Player Matchup

Artemis
Artemis
Killa-Kam-1010
Artemis
Level 67
God Stats
1W - 4L
1,351 SR
Queue Stats
22W - 25L
1,467 Elo+
Solo
Ne Zha
Ne Zha
RainyDayzoz
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,542 Elo+
Solo
Ra
Ra
UnTrulySavage
Ra
Level 57
God Stats
19W - 28L
1,487 SR
Queue Stats
183W - 225L
1,472 Elo+
Solo
Team Averages
Level 77
1,446 SR
1,494 Elo+

VS

Team Averages
Level 119
1,499 SR
1,431 Elo+
Gilgamesh
Gilgamesh
KillA Teddy91
Gilgamesh
Level 139
God Stats
24W - 30L
1,676 SR
Queue Stats
300W - 394L
1,454 Elo+
Party 1
Discordia
Discordia
Magllycus
Discordia
Level 102
God Stats
34W - 26L
1,556 SR
Queue Stats
120W - 140L
1,462 Elo+
Solo
Thanatos
Thanatos
NFG GH0ST
Thanatos
Level 117
God Stats
5W - 12L
1,263 SR
Queue Stats
153W - 221L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,467
622
5,808
11,973
3,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
4 / 8 / 0
8,671
723
7,107
11,841
6,421
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 2
7,150
596
3,393
7,428
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KillA Teddy91
Gilgamesh
15
11 / 0 / 9
10,407
867
14,505
9,801
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Magllycus
Discordia
14
6 / 1 / 9
9,671
806
9,150
7,196
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
NFG GH0ST
Thanatos
11
4 / 4 / 7
8,569
714
4,101
9,839
3,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
21
21
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KillA Teddy91
Gilgamesh
11
0
9
15.5
L
1
8
3
0.31
W
Discordia
Magllycus
Discordia
6
1
9
10.5
W
Thanatos
NFG GH0ST
Thanatos
4
4
7
1.88
L
Ne Zha
4
8
0
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,308
Damage
27,756
31,242
Taken
26,836
12,637
Mitigated
12,776
4,146
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KillA Teddy91
Gilgamesh
14,505
4,358
270
1,672
9,801
7,077
24
1,763
8,038
0
28,233
L
5,808
1,958
242
2,139
11,973
3,982
0
3,672
8,301
0
28,330
W
Discordia
Magllycus
Discordia
9,150
264
44
1,705
7,196
2,366
413
1,074
6,122
40,213
0
W
Thanatos
NFG GH0ST
Thanatos
4,101
1,079
742
6,618
9,839
3,333
0
871
8,968
0
19,332
L
Ne Zha
7,107
2,796
0
499
11,841
6,421
0
3,770
8,071
0
19,027
L
3,393
168
225
1,041
7,428
2,234
0
2,386
5,042
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
28,647
131
Minions Killed
135
7
Camps Cleared
5
581,803
Distance Traveled
618,906
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,407
867
31
3
0
216,815
0
L
Artemis
7,467
622
47
4
5
184,155
5
W
Discordia
9,671
806
79
7
1
180,410
3
W
Thanatos
8,569
714
25
2
4
221,681
2
L
Ne Zha
8,671
723
32
3
2
193,502
0
L
Ra
7,150
596
52
4
0
204,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role