Player Matchup

Thoth
Thoth
Toxic_imortxl
Thoth
Level 123
God Stats
14W - 15L
1,577 SR
Queue Stats
221W - 188L
1,529 Elo+
Party 2
Horus
Horus
UP_Bradman
Horus
Level 125
God Stats
13W - 12L
1,555 SR
Queue Stats
537W - 473L
1,580 Elo+
Party 2
Khepri
Khepri
hecthor98
Khepri
Level 118
God Stats
0W - 6L
1,381 SR
Queue Stats
15W - 35L
1,426 Elo+
Solo
Team Averages
Level 122
1,504 SR
1,512 Elo+

VS

Team Averages
Level 132
1,341 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
Level 148
God Stats
24W - 18L
1,415 SR
Queue Stats
279W - 283L
1,543 Elo+
Solo
Tiamat
Tiamat
JonneyBoy123
Tiamat
Level 127
God Stats
1W - 0L
1,457 SR
Queue Stats
18W - 16L
1,513 Elo+
Party 1
Khepri
Khepri
SpindlingRock70
Khepri
Level 121
God Stats
2W - 3L
1,152 SR
Queue Stats
84W - 59L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 4
13,037
652
21,416
15,778
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
4 / 6 / 7
12,804
640
17,750
25,547
18,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
hecthor98
Khepri
15
2 / 3 / 5
11,467
573
8,693
20,388
28,064
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
17
5 / 7 / 5
13,527
676
16,042
20,248
6,897
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
17
9 / 1 / 4
14,045
702
18,216
15,291
10,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 12
13,291
665
17,228
24,770
23,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
18
18
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
5
7
5
1.07
W
Tiamat
9
1
4
11
W
4
4
12
2.5
L
6
9
4
0.89
L
Horus
4
6
7
1.25
L
Khepri
hecthor98
Khepri
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
51,486
61,713
Taken
60,309
53,644
Mitigated
41,175
7,723
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DreaDHeaDMaGiC91
Ah Muzen Cab
16,042
6,600
697
7,555
20,248
6,897
2,476
10,319
9,929
0
75,854
W
Tiamat
18,216
1,660
1,051
5,497
15,291
10,844
285
7,402
7,889
53,981
0
W
17,228
3,608
252
6,287
24,770
23,434
0
12,984
11,786
43,486
0
L
21,416
996
0
2,625
15,778
6,870
158
10,290
5,488
54,472
0
L
Horus
17,750
9,424
1,060
3,698
25,547
18,710
31
14,274
11,273
0
46,076
L
Khepri
hecthor98
Khepri
8,693
1,200
0
340
20,388
28,064
33
11,423
8,965
34,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
40,863
210
Minions Killed
246
4
Camps Cleared
12
997,150
Distance Traveled
1,053,248
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,527
676
120
6
5
316,280
1
W
Tiamat
14,045
702
67
3
6
376,085
1
W
Khepri
13,291
665
59
3
1
360,883
5
L
Thoth
13,037
652
93
5
1
297,198
2
L
Horus
12,804
640
62
3
1
334,514
6
L
Khepri
11,467
573
55
3
2
365,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role