Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
GFYWreckem
Danzaburou
Gold III
Level 153
God Stats
1W - 0L
1,811 SR
Queue Stats
46W - 41L
1,592 MMR
Solo
Artio
Artio
Platinum III
MuckSticky
Artio
Platinum III
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
226W - 223L
1,647 MMR
Solo
Set
Set
Gold I
TheBraydon
Set
Gold I
Level 122
God Stats
5W - 3L
1,594 SR
Queue Stats
227W - 225L
1,667 MMR
Solo
Merlin
Merlin
Gold I
TheGr8Mustache
Merlin
Gold I
Level 154
God Stats
6W - 13L
1,570 SR
Queue Stats
249W - 265L
1,666 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,595 SR
1,614 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,508 SR
1,606 MMR
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold III
DARY666
Ganesha
Gold III
Level 118
God Stats
0W - 1L
1,479 SR
Queue Stats
29W - 27L
1,585 MMR
Solo
Thor
Thor
Gold IV
Symph0ny
Thor
Gold IV
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 156L
1,551 MMR
Solo
Artemis
Artemis
Platinum I
santaguy
Artemis
Platinum I
Level 140
God Stats
10W - 10L
1,634 SR
Queue Stats
148W - 144L
1,696 MMR
Solo
Hera
Hera
Gold I
xXBloodyReaperXx
Hera
Gold I
Level 139
God Stats
1W - 1L
1,428 SR
Queue Stats
189W - 187L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 0 / 12
8,187
585
4,040
9,223
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GFYWreckem
Danzaburou
14
4 / 1 / 3
9,568
683
8,125
7,630
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
15
6 / 1 / 2
8,978
641
12,178
17,222
15,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 1 / 2
8,560
611
6,142
11,375
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 4
8,535
610
3,375
5,968
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AthenaGilgameshMorgan Le FayTiamatOdin

VS

Bans
SolRamaCerberusIzanamiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 3 / 0
7,729
552
9,494
11,357
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
DARY666
Ganesha
9
0 / 6 / 1
5,799
414
2,107
10,413
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
11
1 / 6 / 0
6,853
490
4,647
11,941
3,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
santaguy
Artemis
12
0 / 4 / 1
7,067
505
3,660
7,767
1,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
7,460
533
5,991
5,508
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
22
Kills
3
3
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
12
9
L
Chronos
 
Chronos
2
3
0
0.67
L
Ganesha
DARY666
Ganesha
0
6
1
0.08
W
Danzaburou
GFYWreckem
Danzaburou
4
1
3
5.5
W
Artio
6
1
2
7
L
Thor
1
6
0
0.17
W
6
1
2
7
W
3
0
4
5
L
Artemis
santaguy
Artemis
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
25,899
51,418
Taken
46,986
34,791
Mitigated
18,808
20,486
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,040
599
0
1,416
9,223
9,176
0
3,522
5,581
18,650
0
L
Chronos
 
Chronos
9,494
4,217
0
1,099
11,357
3,879
686
9,771
1,586
40,350
4,955
L
Ganesha
DARY666
Ganesha
2,107
485
0
1,886
10,413
8,191
0
4,485
5,928
12,759
0
W
Danzaburou
GFYWreckem
Danzaburou
8,125
4,819
0
3,671
7,630
2,723
0
497
7,133
0
70,064
W
Artio
12,178
2,457
668
9,492
17,222
15,710
490
6,456
10,740
52,209
0
L
Thor
4,647
992
0
3,430
11,941
3,379
0
2,955
8,986
0
44,445
W
6,142
3,115
0
1,740
11,375
4,777
32
3,028
8,213
0
66,724
W
3,375
300
0
3,499
5,968
2,405
0
2,514
3,294
56,362
0
L
Artemis
santaguy
Artemis
3,660
1,053
0
1,373
7,767
1,866
0
646
7,121
0
47,215
L
5,991
1,001
0
1,172
5,508
1,493
0
1,736
3,772
54,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,828
Gold Earned
34,908
472
Minions Killed
415
0
Camps Cleared
0
1,367,131
Distance Traveled
1,341,930
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,187
585
22
2
0
272,489
6
L
Chronos
7,729
552
89
6
0
246,190
4
L
Ganesha
5,799
414
5
0
0
273,195
5
W
Danzaburou
9,568
683
140
10
0
262,885
3
W
Artio
8,978
641
97
7
0
271,339
0
L
Thor
6,853
490
80
6
0
276,305
0
W
Set
8,560
611
107
8
0
299,317
4
W
Merlin
8,535
610
106
8
0
261,101
6
L
Artemis
7,067
505
113
8
0
268,515
3
L
Hera
7,460
533
128
9
0
277,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role