Stats
80W - 77L
1,505 Elo+
Party 1
Ares
Ares
PARROTEelgrande
Ares
Level 109
God Stats
1W - 1L
1,288 SR
Queue Stats
88W - 97L
1,448 Elo+
Party 1
Team Averages
Level 105
1,505 SR
1,484 Elo+

VS

Team Averages
Level 66
1,528 SR
1,443 Elo+
Khepri
Khepri
ApplejuiceGam3r
Khepri
Level 106
God Stats
4W - 3L
1,583 SR
Queue Stats
22W - 22L
1,413 Elo+
Party 2
Neith
Neith
Grim Tribe
Neith
Level 80
God Stats
1W - 0L
1,623 SR
Queue Stats
4W - 2L
1,496 Elo+
Party 2
Anubis
Anubis
LuckyLucas913
Anubis
Level 13
God Stats
4W - 1L
1,379 SR
Queue Stats
4W - 3L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 3 / 3
8,386
599
4,162
9,878
4,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 1
9,377
670
7,490
8,373
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 6 / 5
8,844
632
6,898
17,604
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
9,854
704
4,430
8,464
11,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
5 / 0 / 7
9,764
697
16,265
9,256
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 5 / 4
9,334
667
8,067
8,953
4,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
13
13
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
3
0.83
W
4
1
9
8.5
W
Neith
5
0
7
8.5
L
4
4
1
1.13
W
4
5
4
1.2
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
28,762
35,855
Taken
26,673
26,800
Mitigated
20,133
8,372
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,162
161
0
1,429
9,878
4,756
0
3,030
6,848
0
15,840
W
4,430
293
413
965
8,464
11,539
352
4,012
4,140
17,845
0
W
Neith
16,265
9,416
890
4,140
9,256
3,876
2,191
4,257
4,999
0
53,122
L
7,490
311
1,730
2,669
8,373
3,971
0
2,743
5,630
45,833
0
W
8,067
535
0
2,205
8,953
4,718
339
6,280
2,673
30,440
0
L
6,898
197
0
2,544
17,604
18,073
0
7,472
10,132
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
28,952
143
Minions Killed
153
8
Camps Cleared
3
603,010
Distance Traveled
699,915
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,386
599
27
2
3
156,263
2
W
Khepri
9,854
704
24
2
0
257,374
3
W
Neith
9,764
697
65
5
3
233,044
3
L
Ra
9,377
670
101
7
5
238,076
6
W
Anubis
9,334
667
64
5
0
209,497
3
L
Ares
8,844
632
15
1
0
208,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role