Player Matchup

Ymir
Ymir
PitoDeLeche35
Ymir
Level 24
God Stats
4W - 1L
1,916 SR
Queue Stats
28W - 24L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
Redeptor
Gilgamesh
Level 29
God Stats
9W - 16L
1,406 SR
Queue Stats
52W - 62L
1,345 Elo+
Solo
Tiamat
Tiamat
buckeyee
Tiamat
Level 19
God Stats
17W - 9L
1,638 SR
Queue Stats
22W - 15L
1,577 Elo+
Party 2
Neith
Neith
jurgen12349
Neith
Level 23
God Stats
0W - 1L
1,703 SR
Queue Stats
11W - 11L
1,544 Elo+
Party 2
Kali
Kali
theXsamuel
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,646 Elo+
Party 2
Team Averages
Level 24
1,632 SR
1,524 Elo+

VS

Team Averages
Level 19
1,610 SR
1,641 Elo+
Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
PorotusMig
Ra
Level 18
God Stats
21W - 9L
1,830 SR
Queue Stats
176W - 184L
1,688 Elo+
Solo
Danzaburou
Danzaburou
StickyBrains
Danzaburou
Level 7
God Stats
11W - 5L
1,500 SR
Queue Stats
238W - 228L
1,887 Elo+
Solo
Loki
Loki
hazemzezo141
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,209 Elo+
Solo
Kumbhakarna
Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
Level 17
God Stats
3W - 0L
1,721 SR
Queue Stats
74W - 55L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,348
435
1,134
6,913
2,166
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Redeptor
Gilgamesh
9
0 / 2 / 3
5,418
542
2,633
6,907
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
buckeyee
Tiamat
10
3 / 1 / 1
5,446
545
5,181
4,162
1,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
4,515
452
1,869
4,413
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,425
443
1,929
5,387
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
6 / 0 / 0
6,954
695
4,347
5,491
3,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 4 / 1
6,157
616
3,226
5,764
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StickyBrains
Danzaburou
11
6 / 0 / 0
6,968
697
7,307
4,614
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
5,011
501
910
4,423
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
8
0 / 0 / 5
5,790
579
1,385
6,850
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
12
12
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
0
6
L
0
3
1
0.17
W
0
4
1
0.13
L
Gilgamesh
Redeptor
Gilgamesh
0
2
3
0.75
W
Danzaburou
StickyBrains
Danzaburou
6
0
0
6
L
Tiamat
buckeyee
Tiamat
3
1
1
3.5
W
0
0
1
0.5
L
1
3
0
0.33
L
0
3
0
0
W
Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,746
Damage
17,175
27,782
Taken
27,142
9,499
Mitigated
12,602
7,086
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,347
464
0
3,253
5,491
3,850
0
1,064
4,361
0
33,211
L
1,134
213
0
283
6,913
2,166
0
503
6,410
11,754
0
W
3,226
125
0
1,543
5,764
1,874
0
2,580
2,768
45,873
0
L
Gilgamesh
Redeptor
Gilgamesh
2,633
372
0
2,432
6,907
2,993
0
1,643
5,264
0
31,775
W
Danzaburou
StickyBrains
Danzaburou
7,307
3,848
0
2,719
4,614
1,540
210
755
3,859
0
45,989
L
Tiamat
buckeyee
Tiamat
5,181
677
0
1,630
4,162
1,921
0
1,795
2,367
23,012
0
W
910
54
0
2,164
4,423
1,070
0
275
4,141
0
18,204
L
1,869
630
0
1,332
4,413
910
0
532
3,881
0
10,658
L
1,929
649
0
1,409
5,387
1,509
0
138
5,249
0
12,823
W
Kumbhakarna
zzzXSn1perXzzz
Kumbhakarna
1,385
398
0
1,959
6,850
4,268
64
1,397
5,403
8,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
30,880
206
Minions Killed
295
0
Camps Cleared
0
911,848
Distance Traveled
968,234
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,954
695
64
6
0
214,413
4
L
Ymir
4,348
435
24
2
0
181,641
2
W
Ra
6,157
616
92
9
0
181,310
3
L
Gilgamesh
5,418
542
66
7
0
194,087
2
W
Danzaburou
6,968
697
83
8
0
173,835
4
L
Tiamat
5,446
545
50
5
0
195,727
0
W
Loki
5,011
501
42
4
0
218,500
1
L
Neith
4,515
452
30
3
0
161,539
2
L
Kali
4,425
443
36
4
0
178,854
0
W
Kumbhakarna
5,790
579
14
1
0
180,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role