Player Matchup

Anubis
Anubis
Alumedy
Anubis
Level 78
God Stats
6W - 2L
1,800 SR
Queue Stats
48W - 41L
1,428 Elo+
Party 2
Odin
Odin
Like idk Man
Odin
Level 28
God Stats
16W - 15L
1,557 SR
Queue Stats
73W - 82L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
Momocats
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,407 Elo+
Party 1
Thor
Thor
jmolano31
Thor
Level 5
God Stats
2W - 1L
1,712 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
unusedpeanut
Morgan Le Fay
Level 23
God Stats
70W - 79L
1,489 SR
Queue Stats
92W - 120L
1,386 Elo+
Solo
Team Averages
Level 31
1,612 SR
1,379 Elo+

VS

Team Averages
Level 22
1,593 SR
1,536 Elo+
Nu Wa
Nu Wa
Five drunk dogs
Nu Wa
Level 28
God Stats
11W - 6L
1,670 SR
Queue Stats
22W - 13L
1,487 Elo+
Solo
Discordia
Discordia
Theokipapa
Discordia
Level 29
God Stats
8W - 9L
1,414 SR
Queue Stats
441W - 287L
1,612 Elo+
Party 3
Neith
Neith
ZaedrisGrown
Neith
Level 23
God Stats
7W - 4L
1,541 SR
Queue Stats
60W - 72L
1,325 Elo+
Solo
Ganesha
Ganesha
coldkara
Ganesha
Level 18
God Stats
38W - 23L
1,596 SR
Queue Stats
153W - 89L
1,601 Elo+
Party 3
Artemis
Artemis
kytrox-da-floof
Artemis
Level 11
God Stats
4W - 1L
1,745 SR
Queue Stats
150W - 74L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alumedy
Anubis
20
10 / 10 / 5
15,159
1,166
29,027
28,453
12,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 5 / 8
13,314
1,024
13,974
22,714
27,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Momocats
Jing Wei
18
2 / 12 / 9
11,756
904
10,518
29,741
11,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
18
1 / 11 / 6
10,928
841
5,248
17,227
6,934
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
unusedpeanut
Morgan Le Fay
18
0 / 6 / 11
11,176
860
5,647
17,049
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 19
12,355
950
15,262
13,339
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Theokipapa
Discordia
20
16 / 1 / 22
15,930
1,225
31,943
9,626
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 2 / 25
13,092
1,007
14,892
13,549
4,805
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
coldkara
Ganesha
20
0 / 1 / 31
13,774
1,060
5,985
13,445
18,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
19 / 10 / 15
15,465
1,190
39,061
18,490
6,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
156
18
Kills
44
44
Deaths
18
39
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Anubis
Alumedy
Anubis
10
10
5
1.25
W
4
4
19
3.38
L
5
5
8
1.8
L
Jing Wei
Momocats
Jing Wei
2
12
9
0.54
W
Discordia
Theokipapa
Discordia
16
1
22
27
W
5
2
25
8.75
W
Ganesha
coldkara
Ganesha
0
1
31
15.5
L
Thor
1
11
6
0.36
W
19
10
15
2.65
L
Morgan Le Fay
unusedpeanut
Morgan Le Fay
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,414
Damage
107,143
115,184
Taken
68,449
64,937
Mitigated
38,296
16,066
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Alumedy
Anubis
29,027
511
0
9,464
28,453
12,070
0
15,496
12,957
85,722
0
W
15,262
4,525
0
140
13,339
4,242
0
9,256
4,083
35,660
0
L
13,974
251
0
2,620
22,714
27,536
0
9,439
13,275
5,719
29,911
L
Jing Wei
Momocats
Jing Wei
10,518
8,510
0
2,802
29,741
11,827
0
10,683
19,058
0
33,920
W
Discordia
Theokipapa
Discordia
31,943
991
0
1,339
9,626
4,593
0
2,812
6,814
56,593
0
W
14,892
6,555
0
2,072
13,549
4,805
0
8,354
5,195
0
35,158
W
Ganesha
coldkara
Ganesha
5,985
225
0
1,712
13,445
18,513
0
4,522
8,923
15,981
0
L
Thor
5,248
1,500
0
509
17,227
6,934
0
8,664
8,563
0
11,883
W
39,061
20,821
0
2,214
18,490
6,143
0
11,381
7,109
0
59,973
L
Morgan Le Fay
unusedpeanut
Morgan Le Fay
5,647
310
85
586
17,049
6,570
0
8,908
8,141
24,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,333
Gold Earned
70,616
265
Minions Killed
221
6
Camps Cleared
4
1,215,506
Distance Traveled
1,098,834
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,159
1,166
152
12
3
216,531
0
W
Nu Wa
12,355
950
66
5
1
241,176
0
L
Odin
13,314
1,024
40
3
0
262,447
0
L
Jing Wei
11,756
904
39
3
1
260,904
0
W
Discordia
15,930
1,225
61
5
2
262,603
0
W
Neith
13,092
1,007
51
4
0
200,814
0
W
Ganesha
13,774
1,060
1
0
0
218,577
0
L
Thor
10,928
841
6
0
1
205,569
1
W
Artemis
15,465
1,190
42
3
1
175,664
0
L
Morgan Le Fay
11,176
860
28
2
1
270,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role