Player Matchup

Artemis
Artemis
Griffdawg74
Artemis
Level 20
God Stats
33W - 19L
1,566 SR
Queue Stats
250W - 244L
1,483 Elo+
Solo
Thoth
Thoth
Martex_84
Thoth
Level 28
God Stats
11W - 15L
1,153 SR
Queue Stats
169W - 150L
1,582 Elo+
Party 3
King Arthur
King Arthur
Quavo Gotti 23
King Arthur
Level 8
God Stats
1W - 2L
1,733 SR
Queue Stats
17W - 33L
1,442 Elo+
Solo
Sobek
Sobek
agel_of_death999
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,514 Elo+
Party 3
Gilgamesh
Gilgamesh
chicken_pall7
Gilgamesh
Level 26
God Stats
2W - 1L
1,743 SR
Queue Stats
103W - 94L
1,720 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,548 Elo+

VS

Team Averages
Level 46
1,508 SR
1,575 Elo+
Artio
Artio
BusterNugs
Artio
Level 24
God Stats
9W - 9L
1,370 SR
Queue Stats
106W - 110L
1,448 Elo+
Solo
King Arthur
King Arthur
DerRussy
King Arthur
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 26L
1,589 Elo+
Party 2
Chang'e
Chang'e
DigitalTurnip25
Chang'e
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
99W - 85L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
GIRLBUNDY
Cernunnos
Level 147
God Stats
11W - 6L
1,447 SR
Queue Stats
435W - 202L
1,685 Elo+
Party 2
Pele
Pele
Xhycom6534
Pele
Level 26
God Stats
1W - 0L
1,510 SR
Queue Stats
83W - 54L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Griffdawg74
Artemis
16
7 / 6 / 4
11,725
1,173
23,701
14,400
6,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Martex_84
Thoth
16
2 / 6 / 7
9,535
954
9,729
11,813
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Quavo Gotti 23
King Arthur
15
0 / 8 / 8
8,855
886
3,113
16,274
15,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 4 / 7
9,149
915
7,443
13,719
17,586
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
chicken_pall7
Gilgamesh
15
2 / 4 / 6
9,593
959
12,105
14,648
12,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 4 / 20
10,822
1,082
6,485
17,017
22,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DerRussy
King Arthur
18
6 / 0 / 20
11,446
1,145
16,005
13,265
13,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 17
10,828
1,083
13,099
15,164
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
GIRLBUNDY
Cernunnos
18
13 / 2 / 13
12,549
1,255
21,867
9,674
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 7
9,459
946
8,790
6,855
2,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
105
11
Kills
28
28
Deaths
11
32
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Artio
2
4
20
3
W
King Arthur
DerRussy
King Arthur
6
0
20
16
W
5
3
17
4.5
W
Cernunnos
GIRLBUNDY
Cernunnos
13
2
13
9.75
L
Artemis
Griffdawg74
Artemis
7
6
4
1.5
L
Thoth
Martex_84
Thoth
2
6
7
0.92
L
King Arthur
Quavo Gotti 23
King Arthur
0
8
8
0.5
W
2
2
7
2.75
L
0
4
7
0.88
L
Gilgamesh
chicken_pall7
Gilgamesh
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,091
Damage
66,246
70,854
Taken
61,975
55,036
Mitigated
50,007
5,592
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,485
1,584
1,185
2,210
17,017
22,229
0
3,882
13,135
10,847
0
W
King Arthur
DerRussy
King Arthur
16,005
1,153
0
669
13,265
13,741
0
4,022
9,243
0
30,655
W
13,099
1,568
2,762
3,809
15,164
6,290
0
6,065
9,099
31,489
0
W
Cernunnos
GIRLBUNDY
Cernunnos
21,867
10,971
0
3,007
9,674
5,182
0
2,858
6,816
0
45,078
L
Artemis
Griffdawg74
Artemis
23,701
11,972
0
1,284
14,400
6,057
0
2,454
11,946
0
44,317
L
Thoth
Martex_84
Thoth
9,729
886
215
462
11,813
3,569
0
1,315
10,498
34,478
0
L
King Arthur
Quavo Gotti 23
King Arthur
3,113
486
0
476
16,274
15,677
0
5,811
10,463
0
8,340
W
8,790
2,184
0
192
6,855
2,565
0
3,439
3,416
0
22,337
L
7,443
550
0
1,328
13,719
17,586
0
4,732
8,987
15,145
0
L
Gilgamesh
chicken_pall7
Gilgamesh
12,105
1,604
0
1,827
14,648
12,147
0
5,272
9,376
6,571
16,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
55,104
136
Minions Killed
163
5
Camps Cleared
6
868,218
Distance Traveled
902,339
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,822
1,082
5
1
1
184,088
1
W
King Arthur
11,446
1,145
32
3
2
212,642
1
W
Chang'e
10,828
1,083
49
5
0
183,568
0
W
Cernunnos
12,549
1,255
47
5
2
180,303
0
L
Artemis
11,725
1,173
61
6
2
175,617
0
L
Thoth
9,535
954
47
5
0
182,102
0
L
King Arthur
8,855
886
9
1
0
148,644
1
W
Pele
9,459
946
30
3
1
141,738
1
L
Sobek
9,149
915
11
1
2
201,629
0
L
Gilgamesh
9,593
959
8
1
1
160,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role