Player Matchup

Nemesis
Nemesis
CharlieChaplinii
Nemesis
Level 30
God Stats
35W - 32L
1,520 SR
Queue Stats
98W - 115L
1,415 Elo+
Solo
Amaterasu
Amaterasu
DeathLegacyy
Amaterasu
Level 11
God Stats
5W - 2L
1,872 SR
Queue Stats
5W - 2L
1,709 Elo+
Party 1
Anubis
Anubis
RustyShacklef0rd
Anubis
Level 22
God Stats
9W - 6L
1,549 SR
Queue Stats
54W - 58L
1,467 Elo+
Solo
Cerberus
Cerberus
cryptoform
Cerberus
Level 27
God Stats
1W - 1L
1,324 SR
Queue Stats
33W - 37L
1,346 Elo+
Solo
Olorun
Olorun
iRxsistt
Olorun
Level 7
God Stats
2W - 1L
1,670 SR
Queue Stats
5W - 4L
1,666 Elo+
Party 1
Team Averages
Level 19
1,587 SR
1,521 Elo+

VS

Team Averages
Level 19
1,578 SR
1,370 Elo+
Sobek
Sobek
Foxo16
Sobek
Level 17
God Stats
0W - 1L
1,252 SR
Queue Stats
11W - 16L
1,341 Elo+
Party 2
Set
Set
Pdmx Kevin
Set
Level 28
God Stats
12W - 14L
1,692 SR
Queue Stats
94W - 94L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
brennen2k
Tsukuyomi
Level 15
God Stats
0W - 1L
1,723 SR
Queue Stats
9W - 15L
1,395 Elo+
Solo
Olorun
Olorun
efko14
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,339 Elo+
Party 2
Anhur
Anhur
puchaca321
Anhur
Level 19
God Stats
0W - 1L
1,726 SR
Queue Stats
13W - 23L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 7
9,326
549
8,534
14,002
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DeathLegacyy
Amaterasu
16
11 / 4 / 9
11,575
681
15,973
15,595
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
11 / 3 / 8
11,541
679
18,390
12,003
6,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
cryptoform
Cerberus
10
0 / 5 / 9
7,971
469
3,947
13,068
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
iRxsistt
Olorun
16
9 / 4 / 5
10,924
643
11,673
13,671
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Foxo16
Sobek
10
1 / 8 / 9
7,427
437
4,788
16,546
12,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 6 / 5
9,571
563
7,664
16,574
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
brennen2k
Tsukuyomi
13
3 / 5 / 4
8,999
529
5,989
10,603
6,687
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
efko14
Olorun
13
4 / 8 / 9
8,586
505
14,514
13,793
3,881
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
13
7 / 8 / 6
8,629
508
11,021
12,934
3,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
35
Kills
22
22
Deaths
35
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
W
Amaterasu
DeathLegacyy
Amaterasu
11
4
9
3.88
L
Sobek
Foxo16
Sobek
1
8
9
0.69
L
7
6
5
1.58
W
11
3
8
5
L
Tsukuyomi
brennen2k
Tsukuyomi
3
5
4
1
W
Cerberus
cryptoform
Cerberus
0
5
9
0.9
L
Olorun
efko14
Olorun
4
8
9
1.06
W
Olorun
iRxsistt
Olorun
9
4
5
2.88
L
Anhur
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,517
Damage
43,976
68,339
Taken
70,450
34,236
Mitigated
31,483
24,850
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,534
4,138
0
1,835
14,002
4,700
944
2,762
11,240
0
50,973
W
Amaterasu
DeathLegacyy
Amaterasu
15,973
8,394
0
7,772
15,595
10,108
3,921
5,341
10,254
0
52,532
L
Sobek
Foxo16
Sobek
4,788
630
0
2,226
16,546
12,034
0
9,493
7,053
16,115
0
L
7,664
3,532
0
4,804
16,574
5,130
0
6,584
9,990
0
45,972
W
18,390
648
0
5,779
12,003
6,341
3,046
5,180
6,823
75,339
0
L
Tsukuyomi
brennen2k
Tsukuyomi
5,989
1,584
0
824
10,603
6,687
1,000
1,980
8,317
0
37,430
W
Cerberus
cryptoform
Cerberus
3,947
502
0
1,732
13,068
9,057
367
2,704
10,364
16,244
0
L
Olorun
efko14
Olorun
14,514
7,659
423
2,406
13,793
3,881
305
9,293
4,500
38,633
0
W
Olorun
iRxsistt
Olorun
11,673
6,202
297
7,435
13,671
4,030
2,828
3,463
10,208
70,675
0
L
Anhur
11,021
5,435
0
2,762
12,934
3,751
0
6,660
6,274
0
37,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,337
Gold Earned
43,212
395
Minions Killed
295
0
Camps Cleared
0
1,487,148
Distance Traveled
1,463,516
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,326
549
73
4
0
337,054
3
W
Amaterasu
11,575
681
81
5
0
332,683
1
L
Sobek
7,427
437
15
1
0
320,052
7
L
Set
9,571
563
74
4
0
323,758
0
W
Anubis
11,541
679
113
7
0
266,719
4
L
Tsukuyomi
8,999
529
83
5
0
312,100
5
W
Cerberus
7,971
469
23
1
0
272,940
2
L
Olorun
8,586
505
55
3
0
241,073
0
W
Olorun
10,924
643
105
6
0
277,752
4
L
Anhur
8,629
508
68
4
0
266,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role