Player Matchup

Kukulkan
Kukulkan
Atom Ant 01
Kukulkan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,398 Elo+
Solo
Da Ji
Da Ji
GriffyDK
Da Ji
Level 26
God Stats
16W - 10L
1,604 SR
Queue Stats
148W - 148L
1,459 Elo+
Party 1
Bellona
Bellona
I23-cry
Bellona
Level 25
God Stats
258W - 228L
1,579 SR
Queue Stats
385W - 348L
1,527 Elo+
Solo
Neith
Neith
Tdobs28
Neith
Level 26
God Stats
13W - 14L
1,615 SR
Queue Stats
173W - 175L
1,744 Elo+
Solo
Arachne
Arachne
althepal11
Arachne
Level 18
God Stats
27W - 33L
1,499 SR
Queue Stats
86W - 97L
1,459 Elo+
Party 1
Team Averages
Level 24
1,559 SR
1,517 Elo+

VS

Team Averages
Level 19
1,511 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
AllTooCrazy
Ah Muzen Cab
Level 21
God Stats
33W - 38L
1,463 SR
Queue Stats
85W - 123L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
CorruptedDataZep
Baron Samedi
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 10L
1,366 Elo+
Solo
Rama
Rama
DookieHol
Rama
Level 27
God Stats
32W - 19L
1,539 SR
Queue Stats
77W - 71L
1,476 Elo+
Solo
Ares
Ares
SEVERALxMUFFINS
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo
Zhong Kui
Zhong Kui
therealmule69
Zhong Kui
Level 28
God Stats
56W - 63L
1,555 SR
Queue Stats
298W - 315L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atom Ant 01
Kukulkan
20
6 / 4 / 26
13,289
1,208
20,731
10,863
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
GriffyDK
Da Ji
19
8 / 5 / 18
12,632
1,148
19,160
14,404
10,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
I23-cry
Bellona
19
9 / 2 / 16
12,222
1,111
14,538
14,815
9,074
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Tdobs28
Neith
20
11 / 0 / 19
13,713
1,247
14,109
6,422
2,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
althepal11
Arachne
19
10 / 7 / 14
12,854
1,169
22,199
22,442
9,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AllTooCrazy
Ah Muzen Cab
17
3 / 6 / 10
11,036
1,003
13,123
13,149
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CorruptedDataZep
Baron Samedi
16
1 / 10 / 5
9,557
869
5,027
13,901
6,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
19
7 / 10 / 7
12,652
1,150
16,086
19,487
6,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 9 / 12
11,911
1,083
9,820
23,669
29,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
therealmule69
Zhong Kui
19
4 / 9 / 12
11,919
1,084
20,186
24,959
15,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
64
44
Kills
18
18
Deaths
44
93
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AllTooCrazy
Ah Muzen Cab
3
6
10
1.33
W
Kukulkan
Atom Ant 01
Kukulkan
6
4
26
4.75
L
Baron Samedi
CorruptedDataZep
Baron Samedi
1
10
5
0.35
L
Rama
7
10
7
1.05
W
Da Ji
GriffyDK
Da Ji
8
5
18
3.4
W
Bellona
I23-cry
Bellona
9
2
16
8.5
L
3
9
12
1
W
Neith
Tdobs28
Neith
11
0
19
20.5
W
Arachne
althepal11
Arachne
10
7
14
2.43
L
Zhong Kui
therealmule69
Zhong Kui
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,737
Damage
64,242
68,946
Taken
95,165
36,699
Mitigated
62,625
15,162
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AllTooCrazy
Ah Muzen Cab
13,123
6,272
0
2,150
13,149
5,016
0
2,408
10,741
0
37,790
W
Kukulkan
Atom Ant 01
Kukulkan
20,731
3,611
0
1,193
10,863
4,789
0
5,420
5,443
49,830
0
L
Baron Samedi
CorruptedDataZep
Baron Samedi
5,027
834
327
269
13,901
6,398
0
1,345
12,556
10,479
0
L
Rama
16,086
10,328
0
70
19,487
6,654
0
5,607
13,880
0
46,070
W
Da Ji
GriffyDK
Da Ji
19,160
5,853
0
1,757
14,404
10,833
0
7,896
6,508
0
26,735
W
Bellona
I23-cry
Bellona
14,538
7,162
0
3,149
14,815
9,074
0
7,390
7,425
0
24,522
L
9,820
963
0
0
23,669
29,311
0
4,928
18,741
24,864
0
W
Neith
Tdobs28
Neith
14,109
5,528
0
1,385
6,422
2,715
0
2,798
3,624
0
42,752
W
Arachne
althepal11
Arachne
22,199
18,743
75
7,603
22,442
9,288
0
11,529
10,913
0
32,398
L
Zhong Kui
therealmule69
Zhong Kui
20,186
2,894
22
8,020
24,959
15,246
0
6,443
18,516
42,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,710
Gold Earned
57,075
219
Minions Killed
204
7
Camps Cleared
4
970,905
Distance Traveled
847,588
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,036
1,003
51
5
0
190,122
0
W
Kukulkan
13,289
1,208
94
9
2
182,621
0
L
Baron Samedi
9,557
869
13
1
1
126,726
1
L
Rama
12,652
1,150
68
6
3
180,399
0
W
Da Ji
12,632
1,148
7
1
1
177,873
0
W
Bellona
12,222
1,111
26
2
4
231,467
0
L
Ares
11,911
1,083
20
2
0
175,739
2
W
Neith
13,713
1,247
76
7
0
194,133
1
W
Arachne
12,854
1,169
16
1
0
184,811
0
L
Zhong Kui
11,919
1,084
52
5
0
174,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role