Player Matchup

Ares
Ares
Karinku
Ares
Level 8
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,437 Elo+
Party 1
Chernobog
Chernobog
RLGBlackShadow
Chernobog
Level 39
God Stats
6W - 6L
1,529 SR
Queue Stats
11W - 12L
1,544 Elo+
Party 1
Ao Kuang
Ao Kuang
Renem
Ao Kuang
Level 42
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 1
Fenrir
Fenrir
TheKrow
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,551 Elo+
Party 1
Hades
Hades
TheTechPriest
Hades
Level 27
God Stats
14W - 12L
1,602 SR
Queue Stats
21W - 29L
1,393 Elo+
Party 1
Team Averages
Level 49
1,583 SR
1,484 Elo+

VS

Team Averages
Level 81
1,573 SR
1,508 Elo+
Jing Wei
Jing Wei
BoneyP
Jing Wei
Level 56
God Stats
6W - 8L
1,510 SR
Queue Stats
262W - 264L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
DomRM14
Tsukuyomi
Level 88
God Stats
4W - 2L
1,635 SR
Queue Stats
168W - 142L
1,494 Elo+
Party 2
Raijin
Raijin
HoneyBadger7513
Raijin
Level 121
God Stats
2W - 2L
1,435 SR
Queue Stats
323W - 322L
1,539 Elo+
Party 3
King Arthur
King Arthur
MildMags
King Arthur
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 127L
1,519 Elo+
Party 3
Ymir
Ymir
jamesy10
Ymir
Level 82
God Stats
4W - 2L
1,784 SR
Queue Stats
124W - 108L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Karinku
Ares
10
1 / 5 / 1
7,509
395
1,300
11,320
6,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
RLGBlackShadow
Chernobog
15
1 / 4 / 2
9,021
475
5,960
11,057
4,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Renem
Ao Kuang
15
7 / 5 / 0
10,031
528
13,001
17,307
9,005
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
TheKrow
Fenrir
14
1 / 3 / 3
8,863
466
5,238
11,704
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 5 / 1
7,660
403
8,883
13,313
4,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoneyP
Jing Wei
19
7 / 1 / 6
11,839
623
10,131
11,288
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
DomRM14
Tsukuyomi
18
9 / 0 / 6
11,881
625
15,746
14,344
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 3 / 3
10,720
564
5,216
11,704
4,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MildMags
King Arthur
18
2 / 5 / 4
11,291
594
6,525
14,891
8,362
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
13
1 / 1 / 13
9,450
497
6,108
10,948
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
22
22
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BoneyP
Jing Wei
7
1
6
10
W
Tsukuyomi
DomRM14
Tsukuyomi
9
0
6
12
W
3
3
3
1.5
L
Ares
Karinku
Ares
1
5
1
0.3
W
King Arthur
MildMags
King Arthur
2
5
4
0.8
L
Chernobog
RLGBlackShadow
Chernobog
1
4
2
0.5
L
Ao Kuang
Renem
Ao Kuang
7
5
0
1.4
L
Fenrir
TheKrow
Fenrir
1
3
3
0.83
L
0
5
1
0.1
W
Ymir
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,382
Damage
43,726
64,701
Taken
63,175
31,592
Mitigated
36,992
13,938
Healing
17,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BoneyP
Jing Wei
10,131
7,909
0
4,797
11,288
4,347
1,091
2,696
8,592
0
116,407
W
Tsukuyomi
DomRM14
Tsukuyomi
15,746
5,155
0
5,553
14,344
9,585
118
5,240
9,104
0
88,457
W
5,216
1,319
0
2,695
11,704
4,652
0
8,236
3,468
69,931
0
L
Ares
Karinku
Ares
1,300
238
0
250
11,320
6,280
0
3,491
7,829
12,781
0
W
King Arthur
MildMags
King Arthur
6,525
554
0
2,728
14,891
8,362
0
7,864
7,027
3,031
62,287
L
Chernobog
RLGBlackShadow
Chernobog
5,960
3,174
0
2,371
11,057
4,018
1,032
1,303
9,754
0
62,640
L
Ao Kuang
Renem
Ao Kuang
13,001
2,990
0
5,676
17,307
9,005
768
2,175
15,132
53,290
0
L
Fenrir
TheKrow
Fenrir
5,238
1,226
0
1,712
11,704
7,476
0
1,602
10,102
0
55,376
L
8,883
1,218
156
3,773
13,313
4,813
172
3,127
10,186
40,732
0
W
Ymir
6,108
1,266
0
1,812
10,948
10,046
0
3,595
7,353
17,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,084
Gold Earned
55,181
373
Minions Killed
577
0
Camps Cleared
0
1,827,101
Distance Traveled
1,899,279
6
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,839
623
152
8
0
355,830
6
W
Tsukuyomi
11,881
625
129
7
0
456,901
11
W
Raijin
10,720
564
138
7
0
344,354
13
L
Ares
7,509
395
22
1
0
359,132
0
W
King Arthur
11,291
594
138
7
0
367,520
1
L
Chernobog
9,021
475
113
6
0
378,218
3
L
Ao Kuang
10,031
528
85
4
0
325,718
1
L
Fenrir
8,863
466
75
4
0
424,017
1
L
Hades
7,660
403
78
4
0
340,016
1
W
Ymir
9,450
497
20
1
0
374,674
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role