Player Matchup

Jormungandr
Jormungandr
HollowGeneral
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
ImSimplyPhoenix
Thoth
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,699 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tatsuya_kamine
Ah Muzen Cab
Level 12
God Stats
1W - 1L
1,852 SR
Queue Stats
15W - 8L
1,674 Elo+
Party 2
Team Averages
Level 12
1,617 SR
1,624 Elo+

VS

Team Averages
Level 26
1,717 SR
1,524 Elo+
Agni
Agni
 
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DeityOfDrip
Skadi
Level 25
God Stats
6W - 0L
1,838 SR
Queue Stats
142W - 64L
1,625 Elo+
Party 1
Artio
Artio
alphamanx
Artio
Level 28
God Stats
8W - 1L
1,812 SR
Queue Stats
59W - 83L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HollowGeneral
Jormungandr
9
0 / 8 / 2
6,480
589
2,254
13,465
7,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 5 / 2
7,336
667
6,981
6,385
1,826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
tatsuya_kamine
Ah Muzen Cab
10
2 / 5 / 0
7,184
653
7,387
10,365
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 1 / 14
8,896
809
9,691
7,482
2,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
12 / 1 / 5
10,009
910
10,813
7,275
2,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
alphamanx
Artio
11
2 / 1 / 13
8,163
742
5,673
14,384
10,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
18
18
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
14
11
W
12
1
5
14.5
L
Jormungandr
HollowGeneral
Jormungandr
0
8
2
0.13
L
1
5
2
0.4
W
Artio
alphamanx
Artio
2
1
13
8.5
L
Ah Muzen Cab
tatsuya_kamine
Ah Muzen Cab
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,622
Damage
26,177
30,215
Taken
29,141
13,627
Mitigated
14,446
2,722
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,691
585
0
661
7,482
2,120
646
2,639
4,661
37,453
0
W
10,813
4,784
0
649
7,275
2,183
1,769
3,756
3,431
0
43,026
L
Jormungandr
HollowGeneral
Jormungandr
2,254
662
0
26
13,465
7,992
0
7,437
6,028
6,633
0
L
6,981
205
0
14
6,385
1,826
0
2,636
3,749
24,996
0
W
Artio
alphamanx
Artio
5,673
518
653
3,450
14,384
10,143
502
3,462
10,882
15,196
0
L
Ah Muzen Cab
tatsuya_kamine
Ah Muzen Cab
7,387
2,735
0
2,682
10,365
3,809
0
5,695
4,670
0
26,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,000
Gold Earned
27,068
98
Minions Killed
167
1
Camps Cleared
9
534,163
Distance Traveled
603,239
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,896
809
69
6
3
199,871
2
W
Skadi
10,009
910
73
7
3
199,239
0
L
Jormungandr
6,480
589
9
1
1
140,208
0
L
Thoth
7,336
667
47
4
0
194,644
2
W
Artio
8,163
742
25
2
3
204,129
0
L
Ah Muzen Cab
7,184
653
42
4
0
199,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role