Player Matchup

Merlin
Merlin
Breaker159
Merlin
Level 160
God Stats
10W - 10L
1,745 SR
Queue Stats
335W - 265L
1,637 Elo+
Party 1
Charybdis
Charybdis
DeeBundles
Charybdis
Level 160
God Stats
5W - 1L
1,644 SR
Queue Stats
166W - 121L
1,751 Elo+
Party 1
Sylvanus
Sylvanus
PR_Omn1
Sylvanus
Level 75
God Stats
1W - 0L
1,997 SR
Queue Stats
5W - 5L
1,406 Elo+
Solo
Team Averages
Level 132
1,795 SR
1,598 Elo+

VS

Team Averages
Level 145
1,637 SR
1,588 Elo+
Heimdallr
Heimdallr
Bailylikitdaily
Heimdallr
Level 147
God Stats
0W - 1L
1,693 SR
Queue Stats
66W - 85L
1,478 Elo+
Party 2
Fafnir
Fafnir
ImSyfi
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,426 Elo+
Party 2
Zeus
Zeus
xWikT
Zeus
Level 160
God Stats
15W - 3L
1,718 SR
Queue Stats
155W - 53L
1,859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Breaker159
Merlin
16
3 / 0 / 2
12,118
606
15,269
10,201
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DeeBundles
Charybdis
14
1 / 3 / 4
11,253
563
11,311
17,142
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
PR_Omn1
Sylvanus
16
2 / 1 / 4
13,087
654
12,070
25,515
26,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bailylikitdaily
Heimdallr
15
0 / 0 / 4
10,905
545
8,819
15,712
8,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
ImSyfi
Fafnir
14
3 / 4 / 0
11,614
581
13,784
18,815
15,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
xWikT
Zeus
14
1 / 2 / 3
10,768
538
21,014
13,023
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bailylikitdaily
Heimdallr
0
0
4
2
W
Merlin
Breaker159
Merlin
3
0
2
4
W
Charybdis
DeeBundles
Charybdis
1
3
4
1
L
Fafnir
ImSyfi
Fafnir
3
4
0
0.75
W
Sylvanus
PR_Omn1
Sylvanus
2
1
4
4
L
Zeus
xWikT
Zeus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,650
Damage
43,617
52,858
Taken
47,550
39,525
Mitigated
28,027
22,742
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bailylikitdaily
Heimdallr
8,819
2,303
0
5,273
15,712
8,408
276
10,939
4,773
0
48,247
W
Merlin
Breaker159
Merlin
15,269
309
0
2,652
10,201
4,579
1,290
5,315
4,628
69,441
0
W
Charybdis
DeeBundles
Charybdis
11,311
5,934
0
2,638
17,142
8,025
796
11,755
4,871
0
58,355
L
Fafnir
ImSyfi
Fafnir
13,784
2,987
0
5,131
18,815
15,088
0
7,312
11,503
29,569
0
W
Sylvanus
PR_Omn1
Sylvanus
12,070
2,825
4,358
13,094
25,515
26,921
727
17,118
7,822
26,296
0
L
Zeus
xWikT
Zeus
21,014
3,175
0
4,518
13,023
4,531
43
9,464
3,559
52,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
33,287
232
Minions Killed
230
8
Camps Cleared
8
1,125,723
Distance Traveled
976,481
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,905
545
114
6
3
334,917
1
W
Merlin
12,118
606
118
6
3
400,291
3
W
Charybdis
11,253
563
83
4
5
332,634
7
L
Fafnir
11,614
581
45
2
1
334,449
4
W
Sylvanus
13,087
654
31
2
0
392,798
3
L
Zeus
10,768
538
71
4
4
307,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role